Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Andreas Peer

dblp:118/9139 · DBLP profile ↗
← Back
13ranked-venue papers
3as first author
1since 2021 · last 2022
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 11 · 3 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 since 2021Computer networks · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
6 papers
Computer animation and physical simulation · 90% Virtual and augmented reality · 10%
Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 100%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
fluid simulation
1.652020
An implicit compressible SPH solver for snow simulation · ACM Trans. Graph. 2020
Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling · ACM Trans. Graph. 2019
Pressure Boundaries for Implicit Incompressible SPH · ACM Trans. Graph. 2018
Computer animation and physical simulation › fluid simulation › particle-based fluid simulation
smoothed particle hydrodynamics
1.442020
An implicit compressible SPH solver for snow simulation · ACM Trans. Graph. 2020
Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling · ACM Trans. Graph. 2019
Pressure Boundaries for Implicit Incompressible SPH · ACM Trans. Graph. 2018
Computer animation and physical simulation › fluid simulation
viscous fluid simulation
0.522017
Prescribed Velocity Gradients for Highly Viscous SPH Fluids with Vorticity Diffusion · IEEE Trans. Vis. Comput. Graph. 2017
An implicit viscosity formulation for SPH fluids · ACM Trans. Graph. 2015
Computer animation and physical simulation › natural phenomena simulation
snow simulation
0.412020
An implicit compressible SPH solver for snow simulation · ACM Trans. Graph. 2020
Computer animation and physical simulation
rigid body simulation
0.412019
Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling · ACM Trans. Graph. 2019
Computer animation and physical simulation › fluid simulation › solid-fluid coupling
rigid-fluid coupling
0.412019
Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling · ACM Trans. Graph. 2019
Virtual and augmented reality › virtual environment
immersive virtual environments
0.312017
VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality · VR 2017
Virtual and augmented reality › immersive interaction
virtual reality training
0.312017
VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality · VR 2017
Learning and educational technologies › medical training
first responder training
0.312017
VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality · VR 2017

Methods — techniques the papers use, named apart from their topics

matrix-free linear solver · 0.4implicit formulation · 0.4SPH · 0.4position-based dynamics · 0.4iterative pressure solver · 0.4artificial pressure · 0.4volume-centric SPH discretization · 0.3pressure poisson equation · 0.3smoothed particle hydrodynamics · 0.3prescribed velocity gradients · 0.3
YearPublicationVenuePosition
2022 Work-in-Progress - Digital Human Factors Measurements in First Responder Virtual Reality-Based Skill Training
abstract
First responders engage in highly stressful situations at the emergency site that may induce stress, fear, panic and a collapse of clear thinking. Staying cognitively under control under these circumstances is a necessary condition to avoid useless risk-taking and particularly to provide accurate situation reports to organize appropriate support in time. This work-in-progress applied a flexible virtual reality (VR) training environment to investigate the performance of reporting under rather realistically simulated mission conditions. In a pilot study, representative emergency forces of the Austrian volunteer fire brigade and paramedics of the Johanniter organization participated in an exploratory pilot study that tested a formalized reporting schema (LEDVV), applying equivalent stress in both, (i) real (physical strain) and non-immersive (cognitive strain), and (ii) fully immersive training environments. Wearable psychophysiological measuring technology was applied to estimate the cognitive-emotional stress level under both training conditions. The results indicate that situation reports achieve a high level of cognitive-emotional stress and should be thoroughly trained. Furthermore, the results motivate the use of VR environments for the training of stress-resilient decision-making behavior of emergency forces.
Lucas Paletta, Michael Schneeberger, Lilian Reim, Wolfgang Kallus, Andreas Peer, Christian Schönauer, Martin Pszeida, Amir Dini, Stefan Ladstätter, Anna Maria Weber, Richard Feischl, Georg Aumayr
iLRN5
2020 An implicit compressible SPH solver for snow simulation
abstract
Snow is a complex material. It resists elastic normal and shear deformations, while some deformations are plastic. Snow can deform and break. It can be significantly compressed and gets harder under compression. Existing snow solvers produce impressive results. E.g., hybrid Lagrangian/Eulerian techniques have been used to capture all material properties of snow. The auxiliary grid, however, makes it challenging to handle small volumes. In particular, snow fall and accumulation on surfaces have not been demonstrated with these solvers yet. Existing particle-based snow solvers, on the other hand, can naturally handle small snow volumes. However, existing solutions consider simplified material properties. In particular, shear deformation and the hardening effect are typically omitted. We present a novel Lagrangian snow approach based on Smoothed Particle Hydrodynamics (SPH). Snow is modeled as an elastoplastic continuous material that captures all above-mentioned effects. The compression of snow is handled by a novel compressible pressure solver, where the typically employed state equation is replaced by an implicit formulation. Acceleration due to shear stress is computed using a second implicit formulation. The linear solvers of the two implicit formulations for accelerations due to shear and normal stress are realized with matrix-free implementations. Using implicit formulations and solving them with matrix-free solvers allows to couple the snow to other phases and is beneficial to the stability and the time step size, i.e., performance of the approach. Solid boundaries are represented with particles and a novel implicit formulation is used to handle friction at solid boundaries. We show that our approach can simulate accumulation, deformation, breaking, compression and hardening of snow. Furthermore, we demonstrate two-way coupling with rigid bodies, interaction with incompressible and highly viscous fluids and phase change from fluid to snow.
Christoph Gissler, Andreas Henne, Stefan Band, Andreas Peer, Matthias Teschner
ACM Trans. Graph.4
2019 Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling
abstract
We present a strong fluid-rigid coupling for Smoothed Particle Hydrodynamics (SPH) fluids and rigid bodies with particle-sampled surfaces. The approach interlinks the iterative pressure update at fluid particles with a second SPH solver that computes artificial pressure at rigid-body particles. The introduced SPH rigid-body solver models rigid-rigid contacts as artificial density deviations at rigid-body particles. The corresponding pressure is iteratively computed by solving a global formulation that is particularly useful for large numbers of rigid-rigid contacts. Compared to previous SPH coupling methods, the proposed concept stabilizes the fluid-rigid interface handling. It significantly reduces the computation times of SPH fluid simulations by enabling larger time steps. Performance gain factors of up to 58 compared to previous methods are presented. We illustrate the flexibility of the presented fluid-rigid coupling by integrating it into DFSPH, IISPH, and a recent SPH solver for highly viscous fluids. We further show its applicability to a recent SPH solver for elastic objects. Large scenarios with up to 90 M particles of various interacting materials and complex contact geometries with up to 90 k rigid-rigid contacts are shown. We demonstrate the competitiveness of our proposed rigid-body solver by comparing it to Bullet.
Christoph Gissler, Andreas Peer, Stefan Band, Jan Bender, Matthias Teschner
ACM Trans. Graph.2
2018 MLS pressure boundaries for divergence-free and viscous SPH fluids
Stefan Band, Christoph Gissler, Andreas Peer, Matthias Teschner
Comput. Graph.3
2018 An Implicit SPH Formulation for Incompressible Linearly Elastic Solids
abstract
Abstract We propose a novel smoothed particle hydrodynamics (SPH) formulation for deformable solids. Key aspects of our method are implicit elastic forces and an adapted SPH formulation for the deformation gradient that—in contrast to previous work—allows a rotation extraction directly from the SPH deformation gradient. The proposed implicit concept is entirely based on linear formulations. As a linear strain tensor is used, a rotation‐aware computation of the deformation gradient is required. In contrast to existing work, the respective rotation estimation is entirely realized within the SPH concept using a novel formulation with incorporated kernel gradient correction for first‐order consistency. The proposed implicit formulation and the adapted rotation estimation allow for significantly larger time steps and higher stiffness compared to explicit forms. Performance gain factors of up to one hundred are presented. Incompressibility of deformable solids is accounted for with an ISPH pressure solver. This further allows for a pressure‐based boundary handling and a unified processing of deformables interacting with SPH fluids and rigids. Self‐collisions are implicitly handled by the pressure solver.
Andreas Peer, Christoph Gissler, Stefan Band, Matthias Teschner
Comput. Graph. Forum1
2018 Pressure Boundaries for Implicit Incompressible SPH
abstract
Implicit incompressible SPH (IISPH) solves a pressure Poisson equation (PPE). While the solution of the PPE provides pressure at fluid samples, the embedded boundary handling does not compute pressure at boundary samples. Instead, IISPH uses various approximations to remedy this deficiency. In this article, we illustrate the issues of these IISPH approximations. We particularly derive Pressure Boundaries, a novel boundary handling that overcomes previous IISPH issues by the computation of physically meaningful pressure values at boundary samples. This is basically achieved with an extended PPE. We provide a detailed description of the approach that focuses on additional technical challenges due to the incorporation of boundary samples into the PPE. We therefore use volume-centric SPH discretizations instead of typically used density-centric ones. We further analyze the properties of the proposed boundary handling and compare it to the previous IISPH boundary handling. In addition to the fact that the proposed boundary handling provides physically meaningful pressure and pressure gradients at boundary samples, we show further benefits, such as reduced pressure oscillations, improved solver convergence, and larger possible time steps. The memory footprint of fluid samples is reduced and performance gain factors of up to five compared to IISPH are presented.
Stefan Band, Christoph Gissler, Markus Ihmsen, Jens Cornelis, Andreas Peer, Matthias Teschner
ACM Trans. Graph.5
2017 VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality
abstract
We present the VROnSite platform that enables immersive training of first responder on-site squad leaders. Our training platform is fully immersive, entirely untethered to ease use and provides two means of navigation - abstract and natural walking - to simulate stress and exhaustion, two important factors for decision making. With the platform's capabilities, we close a gap in prior art for first responder training. Our research is closely interlocked with stakeholders from fire brigades and paramedics to gather early feedback in an iterative design process. In this paper, we present our first research results, which are the system's design rationale, the single user training prototype and results from a preliminary user study.
Annette Mossel, Mario Froeschl, Christian Schönauer, Andreas Peer, Johannes Göllner, Hannes Kaufmann
VR4
2017 Generalized drag force for particle-based simulations
Christoph Gissler, Stefan Band, Andreas Peer, Markus Ihmsen, Matthias Teschner
Comput. Graph.3
2017 Prescribed Velocity Gradients for Highly Viscous SPH Fluids with Vorticity Diffusion
abstract
Working with prescribed velocity gradients is a promising approach to efficiently and robustly simulate highly viscous SPH fluids. Such approaches allow to explicitly and independently process shear rate, spin, and expansion rate. This can be used to, e.g., avoid interferences between pressure and viscosity solvers. Another interesting aspect is the possibility to explicitly process the vorticity, e.g., to preserve the vorticity. In this context, this paper proposes a novel variant of the prescribed-gradient idea that handles vorticity in a physically motivated way. In contrast to a less appropriate vorticity preservation that has been used in a previous approach, vorticity is diffused. The paper illustrates the utility of the vorticity diffusion. Therefore, comparisons of the proposed vorticity diffusion with vorticity preservation and additionally with vorticity damping are presented. The paper further discusses the relation between prescribed velocity gradients and prescribed velocity Laplacians which improves the intuition behind the prescribed-gradient method for highly viscous SPH fluids. Finally, the paper discusses the relation of the proposed method to a physically correct implicit viscosity formulation.
Andreas Peer, Matthias Teschner
IEEE Trans. Vis. Comput. Graph.1
2015 Liquid boundaries for implicit incompressible SPH
Jens Cornelis, Markus Ihmsen, Andreas Peer, Matthias Teschner
Comput. Graph.3
2015 Secure Communication over Software-Defined Networks
Stefan Rass, Benjamin Rainer, Matthias Vavti, Johannes Göllner, Andreas Peer, Stefan Schauer
Mob. Networks Appl.5
2015 An implicit viscosity formulation for SPH fluids
abstract
We present a novel implicit formulation for highly viscous fluids simulated with Smoothed Particle Hydrodynamics SPH. Compared to explicit methods, our formulation is significantly more efficient and handles a larger range of viscosities. Differing from existing implicit formulations, our approach reconstructs the velocity field from a target velocity gradient. This gradient encodes a desired shear-rate damping and preserves the velocity divergence that is introduced by the SPH pressure solver to counteract density deviations. The target gradient ensures that pressure and viscosity computation do not interfere. Therefore, only one pressure projection step is required, which is in contrast to state-of-the-art implicit Eulerian formulations. While our model differs from true viscosity in that vorticity diffusion is not encoded in the target gradient, it nevertheless captures many of the qualitative behaviors of viscous liquids. Our formulation can easily be incorporated into complex scenarios with one- and two-way coupled solids and multiple fluid phases with different densities and viscosities.
Andreas Peer, Markus Ihmsen, Jens Cornelis, Matthias Teschner
ACM Trans. Graph.1
2014 IISPH-FLIP for incompressible fluids
abstract
Abstract We propose to use Implicit Incompressible Smoothed Particle Hydrodynamics (IISPH) for pressure projection and boundary handling in Fluid‐Implicit‐Particle (FLIP) solvers for the simulation of incompressible fluids. This novel combination addresses two issues of existing SPH and FLIP solvers, namely mass preservation in FLIP and efficiency and memory consumption in SPH. First, the SPH component enables the simulation of incompressible fluids with perfect mass preservation. Second, the FLIP component efficiently enriches the SPH component with detail that is comparable to a standard SPH simulation with the same number of particles, while improving the performance by a factor of 7 and significantly reducing the memory consumption. We demonstrate that the proposed IISPH‐FLIP solver can simulate incompressible fluids with a quantifiable, imperceptible density deviation below 0.1%. We show large‐scale scenarios with up to 160 million particles that have been processed on a single desktop PC using only 15GB of memory. One‐ and two‐way coupled solids are illustrated.
Jens Cornelis, Markus Ihmsen, Andreas Peer, Matthias Teschner
Comput. Graph. Forum3