Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Shohei Noguchi

dblp:119/2024 · DBLP profile ↗
← Back
5ranked-venue papers
2as first author
1since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorSystems, architecture and hardware · 1Software engineering, systems software and programming languages · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%
Artificial intelligence
1 paper
Autonomous driving · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › spatial perception › self-motion perception
motion perception
0.912025
Enhancing Perception of Hyper-Acceleration in Automated Vehicle · HRI 2025
YearPublicationVenuePosition
2025 Enhancing Perception of Hyper-Acceleration in Automated Vehicle
abstract
The number of studies examining the potential of immersive entertainment in automated vehicles is increasing. It has been demonstrated that synchronizing the visual content of virtual reality (VR) with the movements of the vehicle and matching the passenger's visual and experiential senses can enhance the immersive experience. In consideration of the preceding studies, this study proposes a novel immersive automatic driving system that prioritizes the vehicle's behavior during acceleration. The objective is to enable passengers to perceive a sense of hyper-acceleration that exceeds the actual acceleration, thereby facilitating a more immersive experience in automatic driving VR entertainment through the manipulation of vehicle behavior.
Taishi Sawabe, Yuki Shimizu 0004, Shohei Noguchi, Ryosuke Shigeto
HRI3
2015 High-speed 3D sensing with three-view geometry using a segmented pattern
abstract
High-speed vision technology in which not just image capturing and recording but also image processing are executed simultaneously at high frame rates, exceeding video rates (30 Hz), has recently been considered an important technology for various applications, such as robotics, and man-machine interfaces. However, the image processing performed in conventional high-speed vision systems is mainly based on two-dimensional pattern recognition. In order to extend the possibilities of this technology, here we focus on real-time three-dimensional sensing at the speeds achievable by high-speed vision systems. Although a related approach for high-speed 3D sensing can achieve a frame rate of over 200 fps, there are disadvantages, including the need for multiple captured frames during sensing, a limited measurement range and low resolution. Our proposed real-time 3D sensing system consists of a projector and two cameras. By projecting a well-designed segmented pattern and using three-viewpoint epipolar constraints, the proposed system can obtain 3D points at high speed. The developed system robustly obtained a 3D shape at 450-500 fps in real time.
Satoshi Tabata, Shohei Noguchi, Yoshihiro Watanabe, Masatoshi Ishikawa
IROS2
2014 Real-time 3D page tracking and book status recognition for high-speed book digitization based on adaptive capturing
abstract
In this paper, we propose a new book digitization system that can obtain high-resolution document images while flipping the pages automatically. The distinctive feature of our system is the adaptive capturing that has a crucial role in achieving high speed and high resolution. This adaptive capturing requires observing the state of the flipped pages at high speed and with high accuracy. In order to meet this requirement, we newly propose a method of obtaining the 3D shape of the book, tracking each page, and evaluating the state. In addition, we explain the details of the proposed high-speed book digitization system. We also report some experiments conducted to verify the performance of the developed system.
Shohei Noguchi, Masahiro Yamada, Yoshihiro Watanabe, Masatoshi Ishikawa
WACV1
2013 High-resolution surface reconstruction based on multi-level implicit surface from multiple range images
abstract
In this paper, we propose a method for improving the resolution of a 3D shape reconstructed from multiple range images acquired from a moving target. In our approach, the alignment and surface estimation problems are solved in a simultaneous estimation framework based on multi-level implicit surface. We present results of experiments for evaluating the reconstruction accuracy with different point cloud densities and noise levels which shows that our method achieved good performance even when the input range images were low-resolution and sparse.
Shohei Noguchi, Yoshihiro Watanabe, Masatoshi Ishikawa
ICIP1
2012 Efficiency of Concurrent Processing of Sort Using CSP
abstract
Embedded systems have become an essential technology in fields that require electronic control. These technologies must work in real time and have high reliability and low cost. Among them, safety verification of embedded systems is very important in fields related to human life. In addition, as multi-core and multiprocessors have spread, the processing power of the hardware has been improved. As a result, concurrent processing has become necessary. In developing concurrent embedded systems, Communicating Sequential Processes (CSP) is regarded as useful. The purpose of this study is to verify, implement, and evaluate the concurrent sorting algorithm using the characteristics of CSP. In this study, we use two characteristics of CSP: synchronous communication and verification based on the formal method. In addition, we describe the extended improvement concurrent sorting algorithm.
Yasunori Shiono, Shohei Noguchi, Mitsumasa Mochida, Tomoo Sumida, Hideki Mori, Kazuhito Ohmaki, Kensei Tsuchida
SNPD2