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Jonathan Alon

dblp:12/2713 · DBLP profile ↗
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11ranked-venue papers
4as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-authorDatabases, data management, data science and information retrieval · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
3D vision · 26% Video understanding and tracking · 25% Face, body and person analysis · 23%
Databases, data mining, and information retrieval
2 papers
Information retrieval · 69% Machine learning and data management · 21% Data mining · 10%
Theoretical computer science
2 papers
Algorithms and data structures · 100%

Topics — the 16 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
gesture recognition
0.112009
A Unified Framework for Gesture Recognition and Spatiotemporal Gesture Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2009
Computer vision › Face, body and person analysis › hand analysis
hand gesture recognition
0.112009
A Unified Framework for Gesture Recognition and Spatiotemporal Gesture Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2009
Information retrieval
similarity search
0.112008
BoostMap: An Embedding Method for Efficient Nearest Neighbor Retrieval · IEEE Trans. Pattern Anal. Mach. Intell. 2008
Algorithms and data structures › similarity search › nearest neighbor search
approximate nearest neighbor search
0.122005
BoostMap: A Method for Efficient Approximate Similarity Rankings · CVPR (2) 2004
Efficient Nearest Neighbor Classification Using a Cascade of Approximate Similarity Measures · CVPR (1) 2005
Machine learning › Learning theory › classification › nonparametric classification
nearest neighbor classification
0.112005
Efficient Nearest Neighbor Classification Using a Cascade of Approximate Similarity Measures · CVPR (1) 2005
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model
hidden markov model
0.012003
Discovering Clusters in Motion Time-Series Data · CVPR (1) 2003
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model › hidden markov model
mixture of hidden markov models
0.012003
Discovering Clusters in Motion Time-Series Data · CVPR (1) 2003
Computer vision › Video understanding and tracking › motion analysis
motion clustering
0.012003
Discovering Clusters in Motion Time-Series Data · CVPR (1) 2003
Computer vision › 3D vision
3d human pose estimation
0.012001
Estimating 3D Body Pose using Uncalibrated Cameras · CVPR (1) 2001
Computer vision › 3D vision
camera calibration
0.012001
Estimating 3D Body Pose using Uncalibrated Cameras · CVPR (1) 2001
Computer vision › Face, body and person analysis
human pose estimation
0.012001
Estimating 3D Body Pose using Uncalibrated Cameras · CVPR (1) 2001
Computer vision › 3D vision › pose estimation
multi-view pose estimation
0.012001
Estimating 3D Body Pose using Uncalibrated Cameras · CVPR (1) 2001
Computer vision › 3D vision › structure from motion
structure and motion estimation
0.012000
Recursive Estimation of Motion and Planar Structure · CVPR 2000
Data mining › clustering
time series clustering
0.012003
Discovering Clusters in Motion Time-Series Data · CVPR (1) 2003
Computer vision › 3D vision › motion capture › human motion capture
markerless motion capture
0.012001
Estimating 3D Body Pose using Uncalibrated Cameras · CVPR (1) 2001
Computer vision › 3D vision › motion estimation
recursive motion estimation
0.012000
Recursive Estimation of Motion and Planar Structure · CVPR 2000

Methods — techniques the papers use, named apart from their topics

boostmap embedding · 0.2expectation-maximization · 0.1shape context matching · 0.1cascade classifier · 0.1subgesture reasoning · 0.1spatio-temporal matching · 0.1classifier-based pruning · 0.1hidden markov model · 0.1classifier-based embedding · 0.1boosting · 0.1stochastic optimization · 0.0feature correspondence tracking · 0.0
YearPublicationVenuePosition
2020 NLDNet++: A Physics Based Single Image Dehazing Network
abstract
Deep learning methods for image dehazing achieve impressive results. Yet, the task of collecting ground truth hazy/dehazed image pairs to train the network is cumbersome. We propose to use Non-Local Image Dehazing (NLD), an existing physics based technique, to provide the dehazed image required to training a network. Upon close inspection, we find that NLD suffers from several shortcomings and propose novel extensions to improve it. The new method, termed NLD++, consists of 1) denoising the input image as pre-processing step to avoid noise amplification, 2) introducing a constrained optimization that respects physical constraints. NLD++ produces superior results to NLD at the expense of increased computational cost. To offset that, we propose NLDNet++, a fully convolutional network that is trained on pairs of hazy images and images dehazed by NLD++. This eliminates the need of existing deep learning methods that require hazy/dehazed image pairs that are difficult to obtain. We evaluate the performance of NLDNet++ on standard data sets and find it to compare favorably with existing methods.
Iris Tal, Yael Bekerman, Avi Mor, Lior Knafo, Jonathan Alon, Shai Avidan
ICCP5
2009 A Unified Framework for Gesture Recognition and Spatiotemporal Gesture Segmentation
abstract
Within the context of hand gesture recognition, spatiotemporal gesture segmentation is the task of determining, in a video sequence, where the gesturing hand is located and when the gesture starts and ends. Existing gesture recognition methods typically assume either known spatial segmentation or known temporal segmentation, or both. This paper introduces a unified framework for simultaneously performing spatial segmentation, temporal segmentation, and recognition. In the proposed framework, information flows both bottom-up and top-down. A gesture can be recognized even when the hand location is highly ambiguous and when information about when the gesture begins and ends is unavailable. Thus, the method can be applied to continuous image streams where gestures are performed in front of moving, cluttered backgrounds. The proposed method consists of three novel contributions: a spatiotemporal matching algorithm that can accommodate multiple candidate hand detections in every frame, a classifier-based pruning framework that enables accurate and early rejection of poor matches to gesture models, and a subgesture reasoning algorithm that learns which gesture models can falsely match parts of other longer gestures. The performance of the approach is evaluated on two challenging applications: recognition of hand-signed digits gestured by users wearing short-sleeved shirts, in front of a cluttered background, and retrieval of occurrences of signs of interest in a video database containing continuous, unsegmented signing in American Sign Language (ASL).
Jonathan Alon, Vassilis Athitsos, Stan Sclaroff
IEEE Trans. Pattern Anal. Mach. Intell.1
2008 BoostMap: An Embedding Method for Efficient Nearest Neighbor Retrieval
abstract
This paper describes BoostMap, a method for efficient nearest neighbor retrieval under computationally expensive distance measures. Database and query objects are embedded into a vector space, in which distances can be measured efficiently. Each embedding is treated as a classifier that predicts for any three objects X, A, B whether X is closer to A or to B. It is shown that a linear combination of such embeddingbased classifiers naturally corresponds to an embedding and a distance measure. Based on this property, the BoostMap method reduces the problem of embedding construction to the classical boosting problem of combining many weak classifiers into an optimized strong classifier. The classification accuracy of the resulting strong classifier is a direct measure of the amount of nearest neighbor structure preserved by the embedding. An important property of BoostMap is that the embedding optimization criterion is equally valid in both metric and non-metric spaces. Performance is evaluated in databases of hand images, handwritten digits, and time series. In all cases, BoostMap significantly improves retrieval efficiency with small losses in accuracy compared to brute-force search. Moreover, BoostMap significantly outperforms existing nearest neighbor retrieval methods, such as Lipschitz embeddings, FastMap, and VP-trees.
Vassilis Athitsos, Jonathan Alon, Stan Sclaroff, George Kollios
IEEE Trans. Pattern Anal. Mach. Intell.2
2005 View registration using interesting segments of planar trajectories
abstract
We introduce a method for recovering the spatial and temporal alignment between two or more views of objects moving over a ground plane. Existing approaches either assume that the streams are globally synchronized, so that only solving the spatial alignment is needed, or that the temporal misalignment is small enough so that exhaustive search can be performed. In contrast, our approach can recover both the spatial and temporal alignment, regardless of their magnitude. We compute for each trajectory a number of interesting segments, and we use their description to form putative matches between trajectories. Each pair of corresponding interesting segments induces a temporal alignment, and defines an interval of common support across two views of an object that is used to recover the spatial alignment. Interesting segments and their descriptors are defined using algebraic projective invariants measured along the trajectories. Similarity between interesting segments is computed taking into account the statistics of such invariants. Candidate alignment parameters are verified by checking the consistency, in terms of the symmetric transfer error, of all the putative pairs of corresponding interesting segments. Experiments are conducted with two different sets of data, one with two views of an outdoor scene featuring moving people and cars, and one with four views of a laboratory sequence featuring moving radio-controlled cars.
Walter Nunziati, Jonathan Alon, Stan Sclaroff, Alberto Del Bimbo
AVSS2
2005 Efficient Nearest Neighbor Classification Using a Cascade of Approximate Similarity Measures
abstract
This paper proposes a method for efficient nearest neighbor classification in non-Euclidean spaces with computationally expensive similarity/distance measures. Efficient approximations of such measures are obtained using the BoostMap algorithm, which produces embeddings into a real vector space. A modification to the BoostMap algorithm is proposed, which uses an optimization cost that is more appropriate when our goal is classification accuracy as opposed to nearest neighbor retrieval accuracy. Using the modified algorithm, multiple approximate nearest neighbor classifiers are obtained, that provide a wide range of trade-offs between accuracy and efficiency. The approximations are automatically combined to form a cascade classifier, which applies the slower and more accurate approximations only to the hardest cases. The proposed method is experimentally evaluated in the domain of handwritten digit recognition using shape context matching. Results on the MNIST database indicate that a speed-up of two to three orders of magnitude is gained over brute force search, with minimal losses in classification accuracy.
Vassilis Athitsos, Jonathan Alon, Stan Sclaroff
CVPR (1)2
2005 Online and Offline Character Recognition Using Alignment to Prototypes
abstract
Nearest neighbor classifiers are simple to implement, yet they can model complex non-parametric distributions, and provide state-of-the-art recognition accuracy in OCR databases. At the same time, they may be too slow for practical character recognition, especially when they rely on similarity measures that require computationally expensive pair-wise alignments between characters. This paper proposes an efficient method for computing an approximate similarity score between two characters based on their exact alignment to a small number of prototypes. The proposed method is applied to both online and offline character recognition, where similarity is based on widely used and computationally expensive alignment methods, i.e., dynamic time warping and the Hungarian method respectively. In both cases significant recognition speedup is obtained at the expense of only a minor increase in recognition error.
Jonathan Alon, Vassilis Athitsos, Stan Sclaroff
ICDAR1
2005 Tracking, Analysis, and Recognition of Human Gestures in Video
abstract
An overview of research in automated gesture spotting, tracking and recognition by the Image and Video Computing Group at Boston University is given. Approaches for localization and tracking human hands in video, estimation of hand shape and upper body pose; tracking head and facial motion, as well as efficient spotting and recognition of specific gestures in video streams are summarized. Methods for efficient dimensionality reduction of gesture time series, boosting of classifiers for nearest neighbor search in pose space, and model-based pruning of gesture alignment hypotheses are described. Algorithms are demonstrated in three domains: American sign language, hand signals like those employed by flight-directors on airport runways, and gesture-based interfaces for severely disabled users. The methods described are general and can be applied in other domains that require efficient detection and analysis of patterns in time-series, images or video.
Stan Sclaroff, Margrit Betke, George Kollios, Jonathan Alon, Vassilis Athitsos, Rui Li 0053, John J. Magee, Tai-Peng Tian
ICDAR4
2004 BoostMap: A Method for Efficient Approximate Similarity Rankings
Vassilis Athitsos, Jonathan Alon, Stan Sclaroff, George Kollios
CVPR (2)2
2003 Discovering Clusters in Motion Time-Series Data
abstract
An approach is proposed for clustering time-series data. The approach can be used to discover groupings of similar object motions that were observed in a video collection. A finite mixture of hidden Markov models (HMMs) is fitted to the motion data using the expectation maximization (EM) framework. Previous approaches for HMM-based clustering employ a k-means formulation, where each sequence is assigned to only a single HMM. In contrast, the formulation presented in this paper allows each sequence to belong to more than a single HMM with some probability, and the hard decision about the sequence class membership can be deferred until a later time when such a decision is required. Experiments with simulated data demonstrate the benefit of using this EM-based approach when there is more "overlap" in the processes generating the data. Experiments with real data show the promising potential of HMM-based motion clustering in a number of applications.
Jonathan Alon, Stan Sclaroff, George Kollios, Vladimir Pavlovic 0001
CVPR (1)1
2001 Estimating 3D Body Pose using Uncalibrated Cameras
abstract
An approach for estimating 3D body pose from multiple, uncalibrated views is proposed. First, a mapping from image features to 2D body joint locations is computed using a statistical framework that yields a set of several body pose hypotheses. The concept of a "virtual camera" is introduced that makes this mapping invariant to translation, image-plane rotation, and scaling of the input. As a consequence, the calibration matrices (intrinsics) of the virtual cameras can be considered completely known, and their poses are known up to a single angular displacement parameter Given pose hypotheses obtained in the multiple virtual camera views, the recovery of 3D body pose and camera relative orientations is formulated as a stochastic optimization problem. An Expectation-Maximization algorithm is derived that can obtain the locally most likely (self-consistent) combination of body pose hypotheses. Performance of the approach is evaluated with synthetic sequences as well as real video sequences of human motion.
Rómer Rosales, Matheen Siddiqui, Jonathan Alon, Stan Sclaroff
CVPR (1)3
2000 Recursive Estimation of Motion and Planar Structure
abstract
A specialized formulation of Azarbayejani and Pentland's (1995) framework for recursive recovery of motion, structure and focal length from feature correspondences tracked through an image sequence is presented. The specialized formulation addresses the case where all tracked points lie on a plane. This planarity constraint reduces the dimension of the original state vector, and consequently the number of feature points needed to estimate the state. Experiments with synthetic data and real imagery illustrate the system performance. The experiments confirm that the specialized formulation provides improved accuracy, stability to observation noise, and rate of convergence in estimation for the case where the tracked points lie on a plane.
Jonathan Alon, Stan Sclaroff
CVPR1