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Andrew Appleby

dblp:12/4489 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 77% User interface design and tools · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › robot design
robot face design
0.112006
The art of designing robot faces: dimensions for human-robot interaction · HRI 2006

Methods — techniques the papers use, named apart from their topics

design rationale · 0.1
YearPublicationVenuePosition
2006 The art of designing robot faces: dimensions for human-robot interaction
abstract
As robots enter everyday life and start to interact with ordinary people [5]the question of their appearance becomes increasingly important. A user's perception of a robot can be strongly influenced by its facial appearance [6]. The dimensions and issues of face design are illustrated in the design rationale, details of construction and intended uses of a new minimal expressive robot called KASPAR.
Mike Blow, Kerstin Dautenhahn, Andrew Appleby, Chrystopher L. Nehaniv
HRI3
2006 Perception of Robot Smiles and Dimensions for Human-Robot Interaction Design
abstract
As robots enter everyday life and start to interact with ordinary people the question of their appearance becomes increasingly important. Our perception of a robot can be strongly influenced by its facial appearance. Synthesizing relevant ideas from narrative art design, the psychology of face recognition, and recent HRI studies into robot faces, we discuss effects of the uncanny valley and the use of iconicity and its relationship to the self-other perceptive divide, as well as abstractness and realism, classifying existing designs along these dimensions. A new expressive HRI research robot called KASPAR is introduced and the results of a preliminary study on human perceptions of robot expressions are discussed
Mike Blow, Kerstin Dautenhahn, Andrew Appleby, Chrystopher L. Nehaniv
RO-MAN3