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Siyuan Wang 0004

dblp:12/9626-4 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2026
0009-0007-7125-3872ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Video understanding and tracking · 40% Segmentation and scene understanding · 20% Image recognition and object detection · 17%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
action recognition
0.912025
Prompt-guided Disentangled Representation for Action Recognition · NeurIPS 2025
Computer vision › Segmentation and scene understanding
scene graph
0.912025
Prompt-guided Disentangled Representation for Action Recognition · NeurIPS 2025
Computer vision › Video understanding and tracking › spatio-temporal modeling
spatio-temporal scene graphs
0.912025
Prompt-guided Disentangled Representation for Action Recognition · NeurIPS 2025
Machine learning › Trustworthy machine learning
interpretability
0.812024
Enhance Sketch Recognition's Explainability via Semantic Component-Level Parsing · AAAI 2024
Computer vision › Image recognition and object detection › object recognition › shape-based object recognition
sketch recognition
0.812024
Enhance Sketch Recognition's Explainability via Semantic Component-Level Parsing · AAAI 2024
Interaction techniques and input
sketching
0.712023
Sketch Input Method Editor: A Comprehensive Dataset and Methodology for Systematic Input Recognition · ACM Multimedia 2023
Interaction techniques and input › sketch-based interaction
sketch recognition
0.712023
Sketch Input Method Editor: A Comprehensive Dataset and Methodology for Systematic Input Recognition · ACM Multimedia 2023

Methods — techniques the papers use, named apart from their topics

graph parsing neural network · 0.9dynamic prompt module · 0.9memory network · 0.8multilevel supervision · 0.7few-shot domain adaptation · 0.7class-incremental learning · 0.7
YearPublicationVenuePosition
2026 OC-SemR: Ontology-Constrained Semantic Re-ranking for Knowledge Graph Completion
Tianci Wu, Guangming Zhu 0001, Jun Sheng, Siyuan Wang 0004, Liang Zhang 0010
ICIC (23)5
2025 Prompt-guided Disentangled Representation for Action Recognition
abstract
Action recognition is a fundamental task in video understanding. Existing methods typically extract unified features to process all actions in one video, which makes it challenging to model the interactions between different objects in multi-action scenarios. To alleviate this issue, we explore disentangling any specified actions from complex scenes as an effective solution. In this paper, we propose Prompt-guided Disentangled Representation for Action Recognition (ProDA), a novel framework that disentangles any specified actions from a multi-action scene. ProDA leverages Spatio-temporal Scene Graphs (SSGs) and introduces Dynamic Prompt Module (DPM) to guide a Graph Parsing Neural Network (GPNN) in generating action-specific representations. Furthermore, we design a video-adapted GPNN that aggregates information using dynamic weights. Extensive experiments on two complex video action datasets, Charades and SportsHHI, demonstrate the effectiveness of our approach against state-of-the-art methods. Our code can be found in https://github.com/iamsnaping/ProDA.git.
Tianci Wu, Guangming Zhu 0001, Jiang Lu, Siyuan Wang 0004, Ning Wang 0047, Nuoye Xiong, Liang Zhang 0010
NeurIPS4
2024 Enhance Sketch Recognition's Explainability via Semantic Component-Level Parsing
abstract
Free-hand sketches are appealing for humans as a universal tool to depict the visual world. Humans can recognize varied sketches of a category easily by identifying the concurrence and layout of the intrinsic semantic components of the category, since humans draw free-hand sketches based a common consensus that which types of semantic components constitute each sketch category. For example, an airplane should at least have a fuselage and wings. Based on this analysis, a semantic component-level memory module is constructed and embedded in the proposed structured sketch recognition network in this paper. The memory keys representing semantic components of each sketch category can be self-learned and enhance the recognition network's explainability. Our proposed networks can deal with different situations of sketch recognition, i.e., with or without semantic components labels of strokes. Experiments on the SPG and SketchIME datasets demonstrate the memory module's flexibility and the recognition network's explainability. The code and data are available at https://github.com/GuangmingZhu/SketchESC.
Guangming Zhu 0001, Siyuan Wang 0004, Tianci Wu, Liang Zhang 0010
AAAI2
2023 Sketch Input Method Editor: A Comprehensive Dataset and Methodology for Systematic Input Recognition
abstract
With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of familiar everyday objects, this study aims to create a Sketch Input Method Editor (SketchIME) specifically designed for a professional Command, Control, Communications, Computer, and Intelligence (C4I) system. Within this system, sketches are utilized as low-fidelity prototypes for recommending standardized symbols in the creation of comprehensive situation maps. This paper also presents a systematic dataset comprising 374 specialized sketch types, and proposes a simultaneous recognition and segmentation architecture with multilevel supervision between recognition and segmentation to improve performance and enhance interpretability. By incorporating few-shot domain adaptation and class-incremental learning, the network's ability to adapt to new users and extend to new task-specific classes is significantly enhanced. Results from experiments conducted on both the proposed dataset and the SPG dataset illustrate the superior performance of the proposed architecture. Our dataset and code are publicly available at https://github.com/GuangmingZhu/SketchIME.
Guangming Zhu 0001, Siyuan Wang 0004, Qing Cheng 0004, Kelong Wu, Hao Li 0179, Liang Zhang 0010
ACM Multimedia2