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Habibur Rahman 0001

dblp:121/4151-1 · DBLP profile ↗
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9ranked-venue papers
4as first author
0since 2021 · last 2019
0000-0003-0296-8851ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 9 · 4 first-authorArtificial intelligence and machine learning · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
4 papers
Collaborative and social computing · 81% Human-robot interaction · 19%
Databases, data mining, and information retrieval
3 papers
Data mining · 71% Data integration and cleaning · 19% Recommender systems · 10%
Theoretical computer science
2 papers
Mathematical optimization · 100%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
crowdsourcing
0.532016
Collaborative Crowdsourcing with Crowd4U · Proc. VLDB Endow. 2016
Task Assignment Optimization in Collaborative Crowdsourcing · ICDM 2015
Worker Skill Estimation in Team-Based Tasks · Proc. VLDB Endow. 2015
Collaborative and social computing › crowdsourcing
collaborative crowdsourcing
0.522016
Collaborative Crowdsourcing with Crowd4U · Proc. VLDB Endow. 2016
Task Assignment Optimization in Collaborative Crowdsourcing · ICDM 2015
Data mining
pattern mining
0.422014
Beyond Itemsets: Mining Frequent Featuresets over Structured Items · Proc. VLDB Endow. 2014
Ranking item features by mining online user-item interactions · ICDE 2014
Human-robot interaction
collaborative task
0.412019
Optimized group formation for solving collaborative tasks · VLDB J. 2019
Collaborative and social computing › team collaboration
group formation
0.412019
Optimized group formation for solving collaborative tasks · VLDB J. 2019
Mathematical optimization
optimization
0.412019
Optimized group formation for solving collaborative tasks · VLDB J. 2019
Data integration and cleaning › crowdsourced data processing
worker skill estimation
0.212015
Worker Skill Estimation in Team-Based Tasks · Proc. VLDB Endow. 2015
Collaborative and social computing › cooperative work
task allocation
0.212015
Task Assignment Optimization in Collaborative Crowdsourcing · ICDM 2015
Data mining › dimensionality reduction › feature selection
feature ranking
0.212014
Ranking item features by mining online user-item interactions · ICDE 2014
Data mining › pattern mining › itemset mining
frequent itemset mining
0.212014
Beyond Itemsets: Mining Frequent Featuresets over Structured Items · Proc. VLDB Endow. 2014
Recommender systems
collaborative filtering
0.112014
Ranking item features by mining online user-item interactions · ICDE 2014
Recommender systems › collaborative filtering
implicit feedback
0.112014
Ranking item features by mining online user-item interactions · ICDE 2014
Data mining
uncertain data mining
0.112014
Beyond Itemsets: Mining Frequent Featuresets over Structured Items · Proc. VLDB Endow. 2014

Methods — techniques the papers use, named apart from their topics

discrete optimization · 0.7continuous optimization · 0.7constrained least squares · 0.4form-based task UI · 0.2declarative data-flow deployment · 0.2hardness analysis · 0.2approximation algorithms · 0.2non-negative matrix factorization · 0.2network flow · 0.2
YearPublicationVenuePosition
2019 Optimized group formation for solving collaborative tasks
Habibur Rahman 0001, Senjuti Basu Roy, Saravanan Thirumuruganathan, Sihem Amer-Yahia, Gautam Das 0001
VLDB J.1
2017 A Probabilistic Framework for Estimating Pairwise Distances Through Crowdsourcing
Habibur Rahman 0001, Senjuti Basu Roy, Gautam Das 0001
EDBT1
2016 Collaborative Crowdsourcing with Crowd4U
abstract
Collaborative crowdsourcing is an emerging paradigm where a set of workers, often with diverse and complementary skills, form groups and work together to complete complex tasks. While crowdsourcing has been used successfully in many applications, collaboration is essential for achieving a high quality outcome for a number of emerging applications such as text translation, citizen journalism and surveillance tasks. However, no crowdsourcing platform today enables the end-to-end deployment of collaborative tasks. We demonstrate Crowd4U, a volunteer-based system that enables the deployment of diverse crowdsourcing tasks with complex data-flows, in a declarative manner. In addition to treating workers and tasks as rich entities, Crowd4U also provides an easy-to-use form-based task UI. Crowd4U implements worker-to-task assignment algorithms that are appropriate for each kind of task. Once workers are assigned to tasks, appropriate worker collaboration schemes are enforced in order to enable effective result coordination.
Kosetsu Ikeda, Atsuyuki Morishima, Habibur Rahman 0001, Senjuti Basu Roy, Saravanan Thirumuruganathan, Sihem Amer-Yahia, Gautam Das 0001
Proc. VLDB Endow.3
2015 Task Assignment Optimization in Collaborative Crowdsourcing
abstract
A number of emerging applications, such as, collaborative document editing, sentence translation, and citizen journalism require workers with complementary skills and expertise to form groups and collaborate on complex tasks. While existing research has investigated task assignment for knowledge intensive crowdsourcing, they often ignore the aspect of collaboration among workers, that is central to the success of such tasks. Research in behavioral psychology has indicated that large groups hinder successful collaboration. Taking that into consideration, our work is one of the first to investigate and formalize the notion of collaboration among workers and present theoretical analyses to understand the hardness of optimizing task assignment. We propose efficient approximation algorithms with provable theoretical guarantees and demonstrate the superiority of our algorithms through a comprehensive set of experiments using real-world and synthetic datasets. Finally, we conduct a real world collaborative sentence translation application using Amazon Mechanical Turk that we hope provides a template for evaluating collaborative crowdsourcing tasks in micro-task based crowdsourcing platforms.
Habibur Rahman 0001, Senjuti Basu Roy, Saravanan Thirumuruganathan, Sihem Amer-Yahia, Gautam Das 0001
ICDM1
2015 Worker Skill Estimation in Team-Based Tasks
abstract
Many emerging applications such as collaborative editing, multi-player games, or fan-subbing require to form a team of experts to accomplish a task together. Existing research has investigated how to assign workers to such team-based tasks to ensure the best outcome assuming the skills of individual workers to be known. In this work, we investigate how to estimate individual worker's skill based on the outcome of the team-based tasks they have undertaken. We consider two popular skill aggregation functions and estimate the skill of the workers, where skill is either a deterministic value or a probability distribution. We propose efficient solutions for worker skill estimation using continuous and discrete optimization techniques. We present comprehensive experiments and validate the scalability and effectiveness of our proposed solutions using multiple real-world datasets.
Habibur Rahman 0001, Saravanan Thirumuruganathan, Senjuti Basu Roy, Sihem Amer-Yahia, Gautam Das 0001
Proc. VLDB Endow.1
2014 Ranking item features by mining online user-item interactions
abstract
We assume a database of items in which each item is described by a set of attributes, some of which could be multi-valued. We refer to each of the distinct attribute values as a feature. We also assume that we have information about the interactions (such as visits or likes) between a set of users and those items. In our paper, we would like to rank the features of an item using user-item interactions. For instance, if the items are movies, features could be actors, directors or genres, and user-item interaction could be user liking the movie. These information could be used to identify the most important actors for each movie. While users are drawn to an item due to a subset of its features, a user-item interaction only provides an expression of user preference over the entire item, and not its component features. We design algorithms to rank the features of an item depending on whether interaction information is available at aggregated or individual level granularity and extend them to rank composite features (set of features). Our algorithms are based on constrained least squares, network flow and non-trivial adaptations to non-negative matrix factorization. We evaluate our algorithms using both real-world and synthetic datasets.
Sofiane Abbar, Habibur Rahman 0001, Saravanan Thirumuruganathan, Carlos Castillo 0001, Gautam Das 0001
ICDE2
2014 Beyond Itemsets: Mining Frequent Featuresets over Structured Items
abstract
We assume a dataset of transactions generated by a set of users over structured items where each item could be described through a set of features. In this paper, we are interested in identifying the frequent featuresets (set of features) by mining item transactions. For example, in a news website, items correspond to news articles, the features are the named-entities/topics in the articles and an item transaction would be the set of news articles read by a user within the same session. We show that mining frequent featuresets over structured item transactions is a novel problem and show that straightforward extensions of existing frequent itemset mining techniques provide unsatisfactory results. This is due to the fact that while users are drawn to each item in the transaction due to a subset of its features, the transaction by itself does not provide any information about such underlying preferred features of users. In order to overcome this hurdle, we propose a featureset uncertainty model where each item transaction could have been generated by various featuresets with different probabilities. We describe a novel approach to transform item transactions into uncertain transaction over featuresets and estimate their probabilities using constrained least squares based approach. We propose diverse algorithms to mine frequent featuresets. Our experimental evaluation provides a comparative analysis of the different approaches proposed.
Saravanan Thirumuruganathan, Habibur Rahman 0001, Sofiane Abbar, Gautam Das 0001
Proc. VLDB Endow.2
2013 Generating informative snippet to maximize item visibility
abstract
The widespread use and growing popularity of online collaborative content sites has created rich resources for users to consult in order to make purchasing decisions on various items such as e-commerce products, restaurants, etc. Ideally, a user wants to quickly decide whether an item is desirable, from the list of items returned as a result of her search query. This has created new challenges for producers/manufacturers (e.g., Dell) or retailers (e.g., Amazon, eBay) of such items to compose succinct summarizations of web item descriptions, henceforth referred to as snippets, that are likely to maximize the items' visibility among users. We exploit the availability of user feedback in collaborative content sites in the form of tags to identify the most important item attributes that must be highlighted in an item snippet. We investigate the problem of finding the top-k best snippets for an item that are likely to maximize the probability that the user preference (available in the form of search query) is satisfied. Since a search query returns multiple relevant items, we also study the problem of finding the best diverse set of snippets for the items in order to maximize the probability of a user liking at least one of the top items. We develop an exact top-k algorithm for each of the problem and perform detailed experiments on synthetic and real data crawled from the web to to demonstrate the utility of our problems and effectiveness of our solutions.
Mahashweta Das, Habibur Rahman 0001, Gautam Das 0001, Vagelis Hristidis
CIKM2
2012 Infobox suggestion for Wikipedia entities
abstract
Given the sheer amount of work and expertise required in authoring Wikipedia articles, automatic tools that help Wikipedia contributors in generating and improving content are valuable. This paper presents our initial step towards building a full-fledged author assistant, particularly for suggesting infobox templates for articles. We build SVM classifiers to suggest infobox template types, among a large number of possible types, to Wikipedia articles without infoboxes. Different from prior works on Wikipedia article classification which deal with only a few label classes for named entity recognition, the much larger 337-class setup in our study is geared towards realistic deployment of infobox suggestion tool. We also emphasize testing on articles without infoboxes, due to that labeled and unlabeled data exhibit different distributions of features, which departs from the typical assumption that they are drawn from the same underlying population.
Afroza Sultana, Quazi Mainul Hasan, Ashis Kumer Biswas, Soumyava Das, Habibur Rahman 0001, Chris Ding, Chengkai Li 0001
CIKM5