Demo Data from SIGIR 2026 / reviewers in the wild / expert
Bruce E. Dobrin
dblp:123/5895
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 56% Virtual and augmented reality · 44% |
Topics — the 1 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing › 3d content generation
2d-to-3d conversion |
0.0 | 1 | 2013 | Stereographic Digital Cinema: Production and Exhibition Techniques in 2012 · Proc. IEEE 2013 |
Methods — techniques the papers use, named apart from their topics
computer-generated imagery · 0.23-d camera capture · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Stereographic Digital Cinema: Production and Exhibition Techniques in 2012abstractThe growth in digital, stereographic motion pictures has been surprising and strong, providing a new revenue generator for the industry. After a sluggish start for the digital cinema industry, 3-D movies have become the primary driver of digital cinema adoption. Those experienced in digital stereographic techniques are clamoring for more tools and capabilities to support their creative visions. Meanwhile, the large industry of movie production workers is clamoring for information on the basic methods of creating and presenting stereographic movies. This paper presents the techniques and tradeoffs in employing 3-D camera capture, 3-D computer generated imagery, and 2-D-to-3-D conversion in developing stereographic images. It further reviews the current status and future possibilities for 3-D viewing systems in the exhibition cinemas. Wendy L. Aylsworth, Howard J. Postley, Barry B. Sandrew, Bruce E. Dobrin, Walt Husak |
Proc. IEEE | 4 |