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Aleksandr M. Kazachkov

dblp:124/9544 · DBLP profile ↗
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6ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0002-4949-9565ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 4 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 3Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 70% Approximation and online algorithms · 11% Graph algorithms and graph theory · 10%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › fair division › fair-division mechanisms
dynamic fair division
0.312018
How to Make Envy Vanish Over Time · EC 2018
Algorithmic game theory and mechanism design › fair division
envy minimization
0.312018
How to Make Envy Vanish Over Time · EC 2018
Approximation and online algorithms
online allocation
0.312018
How to Make Envy Vanish Over Time · EC 2018
Graph algorithms and graph theory
graph representation
0.312017
Small Representations of Big Kidney Exchange Graphs · AAAI 2017
Mathematical optimization
integer programming
0.312017
Small Representations of Big Kidney Exchange Graphs · AAAI 2017
Algorithmic game theory and mechanism design › market design › matching markets
kidney exchange
0.312017
Small Representations of Big Kidney Exchange Graphs · AAAI 2017
Algorithmic game theory and mechanism design
matching
0.312017
Small Representations of Big Kidney Exchange Graphs · AAAI 2017
Algorithmic game theory and mechanism design › market design
matching markets
0.312017
Small Representations of Big Kidney Exchange Graphs · AAAI 2017
Algorithmic game theory and mechanism design › fair division
envy-freeness
0.212014
Envy-Free Division of Sellable Goods · AAAI 2014
Algorithmic game theory and mechanism design
fair division
0.212014
Envy-Free Division of Sellable Goods · AAAI 2014
Algorithmic game theory and mechanism design
social welfare
0.212014
Envy-Free Division of Sellable Goods · AAAI 2014

Methods — techniques the papers use, named apart from their topics

deterministic online algorithms · 0.3integer programming · 0.3welfare analysis · 0.2game theory · 0.2
YearPublicationVenuePosition
2026 The Strength of Root Cuts in an Extended Abstract Branch-and-Cut Model
Boyang Han, Aleksandr M. Kazachkov
IPCO2
2023 Monoidal Strengthening of Simple V-Polyhedral Disjunctive Cuts
Aleksandr M. Kazachkov, Egon Balas
IPCO1
2022 An Abstract Model for Branch-and-Cut
Aleksandr M. Kazachkov, Pierre Le Bodic, Sriram Sankaranarayanan 0002
IPCO1
2018 How to Make Envy Vanish Over Time
abstract
We study the dynamic fair division of indivisible goods. Suppose T items arrive online and must be allocated upon arrival to one of n agents, each of whom has a value in [0,1] for the current item. Our goal is to design allocation algorithms that minimize the maximum envy at time T , ENVYT, defined as the maximum difference between any agent's overall value for items allocated to another agent and to herself. We say that an algorithm has vanishing envy if the ratio of envy over time, ENVYT/T, goes to zero as T goes to infinity. We design a polynomial-time, deterministic algorithm that achieves ENVYT ın ~O ( √T/n ), and show that this guarantee is asymptotically optimal. We also derive tight (in T ) bounds for a more general setting where items arrive in batches.
Gerdus Benade, Aleksandr M. Kazachkov, Ariel D. Procaccia, Christos-Alexandros Psomas
EC2
2017 Small Representations of Big Kidney Exchange Graphs
abstract
Kidney exchanges are organized markets where patients swap willing but incompatible donors. In the last decade, kidney exchanges grew from small and regional to large and national — and soon, international. This growth results in more lives saved, but exacerbates the empirical hardness of the NP-complete problem of optimally matching patients to donors. State-of-the-art matching engines use integer programming techniques to clear fielded kidney exchanges, but these methods must be tailored to specific models and objective functions, and may fail to scale to larger exchanges. In this paper, we observe that if the kidney exchange compatibility graph can be encoded by a constant number of patient and donor attributes, the clearing problem is solvable in polynomial time. We give necessary and sufficient conditions for losslessly shrinking the representation of an arbitrary compatibility graph. Then, using real compatibility graphs from the UNOS US-wide kidney exchange, we show how many attributes are needed to encode real graphs. The experiments show that, indeed, small numbers of attributes suffice.
John Dickerson 0001, Aleksandr M. Kazachkov, Ariel D. Procaccia, Tuomas Sandholm
AAAI2
2014 Envy-Free Division of Sellable Goods
abstract
We study the envy-free allocation of indivisible goods between two players. Our novel setting includes an option to sell each good for a fraction of the minimum value any player has for the good. To rigorously quantify the efficiency gain from selling, we reason about the price of envy-freeness of allocations of sellable goods — the ratio between the maximum social welfare and the social welfare of the best envy-free allocation. We show that envy-free allocations of sellable goods are significantly more efficient than their unsellable counterparts.
Jeremy Karp, Aleksandr M. Kazachkov, Ariel D. Procaccia
AAAI2