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Kenji Ishihara

dblp:126/5859 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 87% Immersive interaction · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic interface
encountered-type haptic device
0.812024
Touch It Like It's Hot: A Thermal Feedback Enabled Encountered-type Haptic Display for Virtual Reality · ISMAR 2024
Haptics and multimodal interaction
thermal feedback
0.812024
Touch It Like It's Hot: A Thermal Feedback Enabled Encountered-type Haptic Display for Virtual Reality · ISMAR 2024
Immersive interaction › virtual reality
virtual reality immersion
0.212024
Touch It Like It's Hot: A Thermal Feedback Enabled Encountered-type Haptic Display for Virtual Reality · ISMAR 2024

Methods — techniques the papers use, named apart from their topics

user study · 0.8thermal display design · 0.8
YearPublicationVenuePosition
2024 Touch It Like It's Hot: A Thermal Feedback Enabled Encountered-type Haptic Display for Virtual Reality
abstract
In recent years, the community has presented various novel solutions to address the lack of haptic feedback in virtual reality experiences. Yet, it remains a major challenge for Virtual Reality applications. Encountered-type Haptic Displays (ETHDs) have emerged as a promising alternative to enable haptic feedback in VR without requiring the user to wear any device while allowing for sensorily rich experiences such as texture, kinaesthetic feedback, and even ultrasonic tactile feedback. Nevertheless, as important as thermal feedback is for daily life interactions, such as assessing the temperature of a mug or knowing if the microwave is on, thermal feedback in ETHD has remained largely unexplored. In this paper, we present a novel ETHD that provides thermal feedback and explore its potential in VR. We describe the design of our ETHD, and we report the results of a user study that compares different thermal feedback settings in VR. Our results show that thermal feedback can significantly enhance the user immersion and haptic experience in VR, and we discuss the implications of our findings for the design of ETHD and VR experiences.
Steeven Villa, Kenji Ishihara, Moritz Ziarko, Sebastian Günther 0001, Florian Müller 0003
ISMAR2