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Apoorv Khandelwal 0001

dblp:126/9502-1 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2023
0000-0001-7299-7119ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Vision and language · 73% Robot navigation and mapping · 23% Knowledge representation and reasoning · 4%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language
visual question answering
1.222023
Analyzing Modular Approaches for Visual Question Decomposition · EMNLP 2023
A-OKVQA: A Benchmark for Visual Question Answering Using World Knowledge · ECCV (8) 2022
Computer vision › Vision and language
vision-language pretraining
0.722022
Who's Waldo? Linking People Across Text and Images · ICCV 2021
Simple but Effective: CLIP Embeddings for Embodied AI · CVPR 2022
Robotics › Robot navigation and mapping
embodied navigation
0.612022
Simple but Effective: CLIP Embeddings for Embodied AI · CVPR 2022
Computer vision › Vision and language › visual question answering
knowledge-based visual question answering
0.612022
A-OKVQA: A Benchmark for Visual Question Answering Using World Knowledge · ECCV (8) 2022
Robotics › Robot navigation and mapping
object goal navigation
0.612022
Simple but Effective: CLIP Embeddings for Embodied AI · CVPR 2022
Computer vision › Vision and language
visual grounding
0.512021
Who's Waldo? Linking People Across Text and Images · ICCV 2021
Knowledge, reasoning and agents › Knowledge representation and reasoning › background knowledge
world knowledge
0.212022
A-OKVQA: A Benchmark for Visual Question Answering Using World Knowledge · ECCV (8) 2022

Methods — techniques the papers use, named apart from their topics

large language model · 0.7code generation · 0.7zero-shot navigation · 0.6world knowledge · 0.6visual question answering · 0.6CLIP embedding · 0.6transformer · 0.5image-caption mining · 0.5
YearPublicationVenuePosition
2023 Analyzing Modular Approaches for Visual Question Decomposition
abstract
Modular neural networks without additional training have recently been shown to surpass end-to-end neural networks on challenging vision-language tasks.The latest such methods simultaneously introduce LLM-based code generation to build programs and a number of skill-specific, task-oriented modules to execute them.In this paper, we focus on ViperGPT and ask where its additional performance comes from and how much is due to the (state-of-art, end-to-end) BLIP-2 model it subsumes vs. additional symbolic components.To do so, we conduct a controlled study (comparing end-toend, modular, and prompting-based methods across several VQA benchmarks).We find that ViperGPT's reported gains over BLIP-2 can be attributed to its selection of task-specific modules, and when we run ViperGPT using a more task-agnostic selection of modules, these gains go away.ViperGPT retains much of its performance if we make prominent alterations to its selection of modules: e.g.removing or retaining only BLIP-2.We also compare ViperGPT against a prompting-based decomposition strategy and find that, on some benchmarks, modular approaches significantly benefit by representing subtasks with natural language, instead of code.Our code is fully available at https://github.com/brown-palm/ visual-question-decomposition.
Apoorv Khandelwal 0001, Ellie Pavlick, Chen Sun 0002
EMNLP1
2023 What's in a Decade? Transforming Faces Through Time
abstract
Abstract How can one visually characterize photographs of people over time? In this work, we describe theFaces Through Timedataset, which contains over a thousand portrait images per decade from the 1880s to the present day. Using our new dataset, we devise a framework for resynthesizing portrait images across time, imagining how a portrait taken during a particular decade might have looked like had it been taken in other decades. Our framework optimizes a family of per‐decade generators that reveal subtle changes that differentiate decades—such as different hairstyles or makeup—while maintaining the identity of the input portrait. Experiments show that our method can more effectively resynthesizing portraits across time compared to state‐of‐the‐art image‐to‐image translation methods, as well as attribute‐based and language‐guided portrait editing models. Our code and data will be available at facesthroughtime.github.io.
Eric Ming Chen, Jin Sun 0011, Apoorv Khandelwal 0001, Dani Lischinski, Noah Snavely, Hadar Averbuch-Elor
Comput. Graph. Forum3
2022 Simple but Effective: CLIP Embeddings for Embodied AI
abstract
Contrastive language image pretraining (CLIP) encoders have been shown to be beneficial for a range of visual tasks from classification and detection to captioning and image manipulation. We investigate the effectiveness of CLIP visual backbones for Embodied AI tasks. We build incredibly simple baselines, named EmbCLIP, with no task specific architectures, inductive biases (such as the use of semantic maps), auxiliary tasks during training, or depth maps-yet we find that our improved baselines perform very well across a range of tasks and simulators. EmbCLIP tops the RoboTHOR ObjectNav leader-board by a huge margin of 20 pts (Success Rate). It tops the iTHOR 1-Phase Rearrangement leaderboard, beating the next best submission, which employs Active Neural Mapping, and more than doubling the % Fixed Strict metric (0.08 to 0.17). It also beats the winners of the 2021 Habitat ObjectNav Challenge, which employ auxiliary tasks, depth maps, and human demonstrations, and those of the 2019 Habitat PointNav Challenge. We evaluate the ability of CLIP's visual representations at capturing semantic information about input observations-primitives that are useful for navigation-heavy embodied tasks- and find that CLIP's representations encode these primitives more effectively than ImageNet-pretrained backbones. Finally, we extend one of our baselines, producing an agent capable of zero-shot object navigation that can navigate to objects that were not used as targets during training. Our code and models are available at https://github.com/allenai/embodied-clip.
Apoorv Khandelwal 0001, Luca Weihs, Roozbeh Mottaghi, Aniruddha Kembhavi
CVPR1
2022 A-OKVQA: A Benchmark for Visual Question Answering Using World Knowledge
Dustin Schwenk, Apoorv Khandelwal 0001, Kenneth Marino, Roozbeh Mottaghi
ECCV (8)2
2021 Who's Waldo? Linking People Across Text and Images
abstract
We present a task and benchmark dataset for person-centric visual grounding, the problem of linking between people named in a caption and people pictured in an image. In contrast to prior work in visual grounding, which is predominantly object-based, our new task masks out the names of people in captions in order to encourage methods trained on such image–caption pairs to focus on contextual cues, such as the rich interactions between multiple people, rather than learning associations between names and appearances. To facilitate this task, we introduce a new dataset, Who’s Waldo, mined automatically from image–caption data on Wikimedia Commons. We propose a Transformer-based method that outperforms several strong baselines on this task, and release our data to the research community to spur work on contextual models that consider both vision and language. Code and data are available at: https://whoswaldo.github.io
Claire Yuqing Cui, Apoorv Khandelwal 0001, Yoav Artzi, Noah Snavely, Hadar Averbuch-Elor
ICCV2