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Timo Bleeker

dblp:126/9813 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-authorArtificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 81% Collaborative and social computing · 19%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › augmented reality
mobile augmented reality
0.212013
Ego- and Exocentric interaction for mobile AR conferencing · ISMAR 2013
Human-robot interaction › entertainment robotics
robot theater
0.212013
I sing the body electric: an experimental theatre play with robots · HRI 2013
Collaborative and social computing
computer-supported cooperative work
0.012013
Ego- and Exocentric interaction for mobile AR conferencing · ISMAR 2013
Human-robot interaction
social robot
0.012013
I sing the body electric: an experimental theatre play with robots · HRI 2013

Methods — techniques the papers use, named apart from their topics

formal user evaluation · 0.3design guidelines · 0.3experimental theatre · 0.2
YearPublicationVenuePosition
2013 I sing the body electric: an experimental theatre play with robots
Jakub Zlotowski, Timo Bleeker, Christoph Bartneck, Ryan Reynolds
HRI2
2013 Ego- and Exocentric interaction for mobile AR conferencing
abstract
In this research we explore how a handheld display (HHD) can be used to provide input into an Augmented Reality (AR) conferencing application shown on a head mounted display (HMD). Although AR has successfully been used for many collaborative applications, there has been little research on using HHD and HMD together to enhance remote conferencing. This research investigates two different HHD interfaces and methods for supporting file sharing in an AR conferencing application. A formal evaluation compared four different conditions and found that an Exocentric view and using Visual cues for requesting content produced the best performance. The results were used to create a set of basic design guidelines for future research and application development.
Timo Bleeker, Gun A. Lee, Mark Billinghurst
ISMAR1