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Kai Zhan

dblp:128/0235 · DBLP profile ↗
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10ranked-venue papers
5as first author
4since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 3 first-authorArtificial intelligence and machine learning · 3 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorComputer networks · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Ubiquitous computing and smart environments · 38% Health and well-being technologies · 38% Wearable and physiological sensing · 23%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Health and well-being technologies
activities of daily living
0.212014
Multi-scale Conditional Random Fields for first-person activity recognition · PerCom 2014
Ubiquitous computing and smart environments › context recognition
activity recognition
0.212014
Multi-scale Conditional Random Fields for first-person activity recognition · PerCom 2014
Wearable and physiological sensing › wearable display
smart glasses
0.112014
Multi-scale Conditional Random Fields for first-person activity recognition · PerCom 2014
Wearable and physiological sensing
wearable camera
0.112014
Multi-scale Conditional Random Fields for first-person activity recognition · PerCom 2014

Methods — techniques the papers use, named apart from their topics

feature extraction · 0.2conditional random field · 0.2
YearPublicationVenuePosition
2026 GeoPaperLLM: A Fine-Tuning Based Two-Stage Framework for Hierarchical Classification of Geoscience Literature
Shi Luo, Kai Zhan
ICIC (13)3
2023 MTLAN: Multi-Task Learning and Auxiliary Network for Enhanced Sentence Embedding
Gang Liu 0021, Tongli Wang, Wenli Yang 0003, Zhizheng Yan, Kai Zhan
ICONIP (3)5
2023 MFG-R: Chinese Text Matching with Multi-Information Fusion Graph Embedding and Residual Connections
abstract
Chinese text matching is an important task in natural language processing research, but the current techniques have problems in text feature extraction, such as insufficient word information extraction and lack of deep information in graph convolution networks. In this paper, we propose a model MFG-R for Chinese text matching with multi-information fusion graph embedding and residual connection. The model fuses the word embedding representation of the text obtained by graph convolution network with character-level information and word weight information to extract text features. At the same time, in order to perform deep interaction matching, we construct a word-level similarity interaction matrix between text pairs, and build a text interaction and feature extraction model based on residual network on this basis. Experiments show that MFG-R has excellent performance on two common Chinese datasets, Ant Financial Question Matching Corpus(AFQMC) and Large-scale Chinese Question Matching Corpus(LCQMC).
Gang Liu 0021, Tongli Wang, Yichao Dong, Kai Zhan, Wenli Yang 0003
ISCC4
2022 BCTM: A Topic Modeling Method Based on External Information
Taiying Wan, Jinfeng Yu, Kai Zhan
BROADNETS4
2019 Relationship between Device Performance, Trust and User Behaviour in a Care-taking Scenario
abstract
We present insights obtained from a web-based game designed to investigate trust-related factors in a care-taking scenario. The game is set in a retirement village, where elderly residents live in smart homes equipped with monitoring systems. These systems should raise alerts when adverse events happen, but they do not function perfectly (they may issue false alerts or miss true events). Players, who "work'' in the village, perform a primary task, whereby they must ensure the welfare of the residents by attending to adverse events in a timely manner, and a secondary routine task that demands their attention. Our contributions are (1) the game itself, which supports experimentation with various trust-related factors; (2) a methodology for the calibration of the game's parameters; (3) insights from two experiments regarding the relationship between device performance, in particular error type, and trust and user behaviour; and (4) insights from predictive models about factors that influence trust and aspects of user behaviour.
Andisheh Partovi, Ingrid Zukerman, Kai Zhan, Nora Hamacher, Jakob Hohwy
UMAP3
2018 Identifying factors that influence the acceptability of smart devices: implications for recommendations
Kai Zhan, Ingrid Zukerman, Andisheh Partovi
User Model. User Adapt. Interact.1
2016 Eliciting Users' Attitudes toward Smart Devices
abstract
This paper presents a study to determine users' attitudes toward smart devices. We conducted a web survey to elicit users' ratings for devices and combinations of tasks and devices; the results of this survey led to the development of a Recommender System (RS) for smart devices for particular tasks. We investigated user- and item-based Collaborative Filters, and compared their performance with that of global and demographic RS baselines. We then developed a technique based on Principal Components Analysis to select a subset of the original survey questions that supports the prediction of users' ratings for device-task combinations. Our results show that the accuracy of an RS that asks only a small subset of the survey questions is similar to that of an RS that predicts users' answers to one survey question on the basis of their answers to all the other questions.
Kai Zhan, Ingrid Zukerman, Masud Moshtaghi, Gwyneth Rees
UMAP1
2014 Dense motion segmentation for first-person activity recognition
abstract
In this paper, we propose a dense motion segmentation method for human daily activity recognition from a wearable device - "Smart Glasses". The glasses are embedded with a camera, which allows the system to automatically recognise the wearer's activities from a first-person perspective. This application can be broadly applied to patients, elderly, safety workers, e-health monitoring, or anyone requiring cognitive assistance or guidance on their activities of daily living (ADLs). We validate our system in challenging real-world scenarios, and compare two feature extraction approaches: averaged optical flow and a combined dense motion segmentation approach. We classify them using LogitBoost (on Decision Stumps) and Support Vector Machine (SVM). We also suggest the optimal settings of the classifiers through cross-validation over our ADLs database. The results show that the optical flow with average pooling has a good performance when classifying general locomotive activities. The results also indicate the benefits that dense motion segmentation features can have on reliably classify activities involving a moving object, such as hands. We achieve an overall accuracy of up to 69.76% on 12 ADLs using local classifiers, and with a Hidden Markov Model (HMM) process this accuracy improves to up to 89.59%.
Kai Zhan, Vitor Campagnolo Guizilini, Fabio Ramos 0001
ICARCV1
2014 Multi-scale Conditional Random Fields for first-person activity recognition
abstract
We propose a novel pervasive system to recognise human daily activities from a wearable device. The system is designed in a form of reading glasses, named `Smart Glasses', integrating a 3-axis accelerometer and a first-person view camera. Our aim is to classify user's activities of daily living (ADLs) based on both vision and head motion data. This ego-activity recognition system not only allows caretakers to track on a specific person (such as patient or elderly people), but also has the potential to remind/warn people with cognitive impairments of hazardous situations. We present the following contributions in this paper: a feature extraction method from accelerometer and video; a classification algorithm integrating both locomotive (body motions) and stationary activities (without or with small motions); a novel multi-scale dynamic graphical model structure for structured classification over time. We collect, train and validate our system on a large dataset containing 20 hours of ADLs data, including 12 daily activities under different environmental settings. Our method improves the classification performance (F-Score) of conventional approaches from 43.32%(video features) and 66.02%(acceleration features) by an average of 20-40% to 84.45%, with an overall accuracy of 90.04% in realistic ADLs.
Kai Zhan, Steven Faux, Fabio Ramos 0001
PerCom1
2012 Activity recognition from a wearable camera
abstract
This paper proposes a novel activity recognition approach from video data obtained with a wearable camera. The objective is to recognise the user's activities from a tiny front-facing camera embedded in his/her glasses. Our system allows carers to remotely access the current status of a specified person, which can be broadly applied to those living with disabilities including the elderly who require cognitive assistance or guidance for daily activities. We collected, trained and tested our system on videos collected from different environmental settings. Sequences of four basic activities (drinking, walking, going upstairs and downstairs) are tested and evaluated in challenging real-world scenarios. An optical flow procedure is used as our primary feature extraction method, from which we downsize, reformat and classify sequence of activities using k-Nearest Neighbour algorithm (k-NN), LogitBoost (on Decision Stumps) and Support Vector Machine (SVM). We suggest the optimal settings of these classifiers through cross-validations and achieve an accuracy of 54.2% to 71.9%. Further smoothing using Hidden Markov Model (HMM) improves the result to 68.5%-82.1%.
Kai Zhan, Fabio Ramos 0001, Steven Faux
ICARCV1