Demo Data from SIGIR 2026 / reviewers in the wild / expert
Cristina Viganó
dblp:129/5145
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 87% User interface design and tools · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction
subliminal perception |
0.1 | 1 | 2012 | Incorporating subliminal perception in synthetic environments · UbiComp 2012 |
Immersive interaction
virtual reality |
0.1 | 1 | 2012 | Incorporating subliminal perception in synthetic environments · UbiComp 2012 |
Methods — techniques the papers use, named apart from their topics
psychophysiological recordings · 0.1masking · 0.1crowding · 0.1change blindness · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Incorporating subliminal perception in synthetic environmentsabstractAdvanced interactive visualization such as in virtual environments and ubiquitous interaction paradigms pose new challenges and opportunities in considering real-time responses to subliminal cues. In this paper, we propose a synthetic reality platform that, combined with psychophysiological recordings, enables us to study in realtime the effects of various subliminal cues. We endeavor to integrate various aspects known to be relevant to implicit perception. The context is of consumer experience and choice of an artifact where the generation of subliminal perception through an intelligent 3D interface controls the spatio-temporal aspects of the information displayed and of the emergent narrative. One novel contribution of this work is the programmable nature of the interface that exploits known perceptive phenomena (e.g. masking, crowding and change blindness) to generate subliminal perception. David Pizzi, Ilkka Kosunen, Cristina Viganó, Anna Maria Polli, Imtiaj Ahmed, Daniele Zanella, Marc Cavazza, Sid Kouider, Jonathan Freeman, Luciano Gamberini, Giulio Jacucci |
UbiComp | 3 |