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William Bricken

dblp:13/1010 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction › virtual reality
virtual reality immersion
0.011994
Determinants of immersivity in virtual reality: graphics vs. action · SIGGRAPH 1994
YearPublicationVenuePosition
2006 The Mathematics of Boundaries: A Beginning
William Bricken
Diagrams1
2006 Syntactic Variety in Boundary Logic
William Bricken
Diagrams1
1994 Determinants of immersivity in virtual reality: graphics vs. action
abstract
No abstract available.
Alan R. Mitchell, Stuart Rosen, William Bricken, Ron Martinez, Brenda Laurel
SIGGRAPH3