Demo Data from SIGIR 2026 / reviewers in the wild / expert
Aizeng Wang
dblp:133/3461
· DBLP profile ↗
11ranked-venue papers
8as first author
5since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 5 since 2021Artificial intelligence and machine learning · 4 · 4 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
3 papers |
Geometric modeling and processing · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
computational geometry |
1.0 | 1 | 2026 | Accelerating Hausdorff distance computation between triangle meshes via spatial locality · Comput. Aided Des. 2026 |
Geometric modeling and processing › collision detection › distance computation
hausdorff distance computation |
1.0 | 1 | 2026 | Accelerating Hausdorff distance computation between triangle meshes via spatial locality · Comput. Aided Des. 2026 |
Geometric modeling and processing › solid modeling
sweep surface |
1.0 | 1 | 2026 | Self-intersection detection algorithm of sweep surfaces based on geometric features of spine curves · Comput. Aided Des. 2026 |
Geometric modeling and processing › shape modeling › parametric modeling
bézier curves |
0.7 | 1 | 2023 | 3D Class A Bézier curves with monotone curvature · Comput. Aided Des. 2023 |
Geometric modeling and processing › shape modeling › parametric modeling
curve design |
0.7 | 1 | 2023 | 3D Class A Bézier curves with monotone curvature · Comput. Aided Des. 2023 |
Geometric modeling and processing › mesh processing › surface mesh processing
triangle mesh processing |
0.3 | 1 | 2026 | Accelerating Hausdorff distance computation between triangle meshes via spatial locality · Comput. Aided Des. 2026 |
Methods — techniques the papers use, named apart from their topics
spatial locality · 1.0spatial data structures · 1.0geometric feature analysis · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Self-intersection detection algorithm of sweep surfaces based on geometric features of spine curves
Aizeng Wang, Gang Zhao 0007 |
Comput. Aided Des. | 2 |
| 2026 | Accelerating Hausdorff distance computation between triangle meshes via spatial locality
Aizeng Wang, Tao Ning |
Comput. Aided Des. | 2 |
| 2025 | Efficient and adaptive T-spline surface fairing using bilateral filter
Aizeng Wang |
Vis. Comput. | 3 |
| 2024 | 2D Bézier curves with monotone curvature based on Class A matrices
Aizeng Wang, Gang Zhao 0007 |
Comput. Aided Geom. Des. | 1 |
| 2023 | 3D Class A Bézier curves with monotone curvature
Aizeng Wang, Jianmin Zheng, Gang Zhao 0007 |
Comput. Aided Des. | 1 |
| 2020 | Designing planar cubic B-spline curves with monotonic curvature for curve interpolationabstractMonotonic curvature plays an important role in industrial design and styling of curves with aesthetic shapes, e.g., in automobile and aircraft design [1].Used in conventional parametric CAD/CAM systems, general B-splines are not adequate for aesthetic requirements.Except for the straight line and circle, monotonic curvature distribution, associated with pleasing shape, is very difficult to achieve.So Farin suggested that a fair curve has a curvature plot with relatively few regions of monotonically varying curvature.Starting from this basis, work on B-spline fairing was developed mainly in three direction: knot-removal-reinsertion methods, optimization methods based on minimizing an energy function, and filtering approaches based on B-spline wavelets.Visual curve completion (interpolating a curve segment, with continuity, to fill a gap) is a fundamental problem for human visual understanding [2].Aesthetically pleasingly shaped curves usually have monotonically varying curvature [3].While the shape of a curve is primarily defined by its curvature distribution, monotonicity of curvature is not easily achieved and controlled.To overcome this problem, Aizeng Wang, Zhanchuan Cai, Gang Zhao 0007 |
Comput. Vis. Media | 1 |
| 2018 | Counter examples of "Class A Bézier curves"
Aizeng Wang, Gang Zhao 0007 |
Comput. Aided Geom. Des. | 1 |
| 2014 | Wavelets based quantitative design of B-spline curves
Aizeng Wang, Gang Zhao 0007 |
Expert Syst. Appl. | 1 |
| 2014 | Linear independence of the blending functions of T-splines without multiple knots
Aizeng Wang, Gang Zhao 0007, Yong-Dong Li |
Expert Syst. Appl. | 1 |
| 2014 | An influence-knot set based new local refinement algorithm for T-spline surfaces
Aizeng Wang, Gang Zhao 0007, Yong-Dong Li |
Expert Syst. Appl. | 1 |
| 2013 | An algorithm of determining T-spline classification
Aizeng Wang, Gang Zhao 0007 |
Expert Syst. Appl. | 1 |