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Roxana Morosanu

dblp:135/0728 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2013
0000-0002-1869-8115ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Design research and methods · 77% Ubiquitous computing and smart environments · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods
sustainable HCI
0.212013
Applying the lens of sensory ethnography to sustainable HCI · ACM Trans. Comput. Hum. Interact. 2013
Ubiquitous computing and smart environments › sustainability
domestic energy consumption
0.012013
Applying the lens of sensory ethnography to sustainable HCI · ACM Trans. Comput. Hum. Interact. 2013

Methods — techniques the papers use, named apart from their topics

sensory ethnography · 0.2practice theory · 0.2phenomenological anthropology · 0.2
YearPublicationVenuePosition
2013 Applying the lens of sensory ethnography to sustainable HCI
abstract
Sociological appropriations of practice theory as applied to sustainable design have successfully problematized overly simplistic and individualistic models of consumer choice and behavior change. By taking everyday practices as the principal units of analysis, they move towards acknowledging the socially and materially structured nature of human activity. However, to inform sustainable HCI we also need to understand how practices are part of wider experiential environments and flows of practical activity. In this article, we develop an approach rooted in phenomenological anthropology and sensory ethnography. This approach builds on theories of place, perception and movement and enables us to situate practices, and understand practical activity, as emplaced within complex and shifting ecologies of things. Drawing on an interdisciplinary study of domestic energy consumption and digital media use, we discuss ethnographic and design practice examples. We demonstrate how this theoretical and methodological framework can be aligned with the 3rd paradigm of HCI.
Sarah Pink, Kerstin Leder Mackley, Val Mitchell, Marcus Hanratty, Carolina Escobar-Tello, Tracy Bhamra, Roxana Morosanu
ACM Trans. Comput. Hum. Interact.7