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Jin Han Lee

dblp:135/8707 · DBLP profile ↗
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6ranked-venue papers
2as first author
0since 2021 · last 2016
0000-0001-6509-7497ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-authorSystems, architecture and hardware · 4 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Robot navigation and mapping · 68% Representation and self-supervised learning · 16% 3D vision · 16%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
SLAM
0.422015
Building a 3-D Line-Based Map Using Stereo SLAM · IEEE Trans. Robotics 2015
Place recognition using straight lines for vision-based SLAM · ICRA 2013
Robotics › Robot navigation and mapping › SLAM
visual SLAM
0.422015
Building a 3-D Line-Based Map Using Stereo SLAM · IEEE Trans. Robotics 2015
Place recognition using straight lines for vision-based SLAM · ICRA 2013
Robotics › Robot navigation and mapping
localization
0.222014
Outdoor place recognition in urban environments using straight lines · ICRA 2014
Place recognition using straight lines for vision-based SLAM · ICRA 2013
Computer vision › 3D vision
3d reconstruction
0.212015
Building a 3-D Line-Based Map Using Stereo SLAM · IEEE Trans. Robotics 2015
Machine learning › Representation and self-supervised learning › feature transformation
line-based mapping
0.212015
Building a 3-D Line-Based Map Using Stereo SLAM · IEEE Trans. Robotics 2015
Robotics › Robot navigation and mapping › SLAM › feature-based SLAM
line-based SLAM
0.212015
Building a 3-D Line-Based Map Using Stereo SLAM · IEEE Trans. Robotics 2015
Machine learning › Representation and self-supervised learning › representation learning
feature extraction
0.212014
Outdoor place recognition in urban environments using straight lines · ICRA 2014
Computer vision › 3D vision › feature matching
line matching
0.212014
Outdoor place recognition in urban environments using straight lines · ICRA 2014
Robotics › Robot navigation and mapping › place recognition
visual place recognition
0.212014
Outdoor place recognition in urban environments using straight lines · ICRA 2014
Robotics › Robot navigation and mapping › SLAM
loop closure detection
0.212013
Place recognition using straight lines for vision-based SLAM · ICRA 2013
Robotics › Robot navigation and mapping
place recognition
0.212013
Place recognition using straight lines for vision-based SLAM · ICRA 2013

Methods — techniques the papers use, named apart from their topics

vocabulary tree · 0.4pose optimization · 0.2plücker line coordinates · 0.2bundle adjustment · 0.2motion estimation · 0.2line descriptor · 0.2bayesian filtering · 0.2
YearPublicationVenuePosition
2016 A scene-based dependable indoor navigation system
abstract
We propose a topology-based Bayesian visual navigation framework, with which we represent the world environment as a collection of scenes. The proposed topological map consists of nodes represented as a bag of visual line words and edges represented as both an adjacency list and relative motion information to perform the transition between topological nodes. Our proposed Bayesian localization framework uses two measurement models: a visual line word-based place model and a path-matching model. To enable a mobile robot to reach to a desired destination, a coastal path is planned in such a way that maximizes the possibility of following the reference path defined as a sequence of scenes encountered when building the topological map, while avoiding possible collisions by leveraging a local grid map constructed in real time from Kinect depth information. To show the validity of our proposed framework, we provide several extensive experimental results in several indoor environments under different conditions, such as illumination changes and visual occlusions.
Dong Wook Ko, Yong Nyeon Kim, Jin Han Lee, Il Hong Suh
IROS3
2016 Effective place scene clustering using straight lines
abstract
In this paper, we propose a scene clustering algorithm which uses straight line features. Scenes are represented as nodes in the graph, and each connectivity between nodes is calculated by a pre-trained vocabulary tree. By applying a spectral clustering algorithm to the constructed graph, the scenes are partitioned into k groups where k is determined by the proposed estimation method. Instead of using the standard eigenvalue analysis, the optimal k is computed so that the partitioned graph becomes to have strong intra-class correlations while inter-class correlations are relatively weak. As a result, scenes are adaptively clustered according to the environmental changes. The clustering performance of the proposed method is quantitatively evaluated with three image sequences captured in challenging environments. Experimental comparisons demonstrate that our line-based algorithm outperforms existing algorithms utilizing other types of features as well as the produced scene clustering results are more human-like.
Hyewon Moon, Jin Han Lee, Sehyung Lee, Il Hong Suh
IROS2
2015 Robust stereo matching using adaptive random walk with restart algorithm
Sehyung Lee, Jin Han Lee, Jongwoo Lim, Il Hong Suh
Image Vis. Comput.2
2015 Building a 3-D Line-Based Map Using Stereo SLAM
abstract
This paper presents a graph-based visual simultaneous localization and mapping (SLAM) system using straight lines as features. Compared with point features, lines provide far richer information about the structure of the environment and make it possible to infer spatial semantics from the map. Using a stereo rig as the sole sensor, our proposed system utilizes many advanced techniques, such as motion estimation, pose optimization, and bundle adjustment. We use two different representations to parameterize 3-D lines in this paper: Plücker line coordinates for efficient initialization of newly observed line features and projection of 3-D lines, and orthonormal representation for graph optimization. The proposed system is tested with indoor and outdoor sequences, and it exhibits better reconstruction performance against a point-based SLAM system in line-rich environments.
Guoxuan Zhang, Jin Han Lee, Jongwoo Lim, Il Hong Suh
IEEE Trans. Robotics2
2014 Outdoor place recognition in urban environments using straight lines
abstract
In this paper, we propose a visual place recognition algorithm which uses only straight line features in challenging outdoor environments. Compared to point features used in most existing place recognition methods, line features are easily found in man-made environments and more robust to environmental changes such as illumination, viewing direction, or occlusion because they are more likely to be extracted from structures. Candidate matches are found using a vocabulary tree and their geometric consistency is verified by a motion estimation algorithm using line segments. The proposed algorithm operates in real-time, and it is tested with a challenging real-world dataset with more than 10,000 database images acquired in urban driving scenarios.
Jin Han Lee, Sehyung Lee, Guoxuan Zhang, Jongwoo Lim, Wan Kyun Chung, Il Hong Suh
ICRA1
2013 Place recognition using straight lines for vision-based SLAM
abstract
Most visual simultaneous localization and mapping systems use point features as their landmarks and adopt point-based feature descriptors to recognize them. Compared to point landmarks, however, lines have strength in conveying the structural information of the environment. Despite the benefit, they have not been widely used because lines are more difficult in detecting, tracking, and recognizing, and this delayed the use of lines as landmarks. In this paper, we propose a place recognition algorithm using straight line features, which enables reliable loop closure detections in large complex environments under significant illumination changes. A vocabulary tree trained with mean standard-deviation line descriptor is used in finding the candidate matches between keyframes, and a Bayesian filtering framework enables reliable keyframe matching for large-scale loop closures. The proposed algorithm is compared with state-of-the-art point-based methods using scale-invariant feature transform or speeded up robust features. The experimental results show that the proposed method outperforms the others in challenging indoor environments.
Jin Han Lee, Guoxuan Zhang, Jongwoo Lim, Il Hong Suh
ICRA1