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Christian Mai

dblp:137/3146 · DBLP profile ↗
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8ranked-venue papers
4as first author
2since 2021 · last 2024
0000-0002-3158-1675ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 77% Immersive interaction · 23%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wearable and physiological sensing
electroencephalography
0.812024
Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays · ISMAR 2024
Wearable and physiological sensing › electroencephalography
event-related potentials
0.812024
Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays · ISMAR 2024
Immersive interaction
head-mounted display
0.212024
Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays · ISMAR 2024
Immersive interaction
visual discomfort
0.212024
Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays · ISMAR 2024

Methods — techniques the papers use, named apart from their topics

user study · 0.8ERP component analysis · 0.8
YearPublicationVenuePosition
2024 Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays
abstract
When using Head-Mounted Displays (HMDs), users may not always notice or report visual discomfort by blurred vision through unadjusted lenses, motion sickness, and increased eye strain. Current measures for visual discomfort rely on users’ self-reports those susceptible to subjective differences and lack of real-time insights. In this work, we investigate if Electroencephalography (EEG) can objectively measure visual discomfort by sensing Event-Related Potentials (ERPs). In a user study ($\mathrm{N}=20$), we compare four different levels of Gaussian blur in a user study while measuring ERPs at occipito-parietal EEG electrodes. The findings reveal that specific ERP components (i.e., P1, N2, and P3) discriminated discomfort-related visual stimuli and indexed increased load on visual processing and fatigue. We conclude that time-locked brain activity can be used to evaluate visual discomfort and propose EEG-based automatic discomfort detection and prevention tools.
Francesco Chiossi, Yannick Weiss, Thomas Steinbrecher, Christian Mai, Thomas Kosch
ISMAR4
2022 Experimental Investigation of Non-contact 3D Sensors for Marine-growth Cleaning Operations
abstract
Marine growth on submerged structures causes additional mechanical loads from drag and mass increases. In order to ensure structural integrity, regular inspection and cleaning procedures are carried out on the submerged structures, most commonly using remote-operated vehicles (ROVs). Often, the measurement methodology in these inspections is spot-checks using simple mechanical gauges, which yield a rough estimate of marine growth thickness. Expanding on this method, in order to optimize these inspection and cleaning procedures, modern methods for 3D surface measurement can be applied to increase inspection quality and ensure that superfluous cleaning is not carried out. This work investigates three state-of-the-art sensor technologies: a Time-of-Flight depth camera based on modulated visible blue laser illumination, a commercial stereo-vision solution based on visible-light sensors, and high-frequency imaging sonar. The sensors' performance has been compared in a laboratory environment to assess their suitability for use as a measurement device for marine-growth measurement in terms of accuracy, resolution, and noise/artifacts. It is concluded that the measurement fidelity of all evaluated sensors shows promise for the application, pending future evaluation in a real-world test.
Christian Mai, Jesper Liniger, Anna Lyhne Jensen, Henrik Sørensen, Simon Pedersen
IPAS1
2019 InCarAR: A Design Space Towards 3D Augmented Reality Applications in Vehicles
abstract
Advances in vehicle automation and the resulting change of the interior of cars lead to new challenges for user interface concepts. Augmented reality (AR) is a promising solution for the emerging design needs due to its diverse opportunities for user interaction and presenting information. This paper supports the development of novel AR applications. We describe a corresponding use case set consisting of 98 examples from a literature review and two focus groups. Based on these samples we present a design space for in-car AR applications. To demonstrate the benefit thereof, we show a fictional design process including our proposed design space to derive a custom AR system. This work supports designers and engineers by providing a systematic approach for integrating 3D AR interfaces in a vehicle, excluding windshields and windows.
Gesa Wiegand, Christian Mai, Kai Holländer, Heinrich Hußmann
AutomotiveUI2
2019 Investigating the Influence of External Car Displays on Pedestrians' Crossing Behavior in Virtual Reality
abstract
Focusing on pedestrian safety in the era of automated vehicles, we investigate the interaction between pedestrians and automated cars. In particular, we investigate the influence of external car displays (ECDs) on pedestrians' crossing behavior, and the time needed to make a crossing decision. We present a study in a high-immersion VR environment comparing three alternative car-situated visualizations: a smiling grille, a traffic light style indicator, and a gesturing robotic driver. Crossing at non-designated crossing points on a straight road and at a junction, where vehicles turn towards the pedestrian, are explored. We report that ECDs significantly reduce pedestrians' decision time, and argue that ECDs support comfort, trust and acceptance in automated vehicles. We believe ECDs might become a valuable addition for future vehicles.
Kai Holländer, Ashley Colley, Christian Mai, Jonna Häkkilä, Florian Alt, Bastian Pfleging
MobileHCI3
2018 Social Viewing in Cinematic Virtual Reality: Challenges and Opportunities
Sylvia Rothe, Mario Montagud, Christian Mai, Daniel Buschek, Heinrich Hußmann
ICIDS3
2018 Evaluating Shared Surfaces for Co-Located Mixed-Presence Collaboration
abstract
When wearing a head-mounted display (HMD) in everyday environments, interactions with real world bystanders often fail due to the visual barrier. As a result, the HMD user takes off the headset, which ends the virtual reality (VR) experience. We address this problem by providing a shared surface with the same content for both users, which is located at the same physical position in the real and the virtual world. In a between-subject user study (N = 40), we investigate the effects of a shared surface for short-term collaboration in co-located mixed-presence scenarios. We compare (a) real-world collaboration, (b) having a shared surface only and (c) combining the shared surface with an avatar representation of the real world user in VR. We could show that shared surfaces are helpful for mixed-presence collaboration. Adding an avatar in VR improves performance measures such as task-completion time, error rate and number of clarifying questions. To support future work in this field, we finally propose design implications and research directions.
Christian Mai, Sarah Aragon-Hahner, Lea Rieger
MUM1
2017 Estimating Visual Discomfort in Head-Mounted Displays Using Electroencephalography
Christian Mai, Mariam Hassib, Rolf Königbauer
INTERACT (4)1
2017 TransparentHMD: revealing the HMD user's face to bystanders
Christian Mai, Lukas Rambold, Mohamed Khamis
MUM1