Demo Data from SIGIR 2026 / reviewers in the wild / expert
Anran Wang 0002
dblp:138/4209-2
· DBLP profile ↗
5ranked-venue papers
5as first author
0since 2021 · last 2015
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 5 · 5 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video coding · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Ubiquitous computing and smart environments · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding
error correction |
0.2 | 1 | 2014 | Enhancing reliability to boost the throughput over screen-camera links · MobiCom 2014 |
Ubiquitous computing and smart environments › interactive surfaces
screen-camera interaction |
0.1 | 2 | 2015 | InFrame++: Achieve Simultaneous Screen-Human Viewing and Hidden Screen-Camera Communication · MobiSys 2015 Demo: Achieving Simultaneous Screen-Human Viewing and Hidden Screen-Camera Communication · MobiSys 2015 |
Methods — techniques the papers use, named apart from their topics
CDMA-like modulation · 0.7hierarchical frame structure · 0.4flicker-fusion exploitation · 0.4complementary frame composition · 0.2error correction · 0.2dynamic barcode design · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Demo: Achieving Simultaneous Screen-Human Viewing and Hidden Screen-Camera CommunicationabstractWe present and demonstrate INFRAME++, a novel system that enables concurrent, dual-mode, full-frame communication for both users and devices. It achieves unobtrusive screen-camera data communication without affecting the primary video-viewing experience for human users. It leverages the capability discrepancy and distinctive features of the human vision system and devices (modern display and camera). We have implemented INFRAME++ as a PC-phone application. Both communication will be realized through multiplexed videos frames which will be displayed on a modern monitor (120FPS) and captured by a smartphone camera for data decoding. In this demonstration (Figure 1), we will show that INFRAME++ can yield normal video-viewing experience for humans, and high-rate data communication for devices (up to 300 kbps). User participation will be welcome in this live demo. Anran Wang 0002, Gan Fang, Chunyi Peng 0001, Guobin Shen, Bing Zeng 0001 |
MobiSys | 1 |
| 2015 | InFrame++: Achieve Simultaneous Screen-Human Viewing and Hidden Screen-Camera CommunicationabstractRecent efforts in visible light communication over screen-camera links have exploited the display for data communication. Such practices, albeit convenient, have led to contention between space allocated for users and content reserved for devices, in addition to their visual anti-aesthetics and distractedness. In this paper, we propose INFRAME++, a system that enables concurrent, dual-mode, full-frame communication for both users and devices. INFRAME++ leverages the spatial-temporal flicker-fusion property of human vision system and the fast frame rate of modern display. It multiplexes data onto full-frame video contents through novel complementary frame composition, hierarchical frame structure, and CDMA-like modulation. It thus ensures opportunistic and unobtrusive screen-camera data communication without affecting the primary video-viewing experience for human users. Our prototype and experiments have confirmed its effectiveness of delivering data to devices in its visual communication with imperceptible video artifacts for viewers. INFRAME++ is able to achieve 150-240 kbps at 120FPS over a 24? LCD monitor with one data frame per 12 display frames. It supports up to 360kbps while data:video is 1:6. Anran Wang 0002, Chunyi Peng 0001, Guobin Shen, Gan Fang, Bing Zeng 0001 |
MobiSys | 1 |
| 2014 | InFrame: Multiflexing Full-Frame Visible Communication Channel for Humans and DevicesabstractRecent efforts in visible light communication over screen-camera links have exploited the display for data communications. Such practices, albeit convenient, have led to contention between space allocated for users and content reserved for devices, in addition to their aesthetic issues and distractive nature. In this paper, we propose InFrame--a system that enables dual-mode full-frame communication for both humans and devices simultaneously. InFrame leverages the temporal flick-fusion property of human vision system and the fast frame rate of modern display. It multiplexes data onto full-frame video contents through a novel complementary frame design and several other techniques. It thus ensures screen-camera data communication without affecting the primary video-viewing experience for human users. Our preliminary experiments have confirmed that InFrame can achieve about 12.8kbps data rate with imperceptible video artifacts when being played back at 120FPS. Anran Wang 0002, Chunyi Peng 0001, Ouyang Zhang, Guobin Shen, Bing Zeng 0001 |
HotNets | 1 |
| 2014 | Enhancing reliability to boost the throughput over screen-camera linksabstractWith the rapid proliferation of camera-equipped smart devices (e.g., smartphones, pads, tablets), visible light communication (VLC) over screen-camera links emerges as a novel form of near-field communication. Such communication via smart devices is highly competitive for its user-friendliness, security, and infrastructure-less (i.e., no dependency on WiFi or cellular infrastructure). However, existing approaches mostly focus on improving the transmission speed and ignore the transmission reliability. Considering the interplay between the transmission speed and reliability towards effective end-to-end communication, in this paper, we aim to boost the throughput over screen-camera links by enhancing the transmission reliability. To this end, we propose RDCode, a robust dynamic barcode which enables a novel packet-frame-block structure. Based on the layered structure, we design different error correction schemes at three levels: intra-blocks, inter-blocks and inter-frames, in order to verify and recover the lost blocks and frames. Finally, we implement RDCode and experimentally show that RDCode reaches a high level of transmission reliability (e.g., reducing the error rate to 10%) and yields a at least doubled transmission rate, compared with the existing state-of-the-art approach COBRA. Anran Wang 0002, Shuai Ma 0001, Chunming Hu, Jinpeng Huai, Chunyi Peng 0001, Guobin Shen |
MobiCom | 1 |
| 2014 | Demo: a robust barcode system for data transmissions over screen-camera linksabstractVisible light communication (VLC) over screen-camera links emerges as a novel form of near-field communication, and it offers a user-friendly, infrastructure-less and secure communication, which is highly competitive for one-time file transfer [1 - 4]. However, the limitations of smart devices and the uncertainty of user behaviors seriously impair the transmission reliability and hinder its applicability. Worse still, existing approaches [1, 2, 4]mostly focus on improving the transmission speed and ignore the transmission reliability. Hence, RDCode is proposed to boost the throughput over screen-camera links, by making use of a novel barcode design and several effective techniques to enhance the transmission reliability. In this demo, we show that our RDCode prototype system addresses many practical challenges. Anran Wang 0002, Shuai Ma 0001, Chunming Hu, Jinpeng Huai, Chunyi Peng 0001, Guobin Shen |
MobiCom | 1 |