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Changqing Guo

dblp:144/1442 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot manipulation · 55% Robot navigation and mapping · 29% Legged, aerial and field robots · 9%

Topics — the 2 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › tactile sensing › tactile perception
visuo-tactile perception
1.012026
SandWorm: Event-Based Visuotactile Perception With Active Vibration for Screw-Actuated Robot in Granular Media · IEEE Trans. Robotics 2026
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
0.312025
Chemistry3D: Robotic Interaction Toolkit for Chemistry Experiments · ICRA 2025

Methods — techniques the papers use, named apart from their topics

u-net · 1.0event camera · 1.0IMU-guided temporal filter · 1.0reinforcement learning · 0.9object detection · 0.9
YearPublicationVenuePosition
2026 SandWorm: Event-Based Visuotactile Perception With Active Vibration for Screw-Actuated Robot in Granular Media
abstract
Perception in granular media remains challenging due to unpredictable particle dynamics. To address this challenge, we present SandWorm, a biomimetic screw-actuated robot augmented by peristaltic motion to enhance locomotion, and SWTac, a novel event-based visuotactile sensor with an actively vibrated elastomer. The event camera is mechanically decoupled from vibrations by a spring isolation mechanism, enabling high quality tactile imaging of both dynamic and stationary objects. For algorithm design, we propose an IMU-guided temporal filter to enhance imaging consistency, improving MSNR by 24%. Moreover, we systematically optimize SWTac with vibration parameters, event camera settings and elastomer properties. Motivated by asymmetric edge features, we also implement contact surface estimation by U-Net. Experimental validation demonstrates SWTac's 0.2 mm texture resolution, 98% stone classification accuracy, and 0.15 N force estimation error, while SandWorm demonstrates versatile locomotion (up to 12.5 mm/s) in challenging terrains, successfully executes pipeline dredging and subsurface exploration in complex granular media (observed 90%success rate). Field experiments further confirm the system's practical performance.
Shoujie Li, Changqing Guo, Junhao Gong, Chenxin Liang, Wenhua Ding, Wenbo Ding 0001
IEEE Trans. Robotics2
2025 Chemistry3D: Robotic Interaction Toolkit for Chemistry Experiments
abstract
The advent of simulation engines has revolutionized learning and operational efficiency for robots, offering cost-effective and swift pipelines. However, the lack of a universal simulation platform tailored for chemical scenarios impedes progress in robotic manipulation and visualization of reaction processes. Addressing this void, we present Chemistry3D, an innovative toolkit that integrates extensive chemical and robotic knowledge. Chemistry3D not only enables robots to perform chemical experiments but also provides real-time visualization of temperature, color, and pH changes during reactions. Built on the NVIDIA Omniverse platform, Chemistry3D offers interfaces for robot operation, visual inspection, and liquid flow control, facilitating the simulation of special objects such as liquids and transparent entities. Leveraging this toolkit, we have devised RL tasks, object detection, and robot operation scenarios. Additionally, to discern disparities between the rendering engine and the real world, we conducted transparent object detection experiments using Sim2Real, validating the toolkit's exceptional simulation performance. The source code is available at https://github.com/huangyan28/Chemistry3D, and a related tutorial can be found at https://www.omni-chemistry.com.
Shoujie Li, Changqing Guo, Jiawei Zhang 0012, Linrui Zhang, Wenbo Ding 0001
ICRA3
2025 UltraTac: Integrated Ultrasound-Augmented Visuotactile Sensor for Enhanced Robotic Perception
abstract
Visuotactile sensors provide high-resolution tactile information but are incapable of perceiving the material features of objects. We present UltraTac, an integrated sensor that combines visuotactile imaging with ultrasound sensing through a coaxial optoacoustic architecture. The design shares structural components and achieves consistent sensing regions for both modalities. Additionally, we incorporate acoustic matching into the traditional visuotactile sensor structure, enabling the integration of the ultrasound sensing modality without compromising visuotactile performance. Through tactile feedback, we can dynamically adjust the operating state of the ultrasound module to achieve more flexible functional coordination. Systematic experiments demonstrate three key capabilities: proximity sensing in the 3–8 cm range (R2= 0.99), material classification (average accuracy: 99.20%), and texture-material dual-mode object recognition achieves 92.11% accuracy on a 15-class task. Finally, we integrate the sensor into a robotic manipulation system to concurrently detect container surface patterns and internal content, which verifies its promising potential for advanced human-machine interaction and precise robotic manipulation.
Junhao Gong, Kit Wa Sou, Shoujie Li, Changqing Guo, Chuqiao Lyu, Ziwu Song, Wenbo Ding 0001
IROS4