Demo Data from SIGIR 2026 / reviewers in the wild / expert
Yichao Zhou 0003
dblp:146/9862-3
· DBLP profile ↗
9ranked-venue papers
4as first author
3since 2021 · last 2022
0000-0003-3067-7963ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 4 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
3D vision · 92% Deep learning architectures and training · 8% | |
| Computer graphics and multimedia
2 papers |
Computational photography and imaging · 57% Geometric modeling and processing · 33% Rendering · 10% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 17 heaviest of 19, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.8 | 2 | 2019 | Learning to Reconstruct 3D Manhattan Wireframes From a Single Image · ICCV 2019 End-to-End Wireframe Parsing · ICCV 2019 |
Geometric modeling and processing
3d reconstruction |
0.6 | 1 | 2022 | Rapid Face Asset Acquisition with Recurrent Feature Alignment · ACM Trans. Graph. 2022 |
Computational photography and imaging
camera calibration |
0.5 | 1 | 2021 | VaPiD: A Rapid Vanishing Point Detector via Learned Optimizers · ICCV 2021 |
Computational photography and imaging › camera geometry
vanishing point detection |
0.5 | 1 | 2021 | VaPiD: A Rapid Vanishing Point Detector via Learned Optimizers · ICCV 2021 |
Mathematical optimization › continuous optimization › convex optimization
variational inequality |
0.4 | 1 | 2020 | Optimistic Dual Extrapolation for Coherent Non-monotone Variational Inequalities · NeurIPS 2020 |
Computer vision › 3D vision
3d scene understanding |
0.4 | 1 | 2019 | Learning to Reconstruct 3D Manhattan Wireframes From a Single Image · ICCV 2019 |
Computer vision › 3D vision › 3d scene understanding › scene geometry
manhattan world assumption |
0.4 | 1 | 2019 | Learning to Reconstruct 3D Manhattan Wireframes From a Single Image · ICCV 2019 |
Computer vision › 3D vision
surface normal estimation |
0.4 | 1 | 2019 | FrameNet: Learning Local Canonical Frames of 3D Surfaces From a Single RGB Image · ICCV 2019 |
Computer vision › 3D vision › camera calibration
vanishing point estimation |
0.4 | 1 | 2019 | NeurVPS: Neural Vanishing Point Scanning via Conic Convolution · NeurIPS 2019 |
Computer vision › 3D vision › 3d scene understanding
wireframe parsing |
0.4 | 1 | 2019 | End-to-End Wireframe Parsing · ICCV 2019 |
Computer vision › 3D vision › 3d reconstruction › geometric reconstruction
wireframe reconstruction |
0.4 | 1 | 2019 | Learning to Reconstruct 3D Manhattan Wireframes From a Single Image · ICCV 2019 |
Rendering
physically based rendering |
0.2 | 1 | 2022 | Rapid Face Asset Acquisition with Recurrent Feature Alignment · ACM Trans. Graph. 2022 |
Computer vision › 3D vision
camera pose estimation |
0.1 | 1 | 2021 | VaPiD: A Rapid Vanishing Point Detector via Learned Optimizers · ICCV 2021 |
Computer vision › 3D vision
depth estimation |
0.1 | 1 | 2021 | NeRD: Neural 3D Reflection Symmetry Detector · CVPR 2021 |
Computer vision › 3D vision
pose estimation |
0.1 | 1 | 2021 | NeRD: Neural 3D Reflection Symmetry Detector · CVPR 2021 |
Computer vision › 3D vision › pose estimation › monocular pose estimation
single-image pose estimation |
0.1 | 1 | 2021 | NeRD: Neural 3D Reflection Symmetry Detector · CVPR 2021 |
Computer vision › 3D vision
feature matching |
0.1 | 1 | 2019 | FrameNet: Learning Local Canonical Frames of 3D Surfaces From a Single RGB Image · ICCV 2019 |
Methods — techniques the papers use, named apart from their topics
convolutional neural network · 1.6vanishing point proposal network · 1.0neural network · 1.0learned optimizer · 1.0recurrent neural network · 0.6feature alignment · 0.6UV-space position map · 0.6cost volume · 0.5coarse-to-fine enumeration · 0.5stochastic optimization · 0.4dual extrapolation · 0.4vanishing point estimation · 0.4joint training · 0.4end-to-end training · 0.4direction field synthesis · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Rapid Face Asset Acquisition with Recurrent Feature AlignmentabstractWe present Re current F eature A lignment (ReFA), an end-to-end neural network for the very rapid creation of production-grade face assets from multi-view images. ReFA is on par with the industrial pipelines in quality for producing accurate, complete, registered, and textured assets directly applicable to physically-based rendering, but produces the asset end-to-end, fully automatically at a significantly faster speed at 4.5 FPS, which is unprecedented among neural-based techniques. Our method represents face geometry as a position map in the UV space. The network first extracts per-pixel features in both the multi-view image space and the UV space. A recurrent module then iteratively optimizes the geometry by projecting the image-space features to the UV space and comparing them with a reference UV-space feature. The optimized geometry then provides pixel-aligned signals for the inference of high-resolution textures. Experiments have validated that ReFA achieves a median error of 0.603 mm in geometry reconstruction, is robust to extreme pose and expression, and excels in sparse-view settings. We believe that the progress achieved by our network enables lightweight, fast face assets acquisition that significantly boosts the downstream applications, such as avatar creation and facial performance capture. It will also enable massive database capturing for deep learning purposes. Shichen Liu, Yunxuan Cai, Haiwei Chen, Yichao Zhou 0003 |
ACM Trans. Graph. | 4 |
| 2021 | NeRD: Neural 3D Reflection Symmetry DetectorabstractRecent advances have shown that symmetry, a structural prior that most objects exhibit, can support a variety of single-view 3D understanding tasks. However, detecting 3D symmetry from an image remains a challenging task. Previous works either assume the symmetry is given or detect the symmetry with a heuristic-based method. In this paper, we present NeRD, a Neural 3D Reflection Symmetry Detector, which combines the strength of learning-based recognition and geometry-based reconstruction to accurately recover the normal direction of objects’ mirror planes. Specifically, we enumerate the symmetry planes with a coarse-to-fine strategy and find the best ones by building 3D cost volumes to examine the intra-image pixel correspondence from the symmetry. Our experiments show that the symmetry planes detected with our method are significantly more accurate than the planes from direct CNN regression on both synthetic and real datasets. More importantly, we also demonstrate that the detected symmetry can be used to improve the performance of downstream tasks such as pose estimation and depth map regression by a wide margin over existing methods. The code of this paper has been made public at https://github.com/zhou13/nerd. Yichao Zhou 0003, Shichen Liu, Yi Ma 0001 |
CVPR | 1 |
| 2021 | VaPiD: A Rapid Vanishing Point Detector via Learned OptimizersabstractBeing able to infer 3D structures from 2D images with geometric principles, vanishing points have been a well-recognized concept in 3D vision research. It has been widely used in autonomous driving, SLAM, and AR/VR for applications including road direction estimation, camera calibration, and camera pose estimation. Existing vanishing point detection methods often need to trade off between robustness, precision, and inference speed. In this paper, we introduce VaPiD, a novel neural network-based rapid Vanishing Point Detector that achieves unprecedented efficiency with learned vanishing point optimizers. The core of our method contains two components: a vanishing point proposal network that gives a set of vanishing point proposals as coarse estimations; and a neural vanishing point optimizer that iteratively optimizes the positions of the vanishing point proposals to achieve high-precision levels. Extensive experiments on both synthetic and real-world datasets show that our method provides competitive, if not better, performance as compared to the previous state-of-the-art vanishing point detection approaches, while being significantly faster. Shichen Liu, Yichao Zhou 0003 |
ICCV | 2 |
| 2020 | Optimistic Dual Extrapolation for Coherent Non-monotone Variational InequalitiesabstractThe optimization problems associated with training generative adversarial neural networks can be largely reduced to certain {\em non-monotone} variational inequality problems (VIPs), whereas existing convergence results are mostly based on monotone or strongly monotone assumptions. In this paper, we propose {\em optimistic dual extrapolation (OptDE)}, a method that only performs {\em one} gradient evaluation per iteration. We show that OptDE is provably convergent to {\em a strong solution} under different coherent non-monotone assumptions. In particular, when a {\em weak solution} exists, the convergence rate of our method is $O(1/{\epsilon^{2}})$, which matches the best existing result of the methods with two gradient evaluations. Further, when a {\em $\sigma$-weak solution} exists, the convergence guarantee is improved to the linear rate $O(\log\frac{1}{\epsilon})$. Along the way--as a byproduct of our inquiries into non-monotone variational inequalities--we provide the near-optimal $O\big(\frac{1}{\epsilon}\log \frac{1}{\epsilon}\big)$ convergence guarantee in terms of restricted strong merit function for monotone variational inequalities. We also show how our results can be naturally generalized to the stochastic setting, and obtain corresponding new convergence results. Taken together, our results contribute to the broad landscape of variational inequality--both non-monotone and monotone alike--by providing a novel and more practical algorithm with the state-of-the-art convergence guarantees. Chaobing Song, Zhengyuan Zhou, Yichao Zhou 0003, Yong Jiang 0001, Yi Ma 0001 |
NeurIPS | 3 |
| 2019 | FrameNet: Learning Local Canonical Frames of 3D Surfaces From a Single RGB ImageabstractIn this work, we introduce the novel problem of identifying dense canonical 3D coordinate frames from a single RGB image. We observe that each pixel in an image corresponds to a surface in the underlying 3D geometry, where a canonical frame can be identified as represented by three orthogonal axes, one along its normal direction and two in its tangent plane. We propose an algorithm to predict these axes from RGB. Our first insight is that canonical frames computed automatically with recently introduced direction field synthesis methods can provide training data for the task. Our second insight is that networks designed for surface normal prediction provide better results when trained jointly to predict canonical frames, and even better when trained to also predict 2D projections of canonical frames. We conjecture this is because projections of canonical tangent directions often align with local gradients in images, and because those directions are tightly linked to 3Dcanonical frames through projective geometry and orthogonality constraints. In our experiments, we find that our method predicts 3D canonical frames that can be used in applications ranging from surface normal estimation, feature matching, and augmented reality. Jingwei Huang 0001, Yichao Zhou 0003, Thomas A. Funkhouser, Leonidas J. Guibas |
ICCV | 2 |
| 2019 | End-to-End Wireframe ParsingabstractWe present a conceptually simple yet effective algorithm to detect wireframes in a given image. Compared to the previous methods which first predict an intermediate heat map and then extract straight lines with heuristic algorithms, our method is end-to-end trainable and can directly output a vectorized wireframe that contains semantically meaningful and geometrically salient junctions and lines. To better understand the quality of the outputs, we propose a new metric for wireframe evaluation that penalizes overlapped line segments and incorrect line connectivities. We conduct extensive experiments and show that our method significantly outperforms the previous state-of-the-art wireframe and line extraction algorithms. We hope our simple approach can be served as a baseline for future wireframe parsing studies. Code has been made publicly available at https://github.com/zhou13/lcnn. Yichao Zhou 0003, Haozhi Qi, Yi Ma 0001 |
ICCV | 1 |
| 2019 | Learning to Reconstruct 3D Manhattan Wireframes From a Single ImageabstractFrom a single view of an urban environment, we propose a method to effectively exploit the global structural regularities for obtaining a compact, accurate, and intuitive 3D wireframe representation. Our method trains a single convolutional neural network to simultaneously detect salient junctions and straight lines, as well as predict their 3D depth and vanishing points. Compared with state-of-the-art learning-based wireframe detection methods, our network is much simpler and more unified, leading to better 2D wireframe detection. With a global structural prior (such as Manhattan assumption), our method further reconstructs a full 3D wireframe model, a compact vector representation suitable for a variety of high-level vision tasks such as AR and CAD. We conduct extensive evaluations of our method on a large new synthetic dataset of urban scenes as well as real images. Our code and datasets will be published along with the paper. Yichao Zhou 0003, Haozhi Qi, Yuexiang Zhai, Qi Sun 0003, Li-Yi Wei, Yi Ma 0001 |
ICCV | 1 |
| 2019 | NeurVPS: Neural Vanishing Point Scanning via Conic ConvolutionabstractWe present a simple yet effective end-to-end trainable deep network with geometry-inspired convolutional operators for detecting vanishing points in images. Traditional convolutional neural networks rely on aggregating edge features and do not have mechanisms to directly exploit the geometric properties of vanishing points as the intersections of parallel lines. In this work, we identify a canonical conic space in which the neural network can effectively compute the global geometric information of vanishing points locally, and we propose a novel operator named conic convolution that can be implemented as regular convolutions in this space. This new operator explicitly enforces feature extractions and aggregations along the structural lines and yet has the same number of parameters as the regular 2D convolution. Our extensive experiments on both synthetic and real-world datasets show that the proposed operator significantly improves the performance of vanishing point detection over traditional methods. The code and dataset have been made publicly available at https://github.com/zhou13/neurvps. Yichao Zhou 0003, Haozhi Qi, Jingwei Huang 0001, Yi Ma 0001 |
NeurIPS | 1 |
| 2018 | QuadriFlow: A Scalable and Robust Method for QuadrangulationabstractAbstract QuadriFlow is a scalable algorithm for generating quadrilateral surface meshes based on the Instant Field‐Aligned Meshes of Jakob et al. (ACM Trans. Graph. 34(6):189, 2015). We modify the original algorithm such that it efficiently produces meshes with many fewer singularities. Singularities in quadrilateral meshes cause problems for many applications, including parametrization and rendering with Catmull‐Clark subdivision surfaces. Singularities can rarely be entirely eliminated, but it is possible to keep their number small. Local optimization algorithms usually produce meshes with many singularities, whereas the best algorithms tend to require non‐local optimization, and therefore are slow. We propose an efficient method to minimize singularities by combining the Instant Meshes objective with a system of linear and quadratic constraints. These constraints are enforced by solving a global minimum‐cost network flow problem and local boolean satisfiability problems. We have verified the robustness and efficiency of our method on a subset of ShapeNet comprising 17,791 3D objects in the wild. Our evaluation shows that the quality of the quadrangulations generated by our method is as good as, if not better than, those from other methods, achieving about four times fewer singularities than Instant Meshes. Other algorithms that produce similarly few singularities are much slower; we take less than ten seconds to process each model. Our source code is publicly available. Jingwei Huang 0001, Yichao Zhou 0003, Matthias Nießner, Jonathan Richard Shewchuk, Leonidas J. Guibas |
Comput. Graph. Forum | 2 |