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Aditya Modi 0002

dblp:147/9396-2 · DBLP profile ↗
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8ranked-venue papers
5as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 5 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Reinforcement learning · 90% Learning theory · 6% Planning, search and constraint satisfaction · 4%
Software engineering, system software, and programming languages
1 paper
Services computing and microservices · 100%

Topics — the 15 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
exploration
1.322024
Model-Free Representation Learning and Exploration in Low-Rank MDPs · J. Mach. Learn. Res. 2024
On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL · NeurIPS 2022
Machine learning › Reinforcement learning › exploration › exploration in markov decision processes
reward-free exploration
1.322024
Model-Free Representation Learning and Exploration in Low-Rank MDPs · J. Mach. Learn. Res. 2024
On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL · NeurIPS 2022
Machine learning › Reinforcement learning
data augmentation for reinforcement learning
0.812024
How to Solve Contextual Goal-Oriented Problems with Offline Datasets? · NeurIPS 2024
Machine learning › Reinforcement learning
goal-conditioned reinforcement learning
0.812024
How to Solve Contextual Goal-Oriented Problems with Offline Datasets? · NeurIPS 2024
Machine learning › Reinforcement learning › markov decision process
low-rank MDP
0.812024
Model-Free Representation Learning and Exploration in Low-Rank MDPs · J. Mach. Learn. Res. 2024
Machine learning › Reinforcement learning
offline reinforcement learning
0.812024
How to Solve Contextual Goal-Oriented Problems with Offline Datasets? · NeurIPS 2024
Machine learning › Reinforcement learning
function approximation
0.612022
On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL · NeurIPS 2022
Machine learning › Reinforcement learning › function approximation
non-linear function approximation
0.612022
On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL · NeurIPS 2022
Machine learning › Learning theory
sample complexity
0.612022
On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL · NeurIPS 2022
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.412020
Metareasoning in Modular Software Systems: On-the-Fly Configuration Using Reinforcement Learning with Rich Contextual Representations · AAAI 2020
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
metareasoning
0.412020
Metareasoning in Modular Software Systems: On-the-Fly Configuration Using Reinforcement Learning with Rich Contextual Representations · AAAI 2020
Machine learning › Reinforcement learning
model-free reinforcement learning
0.412020
Clinician-in-the-Loop Decision Making: Reinforcement Learning with Near-Optimal Set-Valued Policies · ICML 2020
Machine learning › Reinforcement learning
temporal difference learning
0.412020
Clinician-in-the-Loop Decision Making: Reinforcement Learning with Near-Optimal Set-Valued Policies · ICML 2020
Machine learning › Reinforcement learning
markov decision process
0.212024
How to Solve Contextual Goal-Oriented Problems with Offline Datasets? · NeurIPS 2024
Medical and health informatics
clinical decision support
0.112020
Clinician-in-the-Loop Decision Making: Reinforcement Learning with Near-Optimal Set-Valued Policies · ICML 2020

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.9near-greedy heuristic · 0.9contextual representations · 0.9theoretical analysis · 0.8model-free RL · 0.8minimax representation learning · 0.8function approximation · 0.8action-augmented MDP · 0.8structural assumptions · 0.6OLIVE algorithm · 0.6temporal difference learning · 0.4
YearPublicationVenuePosition
2024 How to Solve Contextual Goal-Oriented Problems with Offline Datasets?
abstract
We present a novel method, Contextual goal-Oriented Data Augmentation (CODA), which uses commonly available unlabeled trajectories and context-goal pairs to solve Contextual Goal-Oriented (CGO) problems. By carefully constructing an action-augmented MDP that is equivalent to the original MDP, CODA creates a fully labeled transition dataset under training contexts without additional approximation error. We conduct a novel theoretical analysis to demonstrate CODA's capability to solve CGO problems in the offline data setup. Empirical results also showcase the effectiveness of CODA, which outperforms other baseline methods across various context-goal relationships of CGO problem. This approach offers a promising direction to solving CGO problems using offline datasets.
Adith Swaminathan, Aditya Modi 0002, Ching-An Cheng
NeurIPS4
2024 Model-Free Representation Learning and Exploration in Low-Rank MDPs
abstract
The low-rank MDP has emerged as an important model for studying representation learning and exploration in reinforcement learning. With a known representation, several model-free exploration strategies exist. In contrast, all algorithms for the unknown representation setting are model-based, thereby requiring the ability to model the full dynamics. In this work, we present the first model-free representation learning algorithms for low-rank MDPs. The key algorithmic contribution is a new minimax representation learning objective, for which we provide variants with differing tradeoffs in their statistical and computational properties. We interleave this representation learning step with an exploration strategy to cover the state space in a reward-free manner. The resulting algorithms are provably sample efficient and can accommodate general function approximation to scale to complex environments.
Aditya Modi 0002, Jinglin Chen, Akshay Krishnamurthy, Nan Jiang 0008, Alekh Agarwal
J. Mach. Learn. Res.1
2022 On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL
abstract
We study reward-free reinforcement learning (RL) under general non-linear function approximation, and establish sample efficiency and hardness results under various standard structural assumptions. On the positive side, we propose the RFOLIVE (Reward-Free OLIVE) algorithm for sample-efficient reward-free exploration under minimal structural assumptions, which covers the previously studied settings of linear MDPs (Jin et al., 2020b), linear completeness (Zanette et al., 2020b) and low-rank MDPs with unknown representation (Modi et al., 2021). Our analyses indicate that the explorability or reachability assumptions, previously made for the latter two settings, are not necessary statistically for reward-free exploration. On the negative side, we provide a statistical hardness result for both reward-free and reward-aware exploration under linear completeness assumptions when the underlying features are unknown, showing an exponential separation between low-rank and linear completeness settings.
Jinglin Chen, Aditya Modi 0002, Akshay Krishnamurthy, Nan Jiang 0008, Alekh Agarwal
NeurIPS2
2020 Metareasoning in Modular Software Systems: On-the-Fly Configuration Using Reinforcement Learning with Rich Contextual Representations
Aditya Modi 0002, Debadeepta Dey, Alekh Agarwal, Adith Swaminathan, Besmira Nushi, Sean Andrist, Eric Horvitz
AAAI1
2020 Sample Complexity of Reinforcement Learning using Linearly Combined Model Ensembles
abstract
Reinforcement learning (RL) methods have been shown to be capable of learning intelligent behavior in rich domains. However, this has largely been done in simulated domains without adequate focus on the process of building the simulator. In this paper, we consider a setting where we have access to an ensemble of pre-trained and possibly inaccurate simulators (models). We approximate the real environment using a state-dependent linear combination of the ensemble, where the coefficients are determined by the given state features and some unknown parameters. Our proposed algorithm provably learns a near-optimal policy with a sample complexity polynomial in the number of unknown parameters, and incurs no dependence on the size of the state (or action) space. As an extension, we also consider the more challenging problem of model selection, where the state features are unknown and can be chosen from a large candidate set. We provide exponential lower bounds that illustrate the fundamental hardness of this problem, and develop a provably efficient algorithm under additional natural assumptions.
Aditya Modi 0002, Nan Jiang 0008, Ambuj Tewari, Satinder Singh 0001
AISTATS1
2020 Clinician-in-the-Loop Decision Making: Reinforcement Learning with Near-Optimal Set-Valued Policies
abstract
Standard reinforcement learning (RL) aims to find an optimal policy that identifies the best action for each state. However, in healthcare settings, many actions may be near-equivalent with respect to the reward (e.g., survival). We consider an alternative objective – learning set-valued policies to capture near-equivalent actions that lead to similar cumulative rewards. We propose a model-free algorithm based on temporal difference learning and a near-greedy heuristic for action selection. We analyze the theoretical properties of the proposed algorithm, providing optimality guarantees and demonstrate our approach on simulated environments and a real clinical task. Empirically, the proposed algorithm exhibits good convergence properties and discovers meaningful near-equivalent actions. Our work provides theoretical, as well as practical, foundations for clinician/human-in-the-loop decision making, in which humans (e.g., clinicians, patients) can incorporate additional knowledge (e.g., side effects, patient preference) when selecting among near-equivalent actions.
Shengpu Tang, Aditya Modi 0002, Michael W. Sjoding, Jenna Wiens
ICML2
2020 No-regret Exploration in Contextual Reinforcement Learning
abstract
We consider the recently proposed reinforcement learning (RL) framework of Contextual Markov Decision Processes (CMDP), where the agent interacts with a (potentially adversarial) sequence of episodic tabular MDPs. In addition, a context vector determining the MDP parameters is available to the agent at the start of each episode, thereby allowing it to learn a context-dependent near-optimal policy. In this paper, we propose a no-regret online RL algorithm in the setting where the MDP parameters are obtained from the context using generalized linear mappings (GLMs). We propose and analyze optimistic and randomized exploration methods which make (time and space) efficient online updates. The GLM based model subsumes previous work in this area and also improves previous known bounds in the special case where the contextual mapping is linear. In addition, we demonstrate a generic template to derive confidence sets using an online learning oracle and give a lower bound for the setting.
Aditya Modi 0002, Ambuj Tewari
UAI1
2018 Markov Decision Processes with Continuous Side Information
abstract
We consider a reinforcement learning (RL) setting in which the agent interacts with a sequence of episodic MDPs. At the start of each episode the agent has access to some side-information or context that determines the dynamics of the MDP for that episode. Our setting is motivated by applications in healthcare where baseline measurements of a patient at the start of a treatment episode form the context that may provide information about how the patient might respond to treatment decisions. We propose algorithms for learning in such Contextual Markov Decision Processes (CMDPs) under an assumption that the unobserved MDP parameters vary smoothly with the observed context. We give lower and upper PAC bounds under the smoothness assumption. Because our lower bound has an exponential dependence on the dimension, we also consider a tractable linear setting where the context creates linear combinations of a finite set of MDPs. For the linear setting, we give a PAC learning algorithm based on KWIK learning techniques.
Aditya Modi 0002, Nan Jiang 0008, Satinder Singh 0001, Ambuj Tewari
ALT1