Demo Data from SIGIR 2026 / reviewers in the wild / expert
Samuel E. Anthony
dblp:148/2112
· DBLP profile ↗
9ranked-venue papers
0as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4Security and privacy · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Face, body and person analysis · 48% Image recognition and object detection · 35% Multi-agent systems · 17% | |
| Computer graphics and multimedia
1 paper |
Image and video coding · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 64% Usability and user experience research · 36% |
Topics — the 5 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis
face recognition |
0.3 | 1 | 2018 | Visual Psychophysics for Making Face Recognition Algorithms More Explainable · ECCV (15) 2018 |
Image and video coding › image quality assessment
perceptual image quality |
0.2 | 1 | 2024 | Informing Machine Perception With Psychophysics · Proc. IEEE 2024 |
Computer vision › Face, body and person analysis
face detection |
0.2 | 1 | 2014 | Perceptual Annotation: Measuring Human Vision to Improve Computer Vision · IEEE Trans. Pattern Anal. Mach. Intell. 2014 |
Knowledge, reasoning and agents › Multi-agent systems › human-agent interaction
human-in-the-loop learning |
0.2 | 1 | 2014 | Perceptual Annotation: Measuring Human Vision to Improve Computer Vision · IEEE Trans. Pattern Anal. Mach. Intell. 2014 |
Human-AI interaction
explainable AI |
0.1 | 1 | 2018 | Visual Psychophysics for Making Face Recognition Algorithms More Explainable · ECCV (15) 2018 |
Methods — techniques the papers use, named apart from their topics
psychophysics · 1.1signal detection theory · 0.8ideal observer analysis · 0.8visual psychophysics · 0.7procedural rendering · 0.4item-response curves · 0.4convolutional neural network · 0.4support vector machine · 0.4psychometric testing · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Informing Machine Perception With PsychophysicsabstractGustav Fechner’s 1860 delineation of psychophysics, the measurement of sensation in relation to its stimulus, is widely considered to be the advent of modern psychological science. In psychophysics, a researcher parametrically varies some aspects of a stimulus and measures the resulting changes in a human subject’s experience of that stimulus; doing so gives insight into the determining relationship between a sensation and the physical input that evoked it. This approach is used heavily in perceptual domains, including signal detection, threshold measurement, and ideal observer analysis. Scientific fields, such as vision science, have always leaned heavily on the methods and procedures of psychophysics, but there is now growing appreciation of them by machine learning researchers, sparked by widening overlap between biological and artificial perception[1],[2],[3],[4],[5]. Machine perception that is guided by behavioral measurements, as opposed to guidance restricted to arbitrarily assigned human labels, has significant potential to fuel further progress in artificial intelligence (AI). Justin Dulay, Sonia Poltoratski, Till S. Hartmann, Samuel E. Anthony, Walter J. Scheirer |
Proc. IEEE | 4 |
| 2022 | A Bayesian evaluation framework for subjectively annotated visual recognition tasks
Derek S. Prijatelj, Mel McCurrie, Samuel E. Anthony, Walter J. Scheirer |
Pattern Recognit. | 3 |
| 2020 | Modeling Score Distributions and Continuous Covariates: A Bayesian ApproachabstractComputer Vision practitioners must thoroughly understand their model's performance, but conditional evaluation is complex and error-prone. In biometric verification, model performance over continuous covariates - known, real-number attributes of images that affect performance - is particularly challenging to study. We develop a generative model of the match and non-match score distributions over continuous covariates and perform inference with modern Bayesian methods. We use mixture models to capture arbitrary distributions and local basis functions to capture non-linear, multivariate trends. Three experiments demonstrate the accuracy and effectiveness of our approach. First, we study the relationship between age and face verification performance and find previous methods may overstate performance and confidence. Second, we study preprocessing for CNNs and find a highly non-linear, multivariate surface of model performance. Our method is accurate and data efficient when evaluated against previous synthetic methods. Third, we demonstrate the novel application of our method to pedestrian tracking and calculate variable thresholds and expected performance while controlling for multiple covariates. Mel McCurrie, Hamish Nicholson, Walter J. Scheirer, Samuel E. Anthony |
IJCB | 4 |
| 2019 | PsyPhy: A Psychophysics Driven Evaluation Framework for Visual RecognitionabstractBy providing substantial amounts of data and standardized evaluation protocols, datasets in computer vision have helped fuel advances across all areas of visual recognition. But even in light of breakthrough results on recent benchmarks, it is still fair to ask if our recognition algorithms are doing as well as we think they are. The vision sciences at large make use of a very different evaluation regime known as Visual Psychophysics to study visual perception. Psychophysics is the quantitative examination of the relationships between controlled stimuli and the behavioral responses they elicit in experimental test subjects. Instead of using summary statistics to gauge performance, psychophysics directs us to construct item-response curves made up of individual stimulus responses to find perceptual thresholds, thus allowing one to identify the exact point at which a subject can no longer reliably recognize the stimulus class. In this article, we introduce a comprehensive evaluation framework for visual recognition models that is underpinned by this methodology. Over millions of procedurally rendered 3D scenes and 2D images, we compare the performance of well-known convolutional neural networks. Our results bring into question recent claims of human-like performance, and provide a path forward for correcting newly surfaced algorithmic deficiencies. Brandon RichardWebster, Samuel E. Anthony, Walter J. Scheirer |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2018 | Visual Psychophysics for Making Face Recognition Algorithms More Explainable
Brandon RichardWebster, So Yon Kwon, Christopher Clarizio, Samuel E. Anthony, Walter J. Scheirer |
ECCV (15) | 4 |
| 2018 | Convolutional Neural Networks for Subjective Face Attributes
Mel McCurrie, Fernando Beletti, Lucas Parzianello, Allen Westendorp, Samuel E. Anthony, Walter J. Scheirer |
Image Vis. Comput. | 5 |
| 2017 | Predicting First Impressions With Deep LearningabstractDescribable visual facial attributes are now commonplacein human biometrics and affective computing, withexisting algorithms even reaching a sufficient point of maturityfor placement into commercial products. These algorithmsmodel objective facets of facial appearance, such as hair andeye color, expression, and aspects of the geometry of theface. A natural extension, which has not been studied toany great extent thus far, is the ability to model subjectiveattributes that are assigned to a face or body based purelyon visual judgements. The fundamental question: how do wecreate models for problems where there is no ground truth,only measurable behavior? In this demo, we show a newconvolutional neural network-based regression framework thatallows us to train predictive models of crowd behavior for socialattribute assignment. Mel McCurrie, Samuel E. Anthony, Walter J. Scheirer |
FG | 2 |
| 2017 | Predicting First Impressions with Deep LearningabstractDescribable visual facial attributes are now commonplace in human biometrics and affective computing, with existing algorithms even reaching a sufficient point of maturityfor placement into commercial products. These algorithms model objective facets of facial appearance, such as hair and eye color, expression, and aspects of the geometry of the face. A natural extension, which has not been studied to any great extent thus far, is the ability to model subjective attributes that are assigned to a face based purely on visual judgements. For instance, with just a glance, our first impression of a face may lead us to believe that a person is smart, worthy of our trust, and perhaps even our admiration - regardless of the underlying truth behind such attributes. Psychologists believe that these judgements are based on a variety of factors such as emotional states, personality traits, and other physiognomic cues. But work in this direction leads to an interesting question: how do we create models for problems where there is no ground truth, only measurable behavior? In this paper, we introduce a convolutional neural network-based regression framework that allows us to train predictive models of crowd behavior for social attribute assignment. Over images from the AFLW face database, these models demonstrate strong correlations with human crowd ratings. Mel McCurrie, Fernando Beletti, Lucas Parzianello, Allen Westendorp, Samuel E. Anthony, Walter J. Scheirer |
FG | 5 |
| 2014 | Perceptual Annotation: Measuring Human Vision to Improve Computer VisionabstractFor many problems in computer vision, human learners are considerably better than machines. Humans possess highly accurate internal recognition and learning mechanisms that are not yet understood, and they frequently have access to more extensive training data through a lifetime of unbiased experience with the visual world. We propose to use visual psychophysics to directly leverage the abilities of human subjects to build better machine learning systems. First, we use an advanced online psychometric testing platform to make new kinds of annotation data available for learning. Second, we develop a technique for harnessing these new kinds of information-"perceptual annotations"-for support vector machines. A key intuition for this approach is that while it may remain infeasible to dramatically increase the amount of data and high-quality labels available for the training of a given system, measuring the exemplar-by-exemplar difficulty and pattern of errors of human annotators can provide important information for regularizing the solution of the system at hand. A case study for the problem face detection demonstrates that this approach yields state-of-the-art results on the challenging FDDB data set. Walter J. Scheirer, Samuel E. Anthony, Ken Nakayama, David D. Cox |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |