Demo Data from SIGIR 2026 / reviewers in the wild / expert
Amin Zheng
dblp:148/9991
· DBLP profile ↗
13ranked-venue papers
7as first author
0since 2021 · last 2018
0000-0002-3265-782XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 7 first-authorSystems, architecture and hardware · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video coding · 73% Image and video processing · 27% | |
| Artificial intelligence
1 paper |
3D vision · 56% Graph learning · 44% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding › shape coding
contour coding |
0.6 | 2 | 2018 | Joint Denoising/Compression of Image Contours via Shape Prior and Context Tree · IEEE Trans. Image Process. 2018 Context Tree-Based Image Contour Coding Using a Geometric Prior · IEEE Trans. Image Process. 2017 |
Machine learning › Graph learning › graph neural network
graph convolutional network |
0.3 | 1 | 2018 | RGCNN: Regularized Graph CNN for Point Cloud Segmentation · ACM Multimedia 2018 |
Computer vision › 3D vision
point cloud segmentation |
0.3 | 1 | 2018 | RGCNN: Regularized Graph CNN for Point Cloud Segmentation · ACM Multimedia 2018 |
Image and video processing › image restoration
image denoising |
0.3 | 1 | 2018 | Joint Denoising/Compression of Image Contours via Shape Prior and Context Tree · IEEE Trans. Image Process. 2018 |
Image and video coding › entropy coding
arithmetic coding |
0.3 | 1 | 2017 | Context Tree-Based Image Contour Coding Using a Geometric Prior · IEEE Trans. Image Process. 2017 |
Computer vision › 3D vision › point cloud analysis
point cloud classification |
0.1 | 1 | 2018 | RGCNN: Regularized Graph CNN for Point Cloud Segmentation · ACM Multimedia 2018 |
Methods — techniques the papers use, named apart from their topics
maximum a posteriori · 0.6dynamic programming · 0.6total suffix tree · 0.3spectral graph theory · 0.3graph-signal smoothness prior · 0.3chebyshev polynomial approximation · 0.3burst error model · 0.3geometric priors · 0.3arithmetic coding · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | RGCNN: Regularized Graph CNN for Point Cloud SegmentationabstractPoint cloud, an efficient 3D object representation, has become popular with the development of depth sensing and 3D laser scanning techniques. It has attracted attention in various applications such as 3D tele-presence, navigation for unmanned vehicles and heritage reconstruction. The understanding of point clouds, such as point cloud segmentation, is crucial in exploiting the informative value of point clouds for such applications. Due to the irregularity of the data format, previous deep learning works often convert point clouds to regular 3D voxel grids or collections of images before feeding them into neural networks, which leads to voluminous data and quantization artifacts. In this paper, we instead propose a regularized graph convolutional neural network (RGCNN) that directly consumes point clouds. Leveraging on spectral graph theory, we treat features of points in a point cloud as signals on graph, and define the convolution over graph by Chebyshev polynomial approximation. In particular, we update the graph Laplacian matrix that describes the connectivity of features in each layer according to the corresponding learned features, which adaptively captures the structure of dynamic graphs. Further, we deploy a graph-signal smoothness prior in the loss function, thus regularizing the learning process. Experimental results on the ShapeNet part dataset show that the proposed approach significantly reduces the computational complexity while achieving competitive performance with the state of the art. Also, experiments show RGCNN is much more robust to both noise and point cloud density in comparison with other methods. We further apply RGCNN to point cloud classification and achieve competitive results on ModelNet40 dataset. Gusi Te, Wei Hu 0003, Amin Zheng, Zongming Guo |
ACM Multimedia | 3 |
| 2018 | Joint Denoising/Compression of Image Contours via Shape Prior and Context TreeabstractThe advent of depth sensing technologies means that the extraction of object contours in images-a common and important pre-processing step for later higher level computer vision tasks like object detection and human action recognition-has become easier. However, captured depth images contain acquisition noise and the detected contours suffer from errors as a result. In this paper, we propose to jointly denoise and compress detected contours in an image for bandwidth-constrained transmission to a client, who can then carry out aforementioned application-specific tasks using the decoded contours as input. First, we prove theoretically that in general a joint denoising/compression approach can outperform a separate two-stage approach that first denoises then encodes contours lossily. Adopting a joint approach, we propose a burst error model that models typical errors encountered in an observed string of directional edges. We then formulate a rate-constrained maximum a posteriori problem that trades off the posterior probability of an estimated string given with its code rate. We design a dynamic programming algorithm that solves the posed problem optimally, and propose a compact context representation called total suffix tree that can reduce complexity of the algorithm dramatically. To the best of our knowledge, we are the first in the literature to study the problem of joint denoising/compression of image contours and offer a computation-efficient optimization algorithm. Experimental results show that our joint denoising/compression scheme can reduce bitrate by up to 18% compared with a competing separate scheme at comparable visual quality. Amin Zheng, Gene Cheung, Dinei A. F. Florêncio |
IEEE Trans. Image Process. | 1 |
| 2017 | Context Tree-Based Image Contour Coding Using a Geometric PriorabstractEfficient encoding of object contours in images can facilitate advanced image/video compression techniques, such as shape-adaptive transform coding or motion prediction of arbitrarily shaped pixel blocks. We study the problem of lossless and lossy compression of detected contours in images. Specifically, we first convert a detected object contour into a sequence of directional symbols drawn from a small alphabet. To encode the symbol sequence using arithmetic coding, we compute an optimal variable-length context tree (VCT) T via a maximum a posterior (MAP) formulation to estimate symbols' conditional probabilities. MAP can avoid overfitting given a small training set X of past symbol sequences by identifying a VCT T with high likelihood P(X|T) of observing X given T , using a geometric prior P(T) stating that image contours are more often straight than curvy. For the lossy case, we design fast dynamic programming (DP) algorithms that optimally trade off coding rate of an approximate contour [Formula: see text] given a VCT T with two notions of distortion of [Formula: see text] with respect to the original contour x. To reduce the size of the DP tables, a total suffix tree is derived from a given VCT T for compact table entry indexing, reducing complexity. Experimental results show that for lossless contour coding, our proposed algorithm outperforms state-of-the-art context-based schemes consistently for both small and large training datasets. For lossy contour coding, our algorithms outperform comparable schemes in the literature in rate-distortion performance. Amin Zheng, Gene Cheung, Dinei A. F. Florêncio |
IEEE Trans. Image Process. | 1 |
| 2016 | Joint denoising / compression of image contours via geometric prior and variable-length context treeabstractThe advent of depth sensing technologies has eased the detection of object contours in images. For efficient image compression, coded contours can enable edge-adaptive coding techniques such as graph Fourier transform (GFT) and arbitrarily shaped sub-block motion prediction. However, acquisition noise in captured depth images means that detected contours also suffer from errors. In this paper, we propose to jointly denoise and compress detected contours in an image. Specifically, we first propose a burst error model that models typical errors encountered in an observed string y of directional edges. We then formulate a rate-constrained maximum a posteriori (MAP) problem that trades off the posterior probability P(x|y) of an estimated string x given y with its code rate R(x). Given our burst error model, we show that the negative log of the likelihood P(y|x) can be written as a simple sum of burst error events, error symbols and burst lengths, while the geometric prior P(x) states intuitively that contours are more likely straight than curvy. We design a dynamic programming (DP) algorithm that solves the posed problem optimally. Experimental results show that our joint denoising / compression scheme outperformed a competing separate scheme in rate-distortion performance noticeably. Amin Zheng, Gene Cheung, Dinei A. F. Florêncio |
ICIP | 1 |
| 2016 | Adaptive Block Coding Order for Intra Prediction in HEVCabstractIn this paper, an adaptive block coding order for intra prediction is proposed. Modern video coding standards, including the most recent High Efficiency Video Coding (HEVC), utilize fixed scan orders in processing blocks during intra coding. However, the fixed scan orders typically result in residual blocks with noticeable edge patterns. That means the fixed scan orders cannot fully exploit the content-adaptive spatial correlations between adjacent blocks, thus the bitrate after compression tends to be large. To reduce the bitrate induced by inaccurate intra prediction, the proposed approach adaptively chooses both the block and subblock coding orders by minimizing the coding cost. Specifically, determining the block coding order is formulated as a traveling salesman problem that is solved using dynamic programming. Besides the block coding order, we also design the subblock coding order in each block with an adaptive manner. The experimental results demonstrate a Bjøntegaard-Delta-rate reduction of up to 4.4% compared with HEVC anchor. Amin Zheng, Yuan Yuan 0002, Jiantao Zhou 0001, Yuanfang Guo, Haitao Yang 0001, Oscar C. Au |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2015 | Image compression via dense descriptors assisted synthesisabstractIn this paper, we propose a novel image compression approach towards visual quality rather than pixel fidelity. We intentionally remove several blocks at the encoder and reconstruct them at the decoder to get bits reduction. The removal blocks are wisely and adaptively selected based on blocks clustering, patch similarity and removal priority. A well-suited similarity measurement is defined to capture the common pattern between patches as well as tell their substitutability based on boundary consistency. To assist the removal blocks reconstruction at the decoder, we extract some dense descriptors as the side information to the decoder. Encouraging experimental results show that our compression scheme achieves up to 20.26%bits reduction with a comparable visual quality compared to the most recent standard High Efficiency Video Coding (HEVC). Yuan Yuan 0002, Amin Zheng, Haitao Yang 0001, Oscar C. Au |
ICASSP | 2 |
| 2015 | Image colorization via color propagation and rank minimizationabstractImage colorization aims to add colors to grayscale images, which used to be a time-consuming and tedious task that requires lots of human efforts. In this paper, we present a novel colorization method based on color propagation and rank minimization. Given a small portion of chrominance values and a grayscale image, we firstly propagate the known color values to other pixels to be colorized. As the colorized image after color propagation is not accurate, we then define a confidence matrix to measure the propagation fidelity. Finally, pixels that have propagated chrominance values with confidence are colorized by rank minimization, which exploits the redundancy of natural images. Experimental results on real data set show that our proposed method achieves state-of-the-art colorization quality. Yonggen Ling, Oscar C. Au, Jiahao Pang, Jin Zeng 0004, Yuan Yuan 0002, Amin Zheng |
ICIP | 6 |
| 2015 | Motion estimation via hierarchical block matching and graph cutabstractBlock matching based motion estimation algorithms are adopted in numerous practical video processing applications due to their low complexity. However, conventional block matching based methods process each block independently to minimize the energy function, which results in a local minimum. It fails to preserve the motion details. In this paper, we formulate the motion estimation as a labeling problem. The candidate labels are initialized by adopting a hierarchical block matching method. Then, we employ a graph cut algorithm to efficiently solve the global labeling problem with candidate labels. Experimental results show that the proposed approach can well preserve the motion details and outperforms all other block based motion estimation methods in terms of endpoint error and angle error on the Middleburry optical flow benchmark. Amin Zheng, Yuan Yuan 0002, Sunil Prasad Jaiswal, Oscar C. Au |
ICIP | 1 |
| 2015 | Motion vector fields based video codingabstractMotion vector fields (MVFs) are able to produce a more accurate prediction image than conventional block based motion compensation. However, MVFs are not used in conventional video coding standards due to the difficulty of efficient estimation and compression. In this work, we propose an MVF based video coding framework. We formulate the estimation of the MVF as a discrete optimization problem by both optimizing the residual energy and MVF smoothness, which can be efficiently solved by a graph cut algorithm with initialized motion vectors for each pixel. We then propose a modified rate distortion optimization approach for the MVF compression. Experimental results show that the proposed method has comparable performance in terms of object quality compared to the state-of-art of HEVC, while it has a better subjective performance by overcoming the block artifacts problem. Amin Zheng, Yuan Yuan 0002, Hong Zhang 0024, Haitao Yang 0001, Pengfei Wan 0001, Oscar C. Au |
ICIP | 1 |
| 2015 | A fast variable block size motion estimation algorithm with refined search range for a two-layer data reuse schemeabstractMotion estimation (ME) serves as a key tool in a variety of video coding standards. With the increasing need for higher resolution video format, the limited memory bandwidth becomes a bottleneck for ME implementation. The huge data loading from external memory to the on-chip memory and the frequent data fetching from the on-chip memory to the ME engine are two major problems. To reduce both off-chip and on-chip memory bandwidth, we propose a two-layer data reuse scheme. On the macroblock (MB) layer, an advanced Level C data reuse scheme is presented. It employs two cooperating on-chip caches which load data in a novel local-snake scanning manner. On the block layer, we propose a fast variable block size motion estimation with a refined search window (RSW-VBSME). A new approach for hardware implementation of VBSME is then employed based on the fast algorithm. Instead of obtain the SADs of all the modes at the same time, the ME of different block sizes are performed separately. This enables higher data reusability within an MB. The two-layer data reuse scheme archives a more than 90% reduction of off-chip memory bandwidth with a slight increase of on-chip memory size. Moreover, the on-chip memory bandwidth is also greatly reduced compared with other reuse methods with different VBSME implementations. Luheng Jia, Chi-Ying Tsui, Oscar C. Au, Amin Zheng |
ISCAS | 4 |
| 2014 | Image compression via sparse reconstructionabstractThe traditional compression system only considers the statistical redundancy of images. Recent compression works exploit the visual redundancy of images to further improve the coding efficiency. However, the existing works only provide suboptimal visual redundancy removal schemes. In this paper, we propose an efficient image compression scheme based on the selection and reconstruction of the visual redundancy. The visual redundancy in an image is defined by some images blocks, named redundant blocks, which can be well reconstructed by the others in the image. At the encoder, we design an effective optimization strategy to elaborately select redundant blocks and intentionally remove them. At the decoder, we propose an image restoration method to reconstruct the removed redundant blocks with minimum reconstructed error. Encouraging experimental results show that our compression scheme achieves up to 13.67% bit rate reduction with a comparable visual quality compared to traditional High Efficiency Video Coding (HEVC). Yuan Yuan 0002, Oscar C. Au, Amin Zheng, Haitao Yang 0001, Ketan Tang, Wenxiu Sun |
ICASSP | 3 |
| 2014 | Intra prediction with adaptive CU processing order in HEVCabstractThe High Efficiency Video Coding (HEVC) utilizes Z-scan order to process coding units (CUs). For intra prediction, this order cannot fully exploit the spatial correlation between adjacent CUs. After transform and quantization, the residue still contains lots of energy along edges which consumes many bits for compression. To effectively reduce the residue energy along edges, a novel intra prediction approach is proposed, where the CU processing order is changed adaptively. Two additional orders are introduced in this paper besides traditional Z-scan order. Up to 1.9% bit saving is achieved in our experiments on HEVC test model. We also propose two fast order selection algorithms and the observed gains are obtained with 27% and 2% encoding time increase compared to HEVC, respectively. Amin Zheng, Oscar C. Au, Yuan Yuan 0002, Haitao Yang 0001, Jiahao Pang, Yonggen Ling |
ICIP | 1 |
| 2014 | Photo album compression By leveraging temporal-spatial correlations and HEVCabstractThe advancing digital photography technology has resulted in a large number of photos stored in personal computers. Photo album compression algorithms aim to save storage space and efficiently manage photos. In this paper, a general forest structure model involving depth constrain for photo album compression is proposed, which further exploits the correlations between images in the photo album. We firstly represent the images as nodes in a graph and directed edges between them as predictive coding relationship. Affinity propagation is then applied to compute for a depth-constrained forest. Finally, we adopt depth-first search algorithm to generate the compression order according to forest structure and HEVC to compress the images with adaptive GOPs and reference list. Experimental results show that the proposed compression method provides much better rate-distortion performance compared to JPEG and significantly reduce the storage space. Yonggen Ling, Oscar C. Au, Ruobing Zou, Jiahao Pang, Amin Zheng |
ISCAS | 6 |