Demo Data from SIGIR 2026 / reviewers in the wild / expert
Naiwen Xie
dblp:149/1518
· DBLP profile ↗
3ranked-venue papers
2as first author
0since 2021 · last 2018
0000-0002-5269-2577ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › bidirectional reflectance distribution function
glossy reflection |
0.2 | 1 | 2014 | Second-Order Feed-Forward Renderingfor Specular and Glossy Reflections · IEEE Trans. Vis. Comput. Graph. 2014 |
Rendering
real-time rendering |
0.2 | 1 | 2014 | Second-Order Feed-Forward Renderingfor Specular and Glossy Reflections · IEEE Trans. Vis. Comput. Graph. 2014 |
Rendering › reflectance modeling
specular reflection |
0.2 | 1 | 2014 | Second-Order Feed-Forward Renderingfor Specular and Glossy Reflections · IEEE Trans. Vis. Comput. Graph. 2014 |
Rendering
ray tracing |
0.1 | 1 | 2014 | Second-Order Feed-Forward Renderingfor Specular and Glossy Reflections · IEEE Trans. Vis. Comput. Graph. 2014 |
Rendering › light transport
reflection rendering |
0.1 | 1 | 2014 | Second-Order Feed-Forward Renderingfor Specular and Glossy Reflections · IEEE Trans. Vis. Comput. Graph. 2014 |
Methods — techniques the papers use, named apart from their topics
depth image approximation · 0.2clustering · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Reflection reprojection using temporal coherence
Naiwen Xie, Lili Wang 0006, Philip Dutré |
Vis. Comput. | 1 |
| 2017 | Non-redundant rendering for efficient multi-view scene discretization
Naiwen Xie, Lili Wang 0006, Voicu Popescu |
Vis. Comput. | 1 |
| 2014 | Second-Order Feed-Forward Renderingfor Specular and Glossy ReflectionsabstractThe feed-forward pipeline based on projection followed by rasterization handles the rays that leave the eye efficiently: these first-order rays are modeled with a simple camera that projects geometry to screen. Second-order rays however, as, for example, those resulting from specular reflections, are challenging for the feed-forward approach. We propose an extension of the feed-forward pipeline to handle second-order rays resulting from specular and glossy reflections. The coherence of second-order rays is leveraged through clustering, the geometry reflected by a cluster is approximated with a depth image, and the color samples captured by the second-order rays of a cluster are computed by intersection with the depth image. We achieve quality specular and glossy reflections at interactive rates in fully dynamic scenes. Lili Wang 0006, Naiwen Xie, Wei Ke 0001, Voicu Popescu |
IEEE Trans. Vis. Comput. Graph. | 2 |