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Kyoko Hasegawa

dblp:15/5425 · DBLP profile ↗
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4ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0004-4812-9388ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d reconstruction
single-view 3d reconstruction
0.812024
Reconstructing, Understanding, and Analyzing Relief Type Cultural Heritage from a Single Old Photo · ACM Multimedia 2024
Computational social science and digital humanities › cultural heritage
cultural heritage analysis
0.812024
Reconstructing, Understanding, and Analyzing Relief Type Cultural Heritage from a Single Old Photo · ACM Multimedia 2024
YearPublicationVenuePosition
2025 Transparent Visualization with Dynamic Shading for 3D Scanned Point Clouds of Cultural Heritage Objects
abstract
Three dimensional (3D) scanned point clouds offer an invaluable tool for the digital preservation of cultural heritage, capturing intricate and complex 3D structures. Transparent visualization, i.e., see-through visualization, is essential for effectively understanding these data. However, since 3D scanned point clouds do not include normal vector information, applying shading effects to reveal complex shapes is challenging. In this paper, we present a method for assigning normal vectors to 3D scanned points using a statistical approach based on principal component analysis. To resolve the ambiguity of normal vector orientations, specifically the front or back of local surfaces, we exploit the characteristics of transparent visualization. Each normal vector is oriented toward the viewpoint, enabling consistent shading across all visible points. We then apply dynamic shading by varying the light source position sequentially, which highlights different regions of the visualized object. This approach allows for a shift in focus between surface features and deeper internal structures, enhancing the understanding of the overall structure of complex 3D cultural heritage objects. We demonstrate the effectiveness of dynamic shading through its application to real 3D scanned data of cultural heritage objects with intricate internal structures.
Hatsuki Nojiri, Satoshi Takatori, Kyoko Hasegawa, Liang Li 0002, R. Michael Feener, Keiji Yano
PacificVis3
2024 Reconstructing, Understanding, and Analyzing Relief Type Cultural Heritage from a Single Old Photo
Jiao Pan, Liang Li 0002, Hiroshi Yamaguchi, Kyoko Hasegawa, Fadjar I. Thufail, Brahmantara
ACM Multimedia4
2014 Application of Stochastic Point-Based Rendering to Transparent Visualization of Large-Scale Laser-Scanned Data of 3D Cultural Assets
abstract
We propose a new application of stochastic point-based rendering, which was recently proposed for implicit surfaces, to large-scale laser-scanned 3D point data. Specifically, we propose a scheme to apply the rendering to transparent and fused visualization of recent large and complex laser-scanned data from cultural assets. Our scheme uses 3D points that are directly acquired using a laser scanner as the rendering primitives. For laser-scanned data that consist of more than 107 or 108 3D points, the pre-processing stage takes only a few minutes, and the rendering stage is executable at interactive frame rates. We do not encounter rendering artifacts originating from the indefiniteness of depth-sorted orders of rendering primitives. Fused visualization with various visual assistants is also possible. We demonstrate the effectiveness of our scheme by visualizing a campus building and a culturally important festival float.
Makoto Uemura, Kyoko Hasegawa, Takehiko Kitagawa, Takahiro Yoshida, Asuka Sugiyama, Hiromi T. Tanaka, Atsushi Okamoto, Naohisa Sakamoto, Koji Koyamada
PacificVis3
2007 Stochastic visualization of intersection curves of implicit surfaces
Yoshitomo Jo, Masafumi Oka, Akinori Kimura, Kyoko Hasegawa, Ayumu Saitoh, Susumu Nakata, Akihiro Shibata
Comput. Graph.4