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Runcong Li

dblp:15/9924 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › fair division
envy-freeness
0.112011
Generalizing Envy-Freeness toward Group of Agents · IJCAI 2011
Algorithmic game theory and mechanism design
fair division
0.112011
Generalizing Envy-Freeness toward Group of Agents · IJCAI 2011
Algorithmic game theory and mechanism design › fair division
group fairness
0.112011
Generalizing Envy-Freeness toward Group of Agents · IJCAI 2011
YearPublicationVenuePosition
2011 Generalizing Envy-Freeness toward Group of Agents
Taiki Todo, Runcong Li, Takayuki Mouri, Atsushi Iwasaki, Makoto Yokoo
IJCAI2