Demo Data from SIGIR 2026 / reviewers in the wild / expert
Chuankai An
dblp:150/3028
· DBLP profile ↗
5ranked-venue papers
0as first author
0since 2021 · last 2015
0000-0002-7594-6250ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 4Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
3 papers |
Physical-layer communications · 61% Wireless networking · 20% Cellular and mobile networks · 12% | |
| Human-computer interaction and pervasive computing
3 papers |
Ubiquitous computing and smart environments · 49% Wearable and physiological sensing · 39% Immersive interaction · 12% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Energy-efficient computing · 100% | |
| Computer graphics and multimedia
1 paper |
Multimedia systems and quality of experience · 100% |
Topics — the 8 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Physical-layer communications › optical wireless communication
visible light communication |
0.4 | 2 | 2015 | Demo: Real-Time Screen-Camera Communication Behind Any Scene · MobiSys 2015 Human Sensing Using Visible Light Communication · MobiCom 2015 |
Physical-layer communications › optical wireless communication › visible light communication
screen-camera communication |
0.2 | 1 | 2015 | Demo: Real-Time Screen-Camera Communication Behind Any Scene · MobiSys 2015 |
Energy-efficient computing
power management |
0.2 | 1 | 2015 | Low-power pervasive wi-fi connectivity using WiScan · UbiComp 2015 |
Multimedia systems and quality of experience › multimedia communication
screen-camera communication |
0.2 | 1 | 2014 | Poster: HiLight: hiding bits in pixel translucency changes · MobiCom 2014 |
Immersive interaction
augmented reality |
0.1 | 1 | 2015 | Real-Time Screen-Camera Communication Behind Any Scene · MobiSys 2015 |
Cellular and mobile networks
mobility management |
0.1 | 1 | 2015 | Low-power pervasive wi-fi connectivity using WiScan · UbiComp 2015 |
Cellular and mobile networks › mobility management
roaming |
0.1 | 1 | 2015 | Low-power pervasive wi-fi connectivity using WiScan · UbiComp 2015 |
Ubiquitous computing and smart environments › interactive surfaces
screen-camera interaction |
0.1 | 1 | 2014 | Poster: HiLight: hiding bits in pixel translucency changes · MobiCom 2014 |
Methods — techniques the papers use, named apart from their topics
photodiode sensing · 0.4measurement study · 0.4inference algorithm · 0.4architectural offloading · 0.4alpha channel embedding · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Low-power pervasive wi-fi connectivity using WiScanabstractPervasive Wi-Fi connectivity is attractive for users in places not covered by cellular services (e.g., when traveling abroad). However, the power drain of frequent Wi-Fi scans undermines the device's battery life, preventing users from staying always connected and fetching synced emails and instant message notifications (e.g., WhatsApp). We study the energy overhead of scan and roaming in detail and refer to it as the scan tax problem. Our findings show that the main processor is the primary culprit of the energy overhead. We propose a simple and effective architectural change of offloading scans to the Wi-Fi radio. We design and build WiScan to fully exploit the gain of scan offloading. Our experiments demonstrate that WiScan achieves 90%+ of the maximal connectivity, while saving 50-62% energy for seeking connectivity. Tianxing Li 0001, Chuankai An, Ranveer Chandra, Andrew T. Campbell |
UbiComp | 2 |
| 2015 | Human Sensing Using Visible Light CommunicationabstractWe present LiSense, the first-of-its-kind system that enables both data communication and fine-grained, real-time human skeleton reconstruction using Visible Light Communication (VLC). LiSense uses shadows created by the human body from blocked light and reconstructs 3D human skeleton postures in real time. We overcome two key challenges to realize shadow-based human sensing. First, multiple lights on the ceiling lead to diminished and complex shadow patterns on the floor. We design light beacons enabled by VLC to separate light rays from different light sources and recover the shadow pattern cast by each individual light. Second, we design an efficient inference algorithm to reconstruct user postures using 2D shadow information with a limited resolution collected by photodiodes embedded in the floor. We build a 3 m x 3 m LiSense testbed using off-the-shelf LEDs and photodiodes. Experiments show that LiSense reconstructs the 3D user skeleton at 60 Hz in real time with 10 degrees mean angular error for five body joints. Tianxing Li 0001, Chuankai An, Tian Zhao 0003, Andrew T. Campbell |
MobiCom | 2 |
| 2015 | Real-Time Screen-Camera Communication Behind Any SceneabstractWe present HiLight, a new form of real-time screen-camera communication without showing any coded images (e.g., barcodes) for off-the-shelf smart devices. HiLight encodes data into pixel translucency change atop any screen content, so that camera-equipped devices can fetch the data by turning their cameras to the screen. HiLight leverages the alpha channel, a well-known concept in computer graphics, to encode bits into the pixel translucency change. By removing the need to directly modify pixel RGB values, HiLight overcomes the key bottleneck of existing designs and enables real-time unobtrusive communication while supporting any screen content. We build a HiLight prototype using off-the-shelf smart devices and demonstrate its efficacy and robustness in practical settings. By offering an unobtrusive, flexible, and lightweight communication channel between screens and cameras, HiLight opens up opportunities for new HCI and context-aware applications, e.g., smart glasses communicating with screens to realize augmented reality. Tianxing Li 0001, Chuankai An, Xinran Xiao, Andrew T. Campbell |
MobiSys | 2 |
| 2015 | Demo: Real-Time Screen-Camera Communication Behind Any SceneabstractNo abstract available. Tianxing Li 0001, Chuankai An, Xinran Xiao, Andrew T. Campbell |
MobiSys | 2 |
| 2014 | Poster: HiLight: hiding bits in pixel translucency changesabstractWe present HiLight, a new form of screen-camera communication without the need of any coded images (e.g. barcodes) for off-the-shelf smart devices. HiLight hides information underlying any images shown on a LED or an OLED screen, so that camera-equipped smart devices can fetch the information by turning their cameras to the screen. HiLight achieves this by leveraging the orthogonal transparency (alpha) channel, a well-known concept in computer graphics, to embed bits into pixel translucency changes without the need of modifying pixel color values. We demonstrated HiLight's feasibility using smartphones. By offering an unobtrusive, flexible, and lightweight communication channel between screens and cameras, HiLight opens up opportunities for new HCI and context-aware applications to emerge, e.g. smart glass communicates with screens for additional personalized information to realize augmented reality. Tianxing Li 0001, Chuankai An, Andrew T. Campbell |
MobiCom | 2 |