Demo Data from SIGIR 2026 / reviewers in the wild / expert
Chad Van De Wiele
dblp:151/0157
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2014
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Collaborative and social computing · 87% Ubiquitous computing and smart environments · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing › social media
people-nearby applications |
0.2 | 1 | 2014 | Breaking boundaries: the uses & gratifications of grindr · UbiComp 2014 |
Collaborative and social computing › online communities
social media communities |
0.2 | 1 | 2014 | Breaking boundaries: the uses & gratifications of grindr · UbiComp 2014 |
Ubiquitous computing and smart environments
location-based services |
0.1 | 1 | 2014 | Breaking boundaries: the uses & gratifications of grindr · UbiComp 2014 |
Methods — techniques the papers use, named apart from their topics
uses and gratifications · 0.2factor analysis · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Breaking boundaries: the uses & gratifications of grindrabstract"People-nearby applications" (PNAs) are a form of ubiquitous computing that connect users based on their physical location data. One example is Grindr, a popular PNA that facilitates connections among gay and bisexual men. Adopting a uses and gratifications approach, we conducted two studies. In study one, 63 users reported motivations for Grindr use through open-ended descriptions. In study two, those descriptions were coded into 26 items that were completed by 525 Grindr users. Factor analysis revealed six uses and gratifications: social inclusion, sex, friendship, entertainment, romantic relationships, and location-based search. Two additional analyses examine (1) the effects of geographic location (e.g., urban vs. suburban/rural) on men's use of Grindr and (2) how Grindr use is related to self-disclosure of information. Results highlight how the mixed-mode nature of PNA technology may change the boundaries of online and offline space, and how gay and bisexual men navigate physical environments. Chad Van De Wiele, Stephanie Tom Tong |
UbiComp | 1 |