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Mateusz Mikusz

dblp:151/0158 · DBLP profile ↗
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5ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0003-0553-0281ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
4 papers
Ubiquitous computing and smart environments · 93% Health and well-being technologies · 7%
Network and information security
1 paper
Privacy and data protection · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Ubiquitous computing and smart environments
pervasive displays
0.512021
A Longitudinal Study of Pervasive Display Personalisation · ACM Trans. Comput. Hum. Interact. 2021
Ubiquitous computing and smart environments › privacy
privacy decision-making
0.412019
Should I Agree?: Delegating Consent Decisions Beyond the Individual · CHI 2019
Health and well-being technologies
dementia care
0.112020
Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays · CHI 2020
Privacy and data protection › privacy compliance › consent
user consent
0.112019
Should I Agree?: Delegating Consent Decisions Beyond the Individual · CHI 2019

Methods — techniques the papers use, named apart from their topics

technology probe · 0.8study · 0.8stakeholder interviews · 0.5quantitative measures · 0.5deployment study · 0.4contextual interviews · 0.4requirements analysis · 0.2
YearPublicationVenuePosition
2021 A Longitudinal Study of Pervasive Display Personalisation
abstract
Widespread sensing devices enable a world in which physical spaces become personalised in the presence of mobile users. An important example of such personalisation is the use of pervasive displays to show content that matches the requirements of proximate viewers. Despite prior work on prototype systems that use mobile devices to personalise displays, no significant attempts to trial such systems have been carried out. In this article, we report on our experiences of designing, developing and operating the world’s first comprehensive display personalisation service for mobile users. Through a set of rigorous quantitative measures and 11 potential user/stakeholder interviews, we demonstrate the success of the platform in realising display personalisation, and offer a series of reflections to inform the design of future systems.
Mateusz Mikusz, Peter Shaw 0003, Nigel Davies 0001, Petteri Nurmi, Sarah Clinch, Ludwig Trotter, Ivan Elhart, Marc Langheinrich, Adrian Friday
ACM Trans. Comput. Hum. Interact.1
2020 Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
abstract
Beside reminiscing, the increasing cognitive decline in dementia can also be addressed through sensory stimulation allowing the immediate, nonverbal engagement with the world through one's senses. Much HCI work has prioritized cognitive stimulation for reminiscing or personhood often on small screens, while less research has explored sensory stimulation like the one enabled by large displays. We describe a year-long deployment in a residential care home of a wall-sized display, and explored its domestication through 24 contextual interviews. Findings indicate strong engagement and attachment to the display which has inspired four psychosocial interventions using online generic content. We discuss the value of these findings for personhood through residents' exercise of choices, the tension between generic/personal content and its public/private use, the importance of participatory research approach to domestication, and the infrastructure-based prototype, illustrated by the DementiaWall and its generative quality.
Corina Sas, Nigel Davies 0001, Sarah Clinch, Peter Shaw 0003, Mateusz Mikusz, Madeleine Steeds, Lukas Nohrer
CHI5
2019 Should I Agree?: Delegating Consent Decisions Beyond the Individual
abstract
Obtaining meaningful user consent is increasingly problematic in a world of numerous, heterogeneous digital services. Current approaches (e.g. agreeing to Terms and Conditions) are rooted in the idea of individual control despite growing evidence that users do not (or cannot) exercise such control in informed ways. We consider an alternative approach whereby users can opt to delegate consent decisions to an ecosystem of third-parties including friends, experts, groups and AI entities. We present the results of a study that used a technology probe at a large festival to explore initial public responses to this reframing -- focusing on when and to whom users would delegate such decisions. The results reveal substantial public interest in delegating consent and identify differing preferences depending on the privacy context, highlighting the need for alternative decision mechanisms beyond the current focus on individual choice.
Bettina Nissen, Victoria Neumann, Mateusz Mikusz, Rory Gianni, Sarah Clinch, Chris Speed, Nigel Davies 0001
CHI3
2016 Memorability of cued-recall graphical passwords with saliency masks
abstract
Cued-recall graphical passwords have a lot of potential for secure user authentication, particularly if combined with saliency masks to prevent users from selecting weak passwords. Saliency masks were shown to significantly improve password security by excluding those areas of the image that are most likely to lead to hotspots. In this paper we investigate the impact of such saliency masks on the memorability of cued-recall graphical passwords. We first conduct two pre-studies (N=52) to obtain a set of images with three different image complexities as well as real passwords. A month-long user study (N=26) revealed that there is a strong learning effect for graphical passwords, in particular if defined on images with a saliency mask. While for complex images, the learning curve is steeper than for less complex ones, they best supported memorability in the long term, most likely because they provided users more alternatives to select memorable password points. These results complement prior work on the security of such passwords and underline the potential of saliency masks as both a secure and usable improvement to cued-recall gaze-based graphical passwords.
Florian Alt, Mateusz Mikusz, Stefan Schneegaß, Andreas Bulling
MUM2
2014 Mercury: an application store for open display networks
abstract
As the cost of display hardware falls so the number of public display networks being deployed is increasing rapidly. While these networks have traditionally taken the form of digital signage used for advertising and information there is increasing interest in the vision of "open display networks" [8]. A key component of any open display network is an effective channel for disseminating applications created by third-parties and recent research has proposed a display-oriented "application store" as one such channel [5]. In this paper we present a critical analysis of the requirements and design of display application stores -- providing insights designed to help the implementers of future application stores.
Sarah Clinch, Mateusz Mikusz, Miriam Greis, Nigel Davies 0001, Adrian Friday
UbiComp2