Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Hyoung Lee

dblp:152/7466 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
1since 2021 · last 2024
0000-0003-1775-1233ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 77% Computational photography and imaging · 23%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
3d display
0.312017
Holographic and Light-Field Imaging as Future 3-D Displays · Proc. IEEE 2017
Virtual and augmented reality › near-eye display
holographic display
0.312017
Holographic and Light-Field Imaging as Future 3-D Displays · Proc. IEEE 2017
Virtual and augmented reality › 3d display
integral photography
0.312017
Holographic and Light-Field Imaging as Future 3-D Displays · Proc. IEEE 2017
Computational photography and imaging
light field imaging
0.312017
Holographic and Light-Field Imaging as Future 3-D Displays · Proc. IEEE 2017
Virtual and augmented reality › 3d display
viewing zone
0.112017
Holographic and Light-Field Imaging as Future 3-D Displays · Proc. IEEE 2017

Methods — techniques the papers use, named apart from their topics

point image array · 0.3coherent ray imaging · 0.3
YearPublicationVenuePosition
2024 EgoCoord: Self-calibrated Egocentric 3D Body Pose Estimation Using Pixel-Wise Coordinate Encoding
Jong-Bae Lee, Hyoung Lee, Beom-Ryeol Lee, Byung-Gook Lee, Wook-Ho Son
ACCV (2)2
2017 Holographic and Light-Field Imaging as Future 3-D Displays
abstract
Light-field imaging and holographic imaging are currently the two mostly investigated 3-D imaging technologies because of their potentials to create the viewing environment conforming to a natural viewing condition. The basic optical geometries for image display in these imaging are not different from that of integral photography. The images in the two type of imaging are a set of different view images. These images are arranged as a 2-D point image array, and each point image is expanded with a certain angle to form a viewing zone. The differences between the two types of imaging are the number of point images in the array and the physical entities forming the images. Holographic imaging has many more point images than light-field imaging, and each image in the array consists of coherent right rays from different positions of an object. In light-field imaging, an array of pixels represents a direction view of the object. Despite these differences, they share the same goal of providing a continuous parallax to viewers and require display panels of almost the same characteristics. It is expected that in the future these two imaging techniques will be integrated into the same flat panel along with the plane image.
Jung-Young Son, Hyoung Lee, Beom-Ryeol Lee, Kwanghoon Lee
Proc. IEEE2