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Kevin Ong

dblp:153/5433 · DBLP profile ↗
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9ranked-venue papers
5as first author
0since 2021 · last 2018
0000-0003-0034-8368ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 5 · 3 first-authorHuman-computer interaction and ubiquitous computing · 2 · 2 first-authorArtificial intelligence and machine learning · 1Computer networks · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval › information seeking
information foraging
0.312017
Using Information Scent to Understand Mobile and Desktop Web Search Behavior · SIGIR 2017
Information retrieval › contextual search
mobile versus desktop search
0.312017
Using Information Scent to Understand Mobile and Desktop Web Search Behavior · SIGIR 2017
Information retrieval › user behavior
search behavior
0.312017
Using Information Scent to Understand Mobile and Desktop Web Search Behavior · SIGIR 2017
YearPublicationVenuePosition
2018 QWERTY: The Effects of Typing on Web Search Behavior
abstract
Typing is a common form of query input for search engines and other information retrieval systems; we therefore investigate the relationship between typing behavior and search interactions. The search process is interactive and typically requires entering one or more queries, and assessing both summaries from Search Engine Result Pages and the underlying documents, to ultimately satisfy some information need. Under the Search Economic Theory model of interactive information retrieval, differences in query costs will result in search behavior changes. We investigate how differences in query inputs themselves may relate to Search Economic Theory by conducting a lab-based experiment to observe how text entries influence subsequent search interactions. Our results indicate that for faster typing speeds, more queries are entered in a session, while both query lengths and assessment times are lower.
Kevin Ong, Kalervo Järvelin, Mark Sanderson, Falk Scholer
CHIIR1
2017 Experimental evaluation of less-than-best-effort TCP over 802.11 wireless networks
Kevin Ong, Sebastian Zander, David Murray, Tanya Jane McGill
APCC1
2017 Using Information Foraging Theory to Understand Search Behavior in Different Environments
abstract
The aim of this research proposal is to understand the extent in which Information Scent, part of Information Foraging Theory, influence the perception of relevance of retrieved search engine result pages (SERPs) in different environments (desktop and mobile). %We intend to study this influence by observing information seekers' behavior when they are searching for topics on a typical search engine. Firstly, we planned to investigate how previously found correlations between information scent and search behavior on desktop SERPs may also applicable on mobile. Secondly, we investigate if the differences in search behavior are also caused by SERP visibility and/or physical input behavior in different environments. Lastly, we would like to observe the extent in which changing snippet length can affect web search behavior. The perception of relevance on SERPs might be similar in both environments because the arrangement of SERPs on both mobile and desktop are identical; or different because the visibility of search results is less on mobile compared to desktop, due to limited screen sizes. We wanted to study the extent of which the physical limitations might significantly impact search behavior in different environments due to expected ``hidden scent". We conducted two user studies to observe these phenomenon and seek to understand search behavior by manipulating the SERPs presented to users. We observed both similarities and differences in web search behavior between the environments. On the desktop, increasing information scent led to lower positions of search results saved as relevant and lower positions of mouse hover. However, on mobile, increasing relevant search results beyond the initial screen size reduced number of documents examined.
Kevin Ong
CHIIR1
2017 Experimental Evaluation of Less-Than-Best-Effort TCP Congestion Control Mechanisms
abstract
Increasing use of online backup services, as well as the popularity of user-generated content, has increased the demand for bandwidth. However, traffic generated by these applications can impact on the responsiveness of delay-sensitive applications if they receive a 'fair-share' of the available bandwidth. Less-than-Best-Effort TCP congestion control mechanisms aim to allow lower-priority applications to utilise excess bandwidth with minimum impact to regular TCP traffic. We evaluated the performance of six Less-than-Best-Effort congestion control algorithms in different scenarios in a Linux testbed, only three of which had existing implementations for modern operating systems. The findings of this study suggest that Nice provides background throughput comparable to that of regular TCP, while maintaining low queuing delay, while CAIA Delay-Gradient (CDG) has the least impact on regular TCP traffic, at the expense of reduced throughput.
Kevin Ong, Sebastian Zander, David Murray, Tanya Jane McGill
LCN1
2017 Using Information Scent to Understand Mobile and Desktop Web Search Behavior
abstract
This paper investigates if Information Foraging Theory can be used to understand differences in user behavior when searching on mobile and desktop web search systems. Two groups of thirty-six participants were recruited to carry out six identical web search tasks on desktop or on mobile. The search tasks were prepared with a different number and distribution of relevant documents on the first result page. Search behaviors on mobile and desktop were measurably different. Desktop participants viewed and clicked on more results but saved fewer as relevant, compared to mobile participants, when information scent level increased. Mobile participants achieved higher search accuracy than desktop participants for tasks with increasing numbers of relevant search results. Conversely, desktop participants were more accurate than mobile participants for tasks with an equal number of relevant results that were more distributed across the results page. Overall, both an increased number and better positioning of relevant search results improved the ability of participants to locate relevant results on both desktop and mobile. Participants spent more time and issued more queries on desktop, but abandoned less and saved more results for initial queries on mobile.
Kevin Ong, Kalervo Järvelin, Mark Sanderson, Falk Scholer
SIGIR1
2017 Analyzing Web behavior in indoor retail spaces
abstract
We analyze 18‐ million rows of Wi‐Fi access logs collected over a 1‐year period from over 120,000 anonymized users at an inner city shopping mall. The anonymized data set gathered from an opt‐in system provides users' approximate physical location as well as web browsing and some search history. Such data provide a unique opportunity to analyze the interaction between people's behavior in physical retail spaces and their web behavior, serving as a proxy to their information needs. We found that (a) there is a weekly periodicity in users' visits to the mall; (b) people tend to visit similar mall locations and web content during their repeated visits to the mall; (c) around 60% of registered Wi‐Fi users actively browse the web, and around 10% of them use Wi‐Fi for accessing web search engines; (d) people are likely to spend a relatively constant amount of time browsing the web while the duration of their visit may vary; (e) the physical spatial context has a small, but significant, influence on the web content that indoor users browse; and (f) accompanying users tend to access resources from the same web domains.
Yongli Ren, Martin Tomko 0001, Flora D. Salim, Kevin Ong, Mark Sanderson
J. Assoc. Inf. Sci. Technol.4
2015 Experimental Evaluation of Congestion Avoidance
abstract
The Internet is currently undergoing a significant change. The majority of Internet transfers have historically occurred between wired network devices. The popularity of WiFi, combined with the uptake of smartphones and tablets, has changed this assumption and the majority of Internet connections will soon utilise a wireless link. Congestion avoidance controls the rate at which packets leave a TCP sender. This research re-evaluates different congestion avoidance mechanisms over real world wired and wireless links. This paper does not assert that present mechanisms are poor, nor that wireless has never been a consideration, but that the switch to a mobile and wireless majority necessitates a review, with wireless characteristics at the forefront of design considerations. The results of this study show that TCP Cubic and TCP Hybla perform similarly and generally outperform Veno and Westwood in both wired and wireless scenarios. All tested algorithms featured large delays in 3G links. The results suggest that queuing on the 3G links added between 370ms and 570ms of delay. It is suggested that additional research into congestion avoidance and buffering mechanisms over wireless links is needed.
David Murray, Kevin Ong
AINA2
2014 How People Use the Web in Large Indoor Spaces
abstract
We report a preliminary study of mobile Web behaviour in a large indoor retail space. By analysing a Web log collected over a 1 year period at an inner city shopping mall in Sydney, Australia, we found that 1) around 60% of registered Wi-Fi users actively browse the Internet, and the rest 40% do not, with around 10% of these users using Web search engines. Around 70% of this Web activity in the investigated mall come from frequent visitors; 2) the content that indoor users search for is different from the content they consume while browsing; 3) the popularity of future indoor search queries can be predicted with a simple theoretical model based on past queries treated as a weighted directed graph. The work described in this paper underpins applications such as the prediction of users' information needs, retail recommendation systems, and improving the mobile Web search experience.
Yongli Ren, Martin Tomko 0001, Kevin Ong, Mark Sanderson
CIKM3
2014 A new approach for indoor customer tracking based on a single Wi-Fi connection
abstract
Wi-Fi and smartphone based location tracking technologies have been widely applied in location based services (LBS). This research is a part of an Australian Research Council (ARC) project required by a large global shopping mall company located in Australia. It aims to develop an effective customer tracking approach for acquiring shopping behavior of customers and providing them better services. Currently, the log data provided by the company only recorded one Wi-Fi connection at a time for one smartphone user. This makes most of the conventional tracking and positioning methods inapplicable. In order to solve this problem, a new approach was developed, which takes advantage of both the cell of origin (CoO) method and the fingerprinting method. Its implementation mainly includes two phases: 1) the cell determination phase, including partitioning of the floors of the shopping mall using a Voronoi diagram and determining a unique cell for each wireless access point (AP), adjusting the cells manually according to the real floor layout, obstructions as well as an on-site observing and calibrating process. An AP-shop/room matching table and other relevant information are stored in a database; and 2) the user location tracking phase, including determination of the cell that the customer locates in according to the detected AP linked with the customer's mobile phone. A back-tracing method is also used to improve the tracking performance. This new approach was tested in a large shopping-mall-like space covering an area of 1000 square meters, containing 8 simulated shops and 11 APs. The results showed a 96% correct detection rate whilst the 4% erroneous detections occurred when a user was near the cell boundaries. This new approach is also easy to implement and integrate with other location tracking systems.
Yuntian Brian Bai, Suqin Wu, Yongli Ren, Kevin Ong, Günther Retscher, Allison Kealy, Martin Tomko 0001, Mark Sanderson, Hong Ren Wu
IPIN4