Demo Data from SIGIR 2026 / reviewers in the wild / expert
Péter Karkus
dblp:154/9692
· DBLP profile ↗
16ranked-venue papers
4as first author
10since 2021 · last 2025
0000-0002-1474-9771ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 15 · 4 first-author · 9 since 2021Systems, architecture and hardware · 7 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
14 papers |
Autonomous driving · 27% 3D vision · 20% Reinforcement learning · 16% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 30 heaviest of 39, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Autonomous driving
planning and control |
1.6 | 2 | 2025 | LoRD: Adapting Differentiable Driving Policies to Distribution Shifts · ICRA 2025 DTPP: Differentiable Joint Conditional Prediction and Cost Evaluation for Tree Policy Planning in Autonomous Driving · ICRA 2024 |
Robotics › Autonomous driving
trajectory prediction |
1.0 | 2 | 2024 | DTPP: Differentiable Joint Conditional Prediction and Cost Evaluation for Tree Policy Planning in Autonomous Driving · ICRA 2024 Planning with Occluded Traffic Agents using Bi-Level Variational Occlusion Models · ICRA 2023 |
Computer vision › 3D vision
3d scene reconstruction |
0.9 | 1 | 2025 | STORM: Spatio-TempOral Reconstruction Model For Large-Scale Outdoor Scenes · ICLR 2025 |
Machine learning › Reinforcement learning › imitation learning › offline imitation learning
behavior cloning |
0.9 | 1 | 2025 | Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models · CVPR 2025 |
Robotics › Autonomous driving › autonomous vehicle testing
closed-loop evaluation |
0.9 | 1 | 2025 | LoRD: Adapting Differentiable Driving Policies to Distribution Shifts · ICRA 2025 |
Machine learning › Transfer learning and domain adaptation
distribution shift adaptation |
0.9 | 1 | 2025 | LoRD: Adapting Differentiable Driving Policies to Distribution Shifts · ICRA 2025 |
Machine learning › Reinforcement learning
imitation learning |
0.9 | 1 | 2025 | Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models · CVPR 2025 |
Computer vision › 3D vision › 3d scene reconstruction
spatio-temporal reconstruction |
0.9 | 1 | 2025 | STORM: Spatio-TempOral Reconstruction Model For Large-Scale Outdoor Scenes · ICLR 2025 |
Robotics › Autonomous driving › simulation
traffic simulation |
0.9 | 1 | 2025 | Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models · CVPR 2025 |
Geometric modeling and processing
3d reconstruction |
0.9 | 1 | 2025 | STORM: Spatio-TempOral Reconstruction Model For Large-Scale Outdoor Scenes · ICLR 2025 |
Geometric modeling and processing › 3d reconstruction › 3d scene reconstruction
dynamic scene reconstruction |
0.9 | 1 | 2025 | STORM: Spatio-TempOral Reconstruction Model For Large-Scale Outdoor Scenes · ICLR 2025 |
Robotics › Motion planning and robot control
trajectory optimization |
0.9 | 2 | 2023 | Tree-structured Policy Planning with Learned Behavior Models · ICRA 2023 Receding Horizon Planning with Rule Hierarchies for Autonomous Vehicles · ICRA 2023 |
Computer vision › 3D vision
3d scene understanding |
0.8 | 1 | 2024 | DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Features · NeurIPS 2024 |
Computer vision › 3D vision
neural radiance field |
0.8 | 1 | 2024 | DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Features · NeurIPS 2024 |
Robotics › Motion planning and robot control
motion planning |
0.7 | 1 | 2023 | Tree-structured Policy Planning with Learned Behavior Models · ICRA 2023 |
Robotics › Motion planning and robot control › motion planning › online motion planning
receding horizon planning |
0.7 | 1 | 2023 | Receding Horizon Planning with Rule Hierarchies for Autonomous Vehicles · ICRA 2023 |
Robotics › Robot navigation and mapping
visual navigation |
0.5 | 1 | 2021 | Differentiable SLAM-Net: Learning Particle SLAM for Visual Navigation · CVPR 2021 |
Robotics › Robot navigation and mapping › SLAM
visual SLAM |
0.5 | 1 | 2021 | Differentiable SLAM-Net: Learning Particle SLAM for Visual Navigation · CVPR 2021 |
Machine learning › Time series and sequential data › time series analysis › bayesian filtering and smoothing
differentiable particle filtering |
0.4 | 1 | 2020 | Particle Filter Recurrent Neural Networks · AAAI 2020 |
Robotics › Robot navigation and mapping › robot mapping › map representation
map representation learning |
0.4 | 1 | 2020 | Differentiable Mapping Networks: Learning Structured Map Representations for Sparse Visual Localization · ICRA 2020 |
Machine learning › Reinforcement learning
partially observable reinforcement learning |
0.4 | 1 | 2020 | Discriminative Particle Filter Reinforcement Learning for Complex Partial observations · ICLR 2020 |
Machine learning › Deep learning architectures and training
recurrent neural network |
0.4 | 1 | 2020 | Particle Filter Recurrent Neural Networks · AAAI 2020 |
Computer vision › 3D vision
visual localization |
0.4 | 1 | 2020 | Differentiable Mapping Networks: Learning Structured Map Representations for Sparse Visual Localization · ICRA 2020 |
Machine learning › Reinforcement learning › policy search
contextual policy search |
0.4 | 1 | 2019 | Factored Contextual Policy Search with Bayesian optimization · ICRA 2019 |
Machine learning › Reinforcement learning
policy search |
0.4 | 1 | 2019 | Factored Contextual Policy Search with Bayesian optimization · ICRA 2019 |
Robotics › Motion planning and robot control
differentiable planning |
0.3 | 1 | 2017 | QMDP-Net: Deep Learning for Planning under Partial Observability · NIPS 2017 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.3 | 1 | 2017 | QMDP-Net: Deep Learning for Planning under Partial Observability · NIPS 2017 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
partially observable planning |
0.3 | 1 | 2017 | QMDP-Net: Deep Learning for Planning under Partial Observability · NIPS 2017 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty |
0.3 | 1 | 2017 | QMDP-Net: Deep Learning for Planning under Partial Observability · NIPS 2017 |
Robotics › Motion planning and robot control
robot planning |
0.3 | 1 | 2017 | QMDP-Net: Deep Learning for Planning under Partial Observability · NIPS 2017 |
Methods — techniques the papers use, named apart from their topics
transformer · 2.5particle filter · 1.8self-supervised learning · 1.73d gaussian splatting · 1.7tokenized multi-agent policy · 0.9multi-task fine-tuning · 0.9low-rank residual decoder · 0.9closed-loop fine-tuning · 0.9closed-loop evaluation · 0.9differentiable joint training · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Closed-Loop Supervised Fine-Tuning of Tokenized Traffic ModelsabstractTraffic simulation aims to learn a policy for traffic agents that, when unrolled in closed-loop, faithfully recovers the joint distribution of trajectories observed in the real world. Inspired by large language models, tokenized multi-agent policies have recently become the state-of-the-art in traffic simulation. However, they are typically trained through open-loop behavior cloning, and thus suffer from covariate shift when executed in closed-loop during simulation. In this work, we present Closest Among Top-K (CAT-K) rollouts, a simple yet effective closed-loop fine-tuning strategy to mitigate covariate shift. CAT-K fine-tuning only requires existing trajectory data, without reinforcement learning or generative adversarial imitation. Concretely, CAT-K fine-tuning enables a small 7M-parameter tokenized traffic simulation policy to outperform a 102M-parameter model from the same model family, achieving the top spot on the Waymo Sim Agent Challenge leaderboard at the time of submission. The code is available at https://github.com/NVlabs/catk. Zhejun Zhang, Péter Karkus, Maximilian Igl, Wenhao Ding, Yuxiao Chen 0008, Boris Ivanovic, Marco Pavone 0001 |
CVPR | 2 |
| 2025 | STORM: Spatio-TempOral Reconstruction Model For Large-Scale Outdoor ScenesabstractWe present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across space and time, and strong motion supervision, resulting in lengthy optimization times, limited generalization to novel views or scenes, and degenerated quality caused by noisy pseudo-labels for dynamics. To address these challenges, STORM leverages a data-driven Transformer architecture that directly infers dynamic 3D scene representations—parameterized by 3D Gaussians and their velocities—in a single forward pass. Our key design is to aggregate 3D Gaussians from all frames using self-supervised scene flows, transforming them to the target timestep to enable complete (i.e., "amodal") reconstructions from arbitrary viewpoints at any moment in time. As an emergent property, STORM automatically captures dynamic instances and generates high-quality masks using only reconstruction losses. Extensive experiments on public datasets show that STORM achieves precise dynamic scene reconstruction, surpassing state-of-the-art per-scene optimization methods (+4.3 to 6.6 PSNR) and existing feed-forward approaches (+2.1 to 4.7 PSNR) in dynamic regions. STORM reconstructs large-scale outdoor scenes in 200ms, supports real-time rendering, and outperforms competitors in scene flow estimation, improving 3D EPE by 0.422m and Acc5 by 28.02%. Beyond reconstruction, we showcase four additional applications of our model, illustrating the potential of self-supervised learning for broader dynamic scene understanding. For more details, please visit our project at https://jiawei-yang.github.io/STORM/. Jiawei Yang 0002, Boris Ivanovic, Yuxiao Chen 0008, Yan Wang 0051, Boyi Li 0001, Yurong You, Apoorva Sharma, Maximilian Igl, Péter Karkus, Danfei Xu, Yue Wang 0041, Marco Pavone 0001 |
ICLR | 10 |
| 2025 | LoRD: Adapting Differentiable Driving Policies to Distribution ShiftsabstractDistribution shifts between operational domains can severely affect the performance of learned models in self-driving vehicles (SDVs). While this is a well-established problem, prior work has mostly explored naive solutions such as fine-tuning, focusing on the motion prediction task. In this work, we explore novel adaptation strategies for differentiable autonomy stacks (structured policy) consisting of prediction, planning, and control, perform evaluation in closed-loop, and investigate the often-overlooked issue of catastrophic forgetting. Specifically, we introduce two simple yet effective techniques: a low-rank residual decoder (LoRD) and multi-task fine-tuning. Through experiments across three models conducted on two real-world autonomous driving datasets (nuPlan, exiD), we demonstrate the effectiveness of our methods and highlight a significant performance gap between open-loop and closed-loop evaluation in prior approaches. Our approach improves forgetting by up to 23.33% and the closed-loop out-of-distribution driving score by 9.93% in comparison to standard fine-tuning. https://github.com/rst-tu-dortmund/LoRD Christopher Diehl, Péter Karkus, Sushant Veer, Marco Pavone 0001, Torsten Bertram |
ICRA | 2 |
| 2024 | Partial-View Object View Synthesis via Filtering InversionabstractWe propose Filtering Inversion (FINV), a learning framework and optimization process that predicts a renderable 3D object representation from one or few partial views. FINV addresses the challenge of synthesizing novel views of objects from partial observations, spanning cases where the object is not entirely in view, is partially occluded, or is only observed from similar views. To achieve this, FINV learns shape priors by training a 3D generative model. At inference, given one or more views of a novel real-world object, FINV first finds a set of latent codes for the object by inverting the generative model from multiple initial seeds. Maintaining the set of latent codes, FINV filters and resamples them after receiving each new observation, akin to particle filtering. The generator is then finetuned for each latent code on the available views in order to adapt to novel objects. We show that FINV successfully synthesizes novel views of real-world objects (e.g., chairs, tables, and cars), even if the generative prior is trained only on synthetic objects. The ability to address the sim-to-real problem allows FINV to be used for object categories without real-world datasets. FINV achieves state-of-the-art performance on multiple real-world datasets, recovers object shape and texture from partial and sparse views, is robust to occlusion, and is able to incrementally improves its representation with more observations. Fan-Yun Sun, Jonathan Tremblay, Valts Blukis, Danfei Xu, Boris Ivanovic, Péter Karkus, Stanley T. Birchfield, Dieter Fox, Yunzhu Li, Jiajun Wu 0001, Marco Pavone 0001, Nick Haber |
3DV | 7 |
| 2024 | DTPP: Differentiable Joint Conditional Prediction and Cost Evaluation for Tree Policy Planning in Autonomous DrivingabstractMotion prediction and cost evaluation are vital components in the decision-making system of autonomous vehicles. However, existing methods often ignore the importance of cost learning and treat them as separate modules. In this study, we employ a tree-structured policy planner and propose a differentiable joint training framework for both ego-conditioned prediction and cost models, resulting in a direct improvement of the final planning performance. For conditional prediction, we introduce a query-centric Transformer model that performs efficient ego-conditioned motion prediction. For planning cost, we propose a learnable context-aware cost function with latent interaction features, facilitating differentiable joint learning. We validate our proposed approach using the real-world nuPlan dataset and its associated planning test platform. Our framework not only matches state-of-the-art planning methods but outperforms other learning-based methods in planning quality, while operating more efficiently in terms of runtime. We show that joint training delivers significantly better performance than separate training of the two modules. Additionally, we find that tree-structured policy planning outperforms the conventional single-stage planning approach. Code is available: https://github.com/MCZhi/DTPP. Zhiyu Huang, Péter Karkus, Boris Ivanovic, Yuxiao Chen 0008, Marco Pavone 0001, Chen Lv 0001 |
ICRA | 2 |
| 2024 | DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model FeaturesabstractWe propose DistillNeRF, a self-supervised learning framework addressing the challenge of understanding 3D environments from limited 2D observations in outdoor autonomous driving scenes. Our method is a generalizable feedforward model that predicts a rich neural scene representation from sparse, single-frame multi-view camera inputs with limited view overlap, and is trained self-supervised with differentiable rendering to reconstruct RGB, depth, or feature images. Our first insight is to exploit per-scene optimized Neural Radiance Fields (NeRFs) by generating dense depth and virtual camera targets from them, which helps our model to learn enhanced 3D geometry from sparse non-overlapping image inputs. Second, to learn a semantically rich 3D representation, we propose distilling features from pre-trained 2D foundation models, such as CLIP or DINOv2, thereby enabling various downstream tasks without the need for costly 3D human annotations. To leverage these two insights, we introduce a novel model architecture with a two-stage lift-splat-shoot encoder and a parameterized sparse hierarchical voxel representation. Experimental results on the NuScenes and Waymo NOTR datasets demonstrate that DistillNeRF significantly outperforms existing comparable state-of-the-art self-supervised methods for scene reconstruction, novel view synthesis, and depth estimation; and it allows for competitive zero-shot 3D semantic occupancy prediction, as well as open-world scene understanding through distilled foundation model features. Demos and code will be available at https://distillnerf.github.io/. Seung Wook Kim 0001, Jiawei Yang 0002, Cunjun Yu, Boris Ivanovic, Steven Lake Waslander, Yue Wang 0041, Sanja Fidler, Marco Pavone 0001, Péter Karkus |
NeurIPS | 10 |
| 2023 | Tree-structured Policy Planning with Learned Behavior ModelsabstractAutonomous vehicles (AVs) need to reason about the multimodal behavior of neighboring agents while planning their own motion. Many existing trajectory planners seek a single trajectory that performs well under all plausible futures simultaneously, ignoring bi-directional interactions and thus leading to overly conservative plans. Policy planning, whereby the ego agent plans a policy that reacts to the environment's multimodal behavior, is a promising direction as it can account for the action-reaction interactions between the AV and the environment. However, most existing policy planners do not scale to the complexity of real autonomous vehicle applications: they are either not compatible with modern deep learning prediction models, not interpretable, or not able to generate high quality trajectories. To fill this gap, we propose Tree Policy Planning (TPP), a policy planner that is compatible with state-of-the-art deep learning prediction models, generates multistage motion plans, and accounts for the influence of ego agent on the environment behavior. The key idea of TPP is to reduce the continuous optimization problem into a tractable discrete Markov Decision Process (MDP) through the construction of two tree structures: an ego trajectory tree for ego trajectory options, and a scenario tree for multi-modal ego-conditioned environment predictions. We demonstrate the efficacy of TPP in closed-loop simulations based on real-world nuScenes dataset and results show that TPP scales to realistic AV scenarios and significantly outperforms non-policy baselines. Yuxiao Chen 0008, Péter Karkus, Boris Ivanovic, Xinshuo Weng, Marco Pavone 0001 |
ICRA | 2 |
| 2023 | Planning with Occluded Traffic Agents using Bi-Level Variational Occlusion ModelsabstractReasoning with occluded traffic agents is a significant open challenge for planning for autonomous vehicles. Recent deep learning models have shown impressive results for predicting occluded agents based on the behaviour of nearby visible agents; however, as we show in experiments, these models are difficult to integrate into downstream planning. To this end, we propose Bi-Ievel Variational Occlusion Models (BiVO), a two-step generative model that first predicts likely locations of occluded agents, and then generates likely trajectories for the occluded agents. In contrast to existing methods, BiVO outputs a trajectory distribution which can then be sampled from and integrated into standard downstream planning. We evaluate the method in closed-loop replay simulation using the real-world nuScenes dataset. Our results suggest that BiVO can successfully learn to predict occluded agent trajectories, and these predictions lead to better subsequent motion plans in critical scenarios. Filippos Christianos, Péter Karkus, Boris Ivanovic, Stefano V. Albrecht, Marco Pavone 0001 |
ICRA | 2 |
| 2023 | Receding Horizon Planning with Rule Hierarchies for Autonomous VehiclesabstractAutonomous vehicles must often contend with conflicting planning requirements, e.g., safety and comfort could be at odds with each other if avoiding a collision calls for slamming the brakes. To resolve such conflicts, assigning importance ranking to rules (i.e., imposing a rule hierarchy) has been proposed, which, in turn, induces rankings on trajectories based on the importance of the rules they satisfy. On one hand, imposing rule hierarchies can enhance interpretability, but introduce combinatorial complexity to planning; while on the other hand, differentiable reward structures can be leveraged by modern gradient-based optimization tools, but are less interpretable and unintuitive to tune. In this paper, we present an approach to equivalently express rule hierar-chies as differentiable reward structures amenable to modern gradient-based optimizers, thereby, achieving the best of both worlds. We achieve this by formulating rank-preserving reward functions that are monotonic in the rank of the trajectories induced by the rule hierarchy; i.e., higher ranked trajectories receive higher reward. Equipped with a rule hierarchy and its corresponding rank-preserving reward function, we develop a two-stage planner that can efficiently resolve conflicting planning requirements. We demonstrate that our approach can generate motion plans in ~7-10 Hz for various challenging road navigation and intersection negotiation scenarios. Sushant Veer, Karen Leung, Ryan K. Cosner, Yuxiao Chen 0008, Péter Karkus, Marco Pavone 0001 |
ICRA | 5 |
| 2021 | Differentiable SLAM-Net: Learning Particle SLAM for Visual NavigationabstractSimultaneous localization and mapping (SLAM) remains challenging for a number of downstream applications, such as visual robot navigation, because of rapid turns, featureless walls, and poor camera quality. We introduce the Differentiable SLAM Network (SLAM-net) along with a navigation architecture to enable planar robot navigation in previously unseen indoor environments. SLAM-net encodes a particle filter based SLAM algorithm in a differentiable computation graph, and learns task-oriented neural network components by backpropagating through the SLAM algorithm. Because it can optimize all model components jointly for the end-objective, SLAM-net learns to be robust in challenging conditions. We run experiments in the Habitat platform with different real-world RGB and RGB-D datasets. SLAM-net significantly outperforms the widely adapted ORB-SLAM in noisy conditions. Our navigation architecture with SLAMnet improves the state-of-the-art for the Habitat Challenge 2020 PointNav task by a large margin (37% to 64% success). Project website: http://sites.google.com/view/slamnet Péter Karkus, Shaojun Cai, David Hsu |
CVPR | 1 |
| 2020 | Particle Filter Recurrent Neural NetworksabstractRecurrent neural networks (RNNs) have been extraordinarily successful for prediction with sequential data. To tackle highly variable and multi-modal real-world data, we introduce Particle Filter Recurrent Neural Networks (PF-RNNs), a new RNN family that explicitly models uncertainty in its internal structure: while an RNN relies on a long, deterministic latent state vector, a PF-RNN maintains a latent state distribution, approximated as a set of particles. For effective learning, we provide a fully differentiable particle filter algorithm that updates the PF-RNN latent state distribution according to the Bayes rule. Experiments demonstrate that the proposed PF-RNNs outperform the corresponding standard gated RNNs on a synthetic robot localization dataset and 10 real-world sequence prediction datasets for text classification, stock price prediction, etc. Xiao Ma 0006, Péter Karkus, David Hsu, Wee Sun Lee |
AAAI | 2 |
| 2020 | Discriminative Particle Filter Reinforcement Learning for Complex Partial observations
Xiao Ma 0006, Péter Karkus, David Hsu, Wee Sun Lee |
ICLR | 2 |
| 2020 | Differentiable Mapping Networks: Learning Structured Map Representations for Sparse Visual LocalizationabstractMapping and localization, preferably from a small number of observations, are fundamental tasks in robotics. We address these tasks by combining spatial structure (differentiable mapping) and end-to-end learning in a novel neural network architecture: the Differentiable Mapping Network (DMN). The DMN constructs a spatially structured view-embedding map and uses it for subsequent visual localization with a particle filter. Since the DMN architecture is end-to-end differentiable, we can jointly learn the map representation and localization using gradient descent. We apply the DMN to sparse visual localization, where a robot needs to localize in a new environment with respect to a small number of images from known viewpoints. We evaluate the DMN using simulated environments and a challenging real-world Street View dataset. We find that the DMN learns effective map representations for visual localization. The benefit of spatial structure increases with larger environments, more viewpoints for mapping, and when training data is scarce. Project website: https://sites.google.com/view/differentiable-mapping. Péter Karkus, Anelia Angelova, Vincent Vanhoucke, Rico Jonschkowski |
ICRA | 1 |
| 2019 | Factored Contextual Policy Search with Bayesian optimizationabstractScarce data is a major challenge to scaling robot learning to truly complex tasks, as we need to generalize locally learned policies over different task contexts. Contextual policy search offers data-efficient learning and generalization by explicitly conditioning the policy on a parametric context space. In this paper, we further structure the contextual policy representation. We propose to factor contexts into two components: target contexts that describe the task objectives, e.g. target position for throwing a ball; and environment contexts that characterize the environment, e.g. initial position or mass of the ball. Our key observation is that experience can be directly generalized over target contexts. We show that this can be easily exploited in contextual policy search algorithms. In particular, we apply factorization to a Bayesian optimization approach to contextual policy search both in sampling-based and active learning settings. Our simulation results show faster learning and better generalization in various robotic domains. See our supplementary video: https://youtu.be/IIJTbBAOufDY. Robert Pinsler, Péter Karkus, Andras Gabor Kupcsik, David Hsu, Wee Sun Lee |
ICRA | 2 |
| 2017 | QMDP-Net: Deep Learning for Planning under Partial ObservabilityabstractThis paper introduces the QMDP-net, a neural network architecture for planning under partial observability. The QMDP-net combines the strengths of model-free learning and model-based planning. It is a recurrent policy network, but it represents a policy for a parameterized set of tasks by connecting a model with a planning algorithm that solves the model, thus embedding the solution structure of planning in a network learning architecture. The QMDP-net is fully differentiable and allows for end-to-end training. We train a QMDP-net on different tasks so that it can generalize to new ones in the parameterized task set and “transfer” to other similar tasks beyond the set. In preliminary experiments, QMDP-net showed strong performance on several robotic tasks in simulation. Interestingly, while QMDP-net encodes the QMDP algorithm, it sometimes outperforms the QMDP algorithm in the experiments, as a result of end-to-end learning. Péter Karkus, David Hsu, Wee Sun Lee |
NIPS | 1 |
| 2016 | Recursive Constraint Manifold Subsearch for Multirobot Path Planning with Cooperative TasksabstractThe Cooperative Path Planning (CPP) problem seeks to determine a path for a group of robots which form temporary teams to perform tasks. The multi-scale effects of simultaneously coordinating many robots distributed across the workspace while also tightly coordinating the members of teams increases the difficulty of planning. Previous research produced the Constraint Manifold Subsearch (CMS) algorithm that can find minimal length paths to the CPP problem. However, CMS as currently formulated cannot handle more general cost functions, such as minimizing energy expenditure, and cannot handle task schedules that require multiple input teams to merge to form a set of multiple output teams. Furthermore, as CMS must couple planning for all interacting teams, it does not scale well to very large environments. In this paper, we rederive the CMS algorithm using a task graph to reason about inter-team dependencies, allowing the use of more general cost functions and task schedules. We then introduce the recursive CMS (rCMS) algorithm that exploits the reformulation to split the CPP into independent subproblems, significantly reducing computational complexity. Simulation studies show that rCMS can solve substantially larger problems than CMS. Péter Karkus, Glenn Wagner, Howie Choset |
SOCS | 1 |