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Faustino Gomez

dblp:156/9795 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 70% Robot navigation and mapping · 30%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › active perception
active exploration
0.412019
Model-Based Active Exploration · ICML 2019
Machine learning › Reinforcement learning
exploration
0.412019
Model-Based Active Exploration · ICML 2019
Machine learning › Reinforcement learning
model-based reinforcement learning
0.412019
Model-Based Active Exploration · ICML 2019
Machine learning › Reinforcement learning › exploration › uncertainty-guided exploration
bayesian exploration
0.112019
Model-Based Active Exploration · ICML 2019

Methods — techniques the papers use, named apart from their topics

ensemble of forward models · 0.4bayesian novelty measure · 0.4
YearPublicationVenuePosition
2019 Model-Based Active Exploration
abstract
Efficient exploration is an unsolved problem in Reinforcement Learning which is usually addressed by reactively rewarding the agent for fortuitously encountering novel situations. This paper introduces an efficient active exploration algorithm, Model-Based Active eXploration (MAX), which uses an ensemble of forward models to plan to observe novel events. This is carried out by optimizing agent behaviour with respect to a measure of novelty derived from the Bayesian perspective of exploration, which is estimated using the disagreement between the futures predicted by the ensemble members. We show empirically that in semi-random discrete environments where directed exploration is critical to make progress, MAX is at least an order of magnitude more efficient than strong baselines. MAX scales to high-dimensional continuous environments where it builds task-agnostic models that can be used for any downstream task.
Pranav Shyam, Wojciech Jaskowski, Faustino Gomez
ICML3