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Raimondas Kiveris

dblp:159/6246 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3Databases, data management, data science and information retrieval · 2Systems, architecture and hardware · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Data mining · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 50% Parallel and multicore computing · 50%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 77% Image and video processing · 23%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.412019
Nostalgin: Extracting 3D City Models from Historical Image Data · KDD 2019
Geometric modeling and processing
urban modeling
0.412019
Nostalgin: Extracting 3D City Models from Historical Image Data · KDD 2019
Data mining
clustering
0.312017
Affinity Clustering: Hierarchical Clustering at Scale · NIPS 2017
Data mining › clustering
hierarchical clustering
0.312017
Affinity Clustering: Hierarchical Clustering at Scale · NIPS 2017
Data mining › clustering
minimum spanning tree clustering
0.312017
Affinity Clustering: Hierarchical Clustering at Scale · NIPS 2017
Distributed systems
distributed algorithms
0.312017
Affinity Clustering: Hierarchical Clustering at Scale · NIPS 2017
Parallel and multicore computing › data-parallel programming
mapreduce algorithms
0.312017
Affinity Clustering: Hierarchical Clustering at Scale · NIPS 2017
Image and video processing
image segmentation
0.112019
Nostalgin: Extracting 3D City Models from Historical Image Data · KDD 2019

Methods — techniques the papers use, named apart from their topics

rectification · 0.8inpainting · 0.8image segmentation · 0.8mapreduce · 0.6distributed hash table · 0.6boruvka's algorithm · 0.6
YearPublicationVenuePosition
2020 Piaget: A Probabilistic Inference Approach for Geolocating Historical Buildings
abstract
We aim to find the geographical coordinates of (geolocate) a large number of old building facades extracted from historical photographs. We can acquire the geo-coordinates of some of these facades either through crowdsourcing or exploring their metadata. Using these "seed" buildings and through spatial reasoning within and across the historical pictures, in this paper, we show how we infer the geolocation of the other facades. We propose a probabilistic inference approach that first constructs a graph with facades as nodes and their spatial distances as edges, and then through probabilistic inference on this graph, geolocates the facades. Our experiments show that with 10% of the building geolocated as seed buildings, we can quite accurately geolocate the rest of the buildings in our dataset.
Sasan Tavakkol, Cyrus Shahabi, Raimondas Kiveris
IEEE BigData4
2019 Nostalgin: Extracting 3D City Models from Historical Image Data
abstract
What did it feel like to walk through a city from the past? In this work, we describe Nostalgin (Nostalgia Engine), a method that can faithfully reconstruct cities from historical images. Unlike existing work in city reconstruction, we focus on the task of reconstructing 3D cities from historical images. Working with historical image data is substantially more difficult, as there are significantly fewer buildings available and the details of the camera parameters which captured the images are unknown. Nostalgin can generate a city model even if there is only a single image per facade, regardless of viewpoint or occlusions. To achieve this, our novel architecture combines image segmentation, rectification, and inpainting. We motivate our design decisions with experimental analysis of individual components of our pipeline, and show that we can improve on baselines in both speed and visual realism. We demonstrate the efficacy of our pipeline by recreating two 1940s Manhattan city blocks. We aim to deploy Nostalgin as an open source platform where users can generate immersive historical experiences from their own photos.
Amol Kapoor, Hunter Larco, Raimondas Kiveris
KDD3
2017 Affinity Clustering: Hierarchical Clustering at Scale
abstract
Graph clustering is a fundamental task in many data-mining and machine-learning pipelines. In particular, identifying a good hierarchical structure is at the same time a fundamental and challenging problem for several applications. The amount of data to analyze is increasing at an astonishing rate each day. Hence there is a need for new solutions to efficiently compute effective hierarchical clusterings on such huge data. The main focus of this paper is on minimum spanning tree (MST) based clusterings. In particular, we propose affinity, a novel hierarchical clustering based on Boruvka's MST algorithm. We prove certain theoretical guarantees for affinity (as well as some other classic algorithms) and show that in practice it is superior to several other state-of-the-art clustering algorithms. Furthermore, we present two MapReduce implementations for affinity. The first one works for the case where the input graph is dense and takes constant rounds. It is based on a Massively Parallel MST algorithm for dense graphs that improves upon the state-of-the-art algorithm of Lattanzi et al. (SPAA 2011). Our second algorithm has no assumption on the density of the input graph and finds the affinity clustering in $O(\log n)$ rounds using Distributed Hash Tables (DHTs). We show experimentally that our algorithms are scalable for huge data sets, e.g., for graphs with trillions of edges.
Mohammad Hossein Bateni 0001, Soheil Behnezhad, Mahsa Derakhshan, Mohammad Hajiaghayi, Raimondas Kiveris, Silvio Lattanzi, Vahab S. Mirrokni
NIPS5
2014 Connected Components in MapReduce and Beyond
abstract
Computing connected components of a graph lies at the core of many data mining algorithms, and is a fundamental subroutine in graph clustering. This problem is well studied, yet many of the algorithms with good theoretical guarantees perform poorly in practice, especially when faced with graphs with hundreds of billions of edges. In this paper, we design improved algorithms based on traditional MapReduce architecture for large scale data analysis. We also explore the effect of augmenting MapReduce with a distributed hash table (DHT) service. We show that these algorithms have provable theoretical guarantees, and easily outperform previously studied algorithms, sometimes by more than an order of magnitude. In particular, our iterative MapReduce algorithms run 3 to 15 times faster than the best previously studied algorithms, and the MapReduce implementation using a DHT is 10 to 30 times faster than the best previously studied algorithms. These are the fastest algorithms that easily scale to graphs with hundreds of billions of edges.
Raimondas Kiveris, Silvio Lattanzi, Vahab S. Mirrokni, Vibhor Rastogi, Sergei Vassilvitskii
SoCC1