Demo Data from SIGIR 2026 / reviewers in the wild / expert
Chris Pike
dblp:159/7452
· DBLP profile ↗
4ranked-venue papers
0as first author
0since 2021 · last 2018
0000-0002-6638-7645ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing
acoustic rendering |
0.3 | 1 | 2018 | An Audio-Visual System for Object-Based Audio: From Recording to Listening · IEEE Trans. Multim. 2018 |
Audio and music processing
spatial audio |
0.3 | 1 | 2018 | An Audio-Visual System for Object-Based Audio: From Recording to Listening · IEEE Trans. Multim. 2018 |
Audio and music processing › source separation
blind source separation |
0.1 | 1 | 2018 | An Audio-Visual System for Object-Based Audio: From Recording to Listening · IEEE Trans. Multim. 2018 |
Methods — techniques the papers use, named apart from their topics
blind source separation · 0.3binaural localization model · 0.3beamforming · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | An Audio-Visual System for Object-Based Audio: From Recording to ListeningabstractObject-based audio is an emerging representation for audio content, where content is represented in a reproduction-format-agnostic way and, thus, produced once for consumption on many different kinds of devices. This affords new opportunities for immersive, personalized, and interactive listening experiences. This paper introduces an end-to-end object-based spatial audio pipeline, from sound recording to listening. A high-level system architecture is proposed, which includes novel audio-visual interfaces to support object-based capture and listener-tracked rendering, and incorporates a proposed component for objectification, that is, recording content directly into an object-based form. Text-based and extensible metadata enable communication between the system components. An open architecture for object rendering is also proposed. The system's capabilities are evaluated in two parts. First, listener-tracked reproduction of metadata automatically estimated from two moving talkers is evaluated using an objective binaural localization model. Second, object-based scene capture with audio extracted using blind source separation (to remix between two talkers) and beamforming (to remix a recording of a jazz group) is evaluated with perceptually motivated objective and subjective experiments. These experiments demonstrate that the novel components of the system add capabilities beyond the state of the art. Finally, we discuss challenges and future perspectives for object-based audio workflows. Philip Coleman, Andreas Franck, Jon Francombe, Qingju Liu, Teófilo Emídio de Campos, Richard J. Hughes 0001, Dylan Menzies, Marcos F. Simón Gálvez, James Woodcock, Philip J. B. Jackson, Frank Melchior, Chris Pike, Filippo Maria Fazi, Trevor J. Cox, Adrian Hilton 0001 |
IEEE Trans. Multim. | 13 |
| 2016 | Next generation audio system assessment using the multiple stimulus ideal profile methodabstractWith the development of so-called next generation audio systems the question of evaluation of such immersive or object-based systems is of large interest for the industry. This paper presents the multiple stimulus ideal profile method for the practical assessment of next generation sound systems. The approach takes best practices from a number of different well-recognised methods as well as some novel ones from other industries. The paper presents the method as well as the initial results of the test using specially designed test items to investigate the characteristics of the method. Practical experiences in two labs with different listener groups and statistical analysis will be discussed in detail. Nick Zacharov, Chris Pike, Frank Melchior, Thierry Worch |
QoMEX | 2 |
| 2016 | A common lexicon for spatial sound quality assessment - latest developmentsabstractThis paper reports the latest developments in ongoing research to establish a common lexicon of sound quality attributes agnostic to the application under study. It expands on earlier work with the definition of attributes for the evaluation of spatial sound reproduction. A panel of 12 specialized expert assessors was used to expand the lexicon to incorporate spatial sound characteristics. The discussions were based on the results of a semantic clustering of relevant quality attribute sets proposed in the literature. The updated lexicon is presented, with detailed definitions, scale labels and examples provided for the attributes. Further review and formal validation are required in future. Nick Zacharov, Chris Pike |
QoMEX | 3 |
| 2015 | Multi-sensor concert recording dataset including professional and user-generated contentabstractWe present a novel dataset for multi-view video and spatial audio. An ensemble of ten musicians from the BBC Philharmonic Orchestra performed in the orchestra's rehearsal studio in Salford, UK, on 25th March 2014. This presented a controlled environment in which to capture a dataset that could be used to simulate a large event, whilst allowing control over the conditions and performance. The dataset consists of hundreds of video and audio clips captured during 18 takes of performances, using a broad range of professional-and consumer-grade equipment, up to 4K video and high-end spatial microphones. In addition to the audiovisual essence, sensor metadata has been captured, and ground truth annotations, in particular for temporal synchronization and spatial alignment, have been created. A part of the dataset has also been prepared for adaptive content streaming. The dataset is released under a Creative Commons Attribution Non-Commercial Share Alike license and hosted on a specifically adapted content management platform. Werner Bailer, Chris Pike, Rik Bauwens, Reinhard Grandl, Mike Matton, Marcus Thaler |
MMSys | 2 |