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Jakke Mäkelä

dblp:159/7581 · DBLP profile ↗
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4ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Ubiquitous computing and smart environments · 53% Usability and user experience research · 44% Interaction techniques and input · 3%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Usability and user experience research › safety-critical interaction
driver distraction
1.022024
Effects of context-sensitive distraction warnings on drivers' smartphone use and acceptance: A long-term naturalistic field study · Int. J. Hum. Comput. Stud. 2024
Context-sensitive distraction warnings - Effects on drivers' visual behavior and acceptance · Int. J. Hum. Comput. Stud. 2016
Ubiquitous computing and smart environments › urban computing
intelligent transportation
1.022024
Effects of context-sensitive distraction warnings on drivers' smartphone use and acceptance: A long-term naturalistic field study · Int. J. Hum. Comput. Stud. 2024
Context-sensitive distraction warnings - Effects on drivers' visual behavior and acceptance · Int. J. Hum. Comput. Stud. 2016
Ubiquitous computing and smart environments › mobile computing
smartphone use
0.212024
Effects of context-sensitive distraction warnings on drivers' smartphone use and acceptance: A long-term naturalistic field study · Int. J. Hum. Comput. Stud. 2024

Methods — techniques the papers use, named apart from their topics

naturalistic field study · 0.8
YearPublicationVenuePosition
2024 Effects of context-sensitive distraction warnings on drivers' smartphone use and acceptance: A long-term naturalistic field study
abstract
Driver distraction by smartphone use is a major contributor in traffic accidents. Context-sensitive driver (in)attention monitoring and warning systems might mitigate the associated risks. However, few naturalistic studies are yet available on the effects of such systems. In this paper, utility of context-sensitivity in inattention monitoring was studied by a smartphone-based context-sensitive distraction warning system. The warnings were based on driver's phone use and the attentional demands of the upcoming traffic environment. The system's effects on 26 heavy smartphone users’ phone usage and acceptance were analyzed after a within-subject naturalistic study with 12 weeks of control (warnings off) and 12 weeks of interventions (warnings on). The system decreased odds that the drivers would touch their smartphones in reminder areas that were defined a priori as high demanding for attention. Against expectations, the system had no effect in urban road environments. The drivers reported that they had paid more attention to traffic because of the system and that the warnings were acceptable and useful, even if annoying. Similar systems’ safety effects should be further studied. No eye-tracking or driving performance measures were collected and thereby it is questionable if there was a true positive effect on participants’ attention. However, the findings suggest that (in)attention warning systems might benefit from adaptation of the warnings to the upcoming driving demands. The findings can be utilized for the development of proactive and context-sensitive (in)attention monitoring and distraction mitigation systems.
Tuomo Kujala, Hilkka Grahn, Jakke Mäkelä, Johanna M. Silvennoinen, Timo Tokkonen
Int. J. Hum. Comput. Stud.3
2016 On the Visual Distraction Effects of Audio-Visual Route Guidance
abstract
This is the first controlled quantitative analysis on the visual distraction effects of audio-visual route guidance in simulated, but ecologically realistic driving scenarios with dynamic maneuvers and self-controlled speed (N = 24). The audio-visual route guidance system under testing passed the set verification criteria, which was based on drivers' preferred occlusion distances on the test routes. There were no significant effects of an upcoming maneuver instruction location (up, down) on the in-car display on any metric or on the experienced workload. The drivers' median occlusion distances correlated significantly with median in-car glance distances. There was no correlation between drivers' median occlusion distance and intolerance of uncertainty but significant inverse correlations between occlusion distances and age as well as driving experience were found. The findings suggest that the visual distraction effects of audio-visual route guidance are low and provide general support for the proposed testing method.
Tuomo Kujala, Hilkka Grahn, Jakke Mäkelä, Annegret Lasch
AutomotiveUI3
2016 Context-sensitive distraction warnings - Effects on drivers' visual behavior and acceptance
Tuomo Kujala, Hannu Karvonen, Jakke Mäkelä
Int. J. Hum. Comput. Stud.3
2014 Critical Analysis on the NHTSA Acceptance Criteria for In-Vehicle Electronic Devices
abstract
We tested a commercial in-car navigation system prototype against the NHTSA criteria for acceptance testing of in-vehicle electronic devices, in order to see what types of in-car tasks fail the acceptance test and why. In addition, we studied the visual demands of the driving scenario recommended by NHTSA for task acceptance testing. In the light of the results, NHTSA guidelines and acceptance criteria need to be further developed. In particular visual demands of the driving scenario and for different simulators need to be standardized in order to enable fair testing and comparable test results. We suggest the visual occlusion method for finding a driving scenario that corresponds better with real-life driving in visual demands as well as for standardizing the visual demands of the scenario when applied to different driving simulators. Furthermore, the acceptance criteria need to be re-evaluated. Especially the TEORT limit's applicability to a variety of test tasks needs to be validated and exceptions for certain task types considered. The utility of the average glance duration criterion should be reconsidered.
Tuomo Kujala, Annegret Lasch, Jakke Mäkelä
AutomotiveUI3