Demo Data from SIGIR 2026 / reviewers in the wild / expert
Jesús Padilla Gaeta
dblp:159/9387 · also Jesús Alejandro Padilla
· DBLP profile ↗
2ranked-venue papers
1as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2 · 1 first-author · 1 since 2021Artificial intelligence and machine learning · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Empirical software engineering · 67% Requirements engineering and software design · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Empirical software engineering › software engineering research methodology
longitudinal study |
0.5 | 1 | 2021 | A Study of Feature Scattering in the Linux Kernel · IEEE Trans. Software Eng. 2021 |
Empirical software engineering
mining software repositories |
0.5 | 1 | 2021 | A Study of Feature Scattering in the Linux Kernel · IEEE Trans. Software Eng. 2021 |
Requirements engineering and software design
software architecture |
0.5 | 1 | 2021 | A Study of Feature Scattering in the Linux Kernel · IEEE Trans. Software Eng. 2021 |
Methods — techniques the papers use, named apart from their topics
survey · 0.5interviews · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | A Study of Feature Scattering in the Linux KernelabstractFeature code is often scattered across a software system. Scattering is not necessarily bad if used with care, as witnessed by systems with highly scattered features that evolved successfully. Feature scattering, often realized with a pre-processor, circumvents limitations of programming languages and software architectures. Unfortunately, little is known about the principles governing scattering in large and long-living software systems. We present a longitudinal study of feature scattering in the Linux kernel, complemented by a survey with 74, and interviews with nine Linux kernel developers. We analyzed almost eight years of the kernel's history, focusing on its largest subsystem: device drivers. We learned that the ratio of scattered features remained nearly constant and that most features were introduced without scattering. Yet, scattering easily crosses subsystem boundaries, and highly scattered outliers exist. Scattering often addresses a performance-maintenance tradeoff (alleviating complicated APIs), hardware design limitations, and avoids code duplication. While developers do not consciously enforce scattering limits, they actually improve the system design and refactor code, thereby mitigating pre-processor idiosyncrasies or reducing its use. Leonardo Teixeira Passos, Rodrigo Queiroz, Mukelabai Mukelabai, Thorsten Berger, Sven Apel, Krzysztof Czarnecki 0001, Jesús Padilla Gaeta |
IEEE Trans. Software Eng. | 7 |
| 2015 | Modeling aerospace systems product lines in SysMLabstractAs the complexity of avionic systems increases, the aerospace industry is turning to product-line engineering and model-based development to better manage complexity and reduce cost. This paper describes a method and a pattern catalog for modeling avionics product lines in SysML, a standard systems modeling language. The method is designed to satisfy aerospace systems and software development standards, and the patterns provide guidance for expressing variability in SysML. The paper also reports on the experience in applying the method and the patterns to model families of propeller controllers and fuel controllers for turbo engines. Jesús Padilla Gaeta, Krzysztof Czarnecki 0001 |
SPLC | 1 |