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Kyunam Kim

dblp:16/10922 · DBLP profile ↗
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4ranked-venue papers
3as first author
0since 2021 · last 2018
0000-0002-7803-1582ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-authorSystems, architecture and hardware · 3 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 50% Multi-agent systems · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots
aerial robots
0.312018
Robotic Herding of a Flock of Birds Using an Unmanned Aerial Vehicle · IEEE Trans. Robotics 2018
Knowledge, reasoning and agents › Multi-agent systems › collective behavior › swarm behavior › collective motion
flocking
0.312018
Robotic Herding of a Flock of Birds Using an Unmanned Aerial Vehicle · IEEE Trans. Robotics 2018

Methods — techniques the papers use, named apart from their topics

reduced-order modeling · 0.3numerical simulation · 0.3
YearPublicationVenuePosition
2018 Robotic Herding of a Flock of Birds Using an Unmanned Aerial Vehicle
abstract
In this paper, we derive an algorithm for enabling a single robotic unmanned aerial vehicle to herd a flock of birds away from a designated volume of space, such as the air space around an airport. The herding algorithm, referred to as the m-waypoint algorithm, is designed using a dynamic model of bird flocking based on Reynolds' rules. We derive bounds on its performance using a combination of reduced-order modeling of the flock's motion, heuristics, and rigorous analysis. A unique contribution of the paper is the experimental demonstration of several facets of the herding algorithm on flocks of live birds reacting to a robotic pursuer. The experiments allow us to estimate several parameters of the flocking model, and especially the interaction between the pursuer and the flock. The herding algorithm is also demonstrated using numerical simulations.
Aditya A. Paranjape, Soon-Jo Chung, Kyunam Kim, David Hyunchul Shim
IEEE Trans. Robotics3
2017 Design of a spherical tensegrity robot for dynamic locomotion
abstract
This work presents a novel spherical tensegrity robot, T12-R, which is designed and prototyped based on a twelve-rod tensegrity structure that resembles a rhombicuboctahedron. The geometry of T12-R allows for fast rolling and a detailed description of the robot design is provided. A simulation study of T12-R shows that the robot is capable of performing static locomotion. Control strategies for achieving dynamic locomotion in hardware are discussed.
Kyunam Kim, Deaho Moon, Jae Young Bin, Alice M. Agogino
IROS1
2016 Hopping and rolling locomotion with spherical tensegrity robots
abstract
This work presents a 10 kg tensegrity ball probe that can quickly and precisely deliver a 1 kg payload over a 1 km distance on the Moon by combining cable-driven rolling and thruster-based hopping. Previous research has shown that cable-driven rolling is effective for precise positioning, even in rough terrain. However, traveling large distances using thruster-based hopping, which is made feasible by the lightweight and compliant nature of the tensegrity structure, has not been explored. To evaluate the feasibility of a thruster-based tensegrity robot, a centrally-positioned cold gas thruster with nitrogen propellant was selected, and the system was simulated using the NASA Tensegrity Robotics Toolkit (NTRT) for four hopping profiles on hilly terrains. Optimizing energy efficiency and mechanical capabilities of the tensegrity robot, hopping profiles with a long flight distance per hop, followed by the higher accuracy rolling, are recommended. Simulations also show that thrust regulation can improve energy efficiency. Regulation of thrust magnitude can be achieved using a pressure regulator, but regulation of thrust orientation calls for additional control effort. In this paper, it is demonstrated that gimbal systems as well as shape-shifting control of the tensegrity structure have the potential to regulate thrust orientation. Finally, algorithms for localization and path planning that combine hopping and rolling for energy-efficient navigation are presented.
Kyunam Kim, Lee-Huang Chen, Brian Cera, Mallory Daly, Edward Zhu, Julien Despois, Adrian K. Agogino, Vytas SunSpiral, Alice M. Agogino
IROS1
2015 Robust learning of tensegrity robot control for locomotion through form-finding
abstract
Robots based on tensegrity structures have the potential to be robust, efficient and adaptable. While traditionally being difficult to control, recent control strategies for ball-shaped tensegrity robots have successfully enabled punctuated rolling, hill-climbing and obstacle climbing. These gains have been made possible through the use of machine learning and physics simulations that allow controls to be “learned” instead of being engineered in a top-down fashion. While effective in simulation, these emergent methods unfortunately give little insight into how to generalize the learned control strategies and evaluate their robustness. These robustness issues are especially important when applied to physical robots as there exists errors with respect to the simulation, which may prevent the physical robot from actually rolling. This paper describes how the robustness can be addressed in three ways: 1) We present a dynamic relaxation technique that describes the shape of a tensegrity structure given the forces on its cables; 2) We then show how control of a tensegrity robot “ball” for locomotion can be decomposed into finding its shape and then determining the position of the center of mass relative to the supporting polygon for this new shape; 3) Using a multi-step Monte Carlo based learning algorithm, we determine the structural geometry that pushes the center of mass out of the supporting polygon to provide the most robust basic mobility step that can lead to rolling. Combined, these elements will give greater insight into the control process, provide an alternative to the existing physics simulations and offer a greater degree of robustness to bridge the gap between simulation and hardware.
Kyunam Kim, Adrian K. Agogino, Aliakbar Toghyan, Deaho Moon, Laqshya Taneja, Alice M. Agogino
IROS1