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Deb Roy

dblp:16/1529 · also Deb K. Roy · DBLP profile ↗
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96ranked-venue papers
18as first author
31since 2021 · last 2026
0000-0002-2780-4768ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 49 · 10 first-author · 16 since 2021Human-computer interaction and ubiquitous computing · 35 · 4 first-author · 13 since 2021Graphics, computer vision, multimedia, augmented reality and games · 27 · 10 first-author · 5 since 2021Databases, data management, data science and information retrieval · 17 · 6 since 2021Applied, interdisciplinary, general and emerging computing · 15 · 6 since 2021Systems, architecture and hardware · 5 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
16 papers
Trustworthy machine learning · 32% Language models and text generation · 24% Information extraction and text analysis · 20%
Human-computer interaction and pervasive computing
10 papers
Collaborative and social computing · 32% Human-AI interaction · 27% Learning and educational technologies · 14%
Databases, data mining, and information retrieval
5 papers
Information retrieval · 91% Data mining · 6% Recommender systems · 3%
Interdisciplinary, comprehensive, and emerging computing
3 papers
Computational social science and digital humanities · 100%
Computer graphics and multimedia
4 papers
Multimedia analysis and retrieval · 81% Visualization and visual analytics · 19%

Topics — the 30 heaviest of 60, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning
fairness
1.842026
LLM Targeted Underperformance Disproportionately Impacts Vulnerable Users · AAAI 2026
Balanced Influence Maximization in the Presence of Homophily · WSDM 2021
On the Relationship between Truth and Political Bias in Language Models · EMNLP 2024
Natural language and speech › Information extraction and text analysis
dialogue analysis
1.122024
Fora: A corpus and framework for the study of facilitated dialogue · ACL (1) 2024
Learning Personas from Dialogue with Attentive Memory Networks · EMNLP 2018
Machine learning › Trustworthy machine learning › fairness
demographic disparities
1.012026
LLM Targeted Underperformance Disproportionately Impacts Vulnerable Users · AAAI 2026
Natural language and speech › Language models and text generation
large language model evaluation
1.012026
LLM Targeted Underperformance Disproportionately Impacts Vulnerable Users · AAAI 2026
Information retrieval › interactive information retrieval
exploratory search
1.012026
Forage: Understanding LLM-facilitated sensemaking of conversation data · CHI 2026
Information retrieval
retrieval-augmented generation
1.012026
Forage: Understanding LLM-facilitated sensemaking of conversation data · CHI 2026
Computational social science and digital humanities › computational linguistics
dialogue analysis
0.912025
Computational Analysis of Conversation Dynamics through Participant Responsivity · EMNLP 2025
Computational social science and digital humanities
social media analysis
0.822021
The Structure of Toxic Conversations on Twitter · WWW 2021
Me, My Echo Chamber, and I: Introspection on Social Media Polarization · WWW 2018
Natural language and speech › Language models and text generation
large language model
0.812024
Leveraging Large Language Models for Learning Complex Legal Concepts through Storytelling · ACL (1) 2024
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning
0.722023
Modeling Human Motives and Emotions from Personal Narratives Using External Knowledge And Entity Tracking · WWW 2021
M-sense: Modeling Narrative Structure in Short Personal Narratives Using Protagonist's Mental Representations · AAAI 2023
Knowledge, reasoning and agents › Knowledge representation and reasoning › commonsense reasoning
mental state inference
0.722023
Modeling Human Motives and Emotions from Personal Narratives Using External Knowledge And Entity Tracking · WWW 2021
M-sense: Modeling Narrative Structure in Short Personal Narratives Using Protagonist's Mental Representations · AAAI 2023
Natural language and speech › Information extraction and text analysis
narrative understanding
0.512021
Modeling Human Motives and Emotions from Personal Narratives Using External Knowledge And Entity Tracking · WWW 2021
Design research and methods
facilitation
0.512021
Keeper: A Synchronous Online Conversation Environment Informed by In-Person Facilitation Practices · CHI 2021
Learning and educational technologies › STEM education
mathematics education
0.512021
Constructing Embodied Algebra by Sketching · CHI 2021
Algorithmic game theory and mechanism design
influence maximization
0.512021
Balanced Influence Maximization in the Presence of Homophily · WSDM 2021
Machine learning › Representation and self-supervised learning › representation learning
embedding learning
0.312018
Learning Personas from Dialogue with Attentive Memory Networks · EMNLP 2018
Computational social science and digital humanities › opinion dynamics
echo chamber
0.312018
Me, My Echo Chamber, and I: Introspection on Social Media Polarization · WWW 2018
Collaborative and social computing
computer-supported cooperative work
0.312026
Forage: Understanding LLM-facilitated sensemaking of conversation data · CHI 2026
Usability and user experience research › user perception
sense of agency
0.312026
The Impacts of Transparency and Personalization on Feelings of Agency and Connection in Democratic Decision Making · CHI 2026
Multimedia analysis and retrieval › affective computing
sentiment analysis
0.312017
Audio-Visual Sentiment Analysis for Learning Emotional Arcs in Movies · ICDM 2017
Multimedia analysis and retrieval
video understanding
0.312017
Audio-Visual Sentiment Analysis for Learning Emotional Arcs in Movies · ICDM 2017
Information retrieval › text analysis
text representation
0.212016
Tweet2Vec: Learning Tweet Embeddings Using Character-level CNN-LSTM Encoder-Decoder · SIGIR 2016
Natural language and speech › Question answering and dialogue systems › dialogue generation
empathetic response generation
0.112021
Modeling Human Motives and Emotions from Personal Narratives Using External Knowledge And Entity Tracking · WWW 2021
Data mining
predictive modeling
0.112021
The Structure of Toxic Conversations on Twitter · WWW 2021
Interaction techniques and input
sketch-based interaction
0.112021
Constructing Embodied Algebra by Sketching · CHI 2021
Visualization and visual analytics
video visualization
0.112010
An immersive system for browsing and visualizing surveillance video · ACM Multimedia 2010
Visualization and visual analytics
visual analytics
0.112010
An immersive system for browsing and visualizing surveillance video · ACM Multimedia 2010
Human-robot interaction › robot communication
natural language instruction
0.112010
Toward understanding natural language directions · HRI 2010
Recommender systems › user modeling › user behavior prediction
user engagement prediction
0.112017
Audio-Visual Sentiment Analysis for Learning Emotional Arcs in Movies · ICDM 2017
Natural language and speech › Speech recognition and synthesis
automatic speech recognition
0.112008
Grounded Language Modeling for Automatic Speech Recognition of Sports Video · ACL 2008

Methods — techniques the papers use, named apart from their topics

large language model · 2.9user study · 2.0retrieval-augmented generation · 2.0benchmarking · 2.0storytelling · 1.5in-context learning · 1.5structural feature analysis · 1.0linguistic analysis · 1.0semantic similarity · 0.9human annotation · 0.9baseline · 0.8annotation · 0.8pre-trained model · 0.7multi-feature fusion · 0.7crowdsourcing annotation · 0.6convolutional neural network · 0.6clustering · 0.6sketch interaction · 0.5
YearPublicationVenuePosition
2026 Narrative Plasticity and State Stickiness: Designing Hybrid AI Systems for High-Stakes Communication
Daniel T. Kessler, Cassandra Overney, Jocelyn Shen, Deb Roy
DIS4
2026 LLM Targeted Underperformance Disproportionately Impacts Vulnerable Users
abstract
While state-of-the-art large language models (LLMs) have shown impressive performance on many tasks, systematically evaluating undesirable behaviors of these models remains critical. In this work, we investigate how the quality of LLM responses changes in terms of information accuracy, truthfulness, and refusals depending on three user traits: English proficiency, education level, and country of origin. We present extensive experimentation on three state-of-the-art LLMs and two different datasets targeting truthfulness and factuality. Our findings suggest that undesirable behaviors in state-of-the-art LLMs occur disproportionately more for users with lower English proficiency, of lower education status, and originating from outside the US, rendering these models unreliable sources of information towards their most vulnerable users.
Elinor Poole-Dayan, Deb Roy, Jad Kabbara
AAAI2
2026 The Impacts of Transparency and Personalization on Feelings of Agency and Connection in Democratic Decision Making
Margaret A. Hughes, Cassandra Overney, Mahmood Jasim, Deb Roy
CHI4
2026 Forage: Understanding LLM-facilitated sensemaking of conversation data
abstract
Large language models (LLMs) are increasingly used to make sense of unstructured data, but their use in contexts like conversation analysis, where sensemaking is often human-driven, iterative, and subjective, is underexplored. We introduce Forage, a retrieval-augmented generation (RAG) tool for making sense of conversation data through exploratory search. We report on user studies with 27 participants across four user groups—including NPR journalists and municipal staff—observing how Forage is used to explore and analyze conversation data. We find Forage supports insight confirmation and generation, providing structure and novel insight about search results compared to a non-LLM-enabled search tool. Driven by the goal of generating multiple perspectives in Forage, we present Wild Forage, a design provocation that generates and presents multiple interpretations of the same data along a specified axis of potential interpretive difference, like political orientation. Expert user studies show that exposure to other interpretations through Wild Forage can help users meaningfully consider their assumptions in sensemaking, but findings also highlight the importance of future work to leverage this opportunity while avoiding potential harms, like stereotyping.
Hope Schroeder, Doug Beeferman, Maya E. Detwiller, Dimitra Dimitrakopoulou, Deb Roy
CHI5
2026 Voice to Vision: Enabling Shared Understanding in Civic Decision-Making through Participatory Data Infrastructure CSCW041
abstract
Trust and transparency in civic decision-making processes, like neighborhood planning, are eroding as community members frequently report sending feedback “into a void” without understanding how, or whether, their input influences outcomes. To address this gap, we introduce Voice to Vision, a sociotechnical system that bridges community voices and planning outputs through a structured yet flexible data infrastructure and complementary interfaces for both community members and planners. Through a five-month iterative design process with 21 stakeholders and subsequent field evaluation involving 24 participants, we examine how this system facilitates shared understanding across the civic ecosystem. Our findings reveal that while planners value systematic sensemaking tools that find connections across diverse inputs, community members prioritize seeing themselves reflected in the process, discovering patterns within feedback, and observing the rigor behind decisions, while emphasizing the importance of actionable outcomes. We contribute insights into participatory design for civic contexts, a complete sociotechnical system with an interoperable data structure for civic decision-making, and empirical findings that inform how digital platforms can promote shared understanding among elected or appointed officials, planners, and community members by enhancing transparency and legitimacy.
Margaret A. Hughes, Cassandra Overney, Ashima Kamra, Jasmin Tepale, Elizabeth Hamby, Mahmood Jasim, Deb Roy
Proc. ACM Hum. Comput. Interact.7
2025 Expressive Speech Retrieval using Natural Language Descriptions of Speaking Style
abstract
We introduce the task of expressive speech retrieval, where the goal is to retrieve speech utterances spoken in a given style based on a natural language description of that style. While prior work has primarily focused on performing speech retrieval based on what was said in an utterance, we aim to do so based on how something was said. We train speech and text encoders to embed speech and text descriptions of speaking styles into a joint latent space, which enables using free-form text prompts describing emotions or styles as queries to retrieve matching expressive speech segments. We perform detailed analyses of various aspects of our proposed framework, including encoder architectures, training criteria for effective cross-modal alignment, and prompt augmentation for improved generalization to arbitrary text queries. Experiments on multiple datasets encompassing 22 speaking styles demonstrate that our approach achieves strong retrieval performance as measured by Recall@k.
Wonjune Kang, Deb Roy
ASRU2
2025 Bridging Context Gaps: Enhancing Comprehension in Long-Form Social Conversations Through Contextualized Excerpts
abstract
We focus on enhancing comprehension in small-group recorded conversations, which serve as a medium to bring people together and provide a space for sharing personal stories and experiences on crucial social matters. One way to parse and convey information from these conversations is by sharing highlighted excerpts in subsequent conversations. This can help promote a collective understanding of relevant issues, by highlighting perspectives and experiences to other groups of people who might otherwise be unfamiliar with and thus unable to relate to these experiences. The primary challenge that arises then is that excerpts taken from one conversation and shared in another setting might be missing crucial context or key elements that were previously introduced in the original conversation. This problem is exacerbated when conversations become lengthier and richer in themes and shared experiences. To address this, we explore how Large Language Models (LLMs) can enrich these excerpts by providing socially relevant context. We present approaches for effective contextualization to improve comprehension, readability, and empathy. We show significant improvements in understanding, as assessed through subjective and objective evaluations. While LLMs can offer valuable context, they struggle with capturing key social aspects. We release the Human-annotated Salient Excerpts (HSE) dataset to support future work. Additionally, we show how context-enriched excerpts can provide more focused and comprehensive conversation summaries.
Shrestha Mohanty, Sarah Xuan, Jacob Jobraeel, Deb Roy, Jad Kabbara
COLING5
2025 Computational Analysis of Conversation Dynamics through Participant Responsivity
abstract
Growing literature explores toxicity and polarization in discourse, with comparatively less work on characterizing what makes dialogue prosocial and constructive.We explore conversational discourse and investigate a method for characterizing its quality built upon the notion of "responsivity"-whether one person's conversational turn is responding to a preceding turn.We develop and evaluate methods for quantifying responsivity-first through semantic similarity of speaker turns, and second by leveraging state-of-the-art large language models (LLMs) to identify the relation between two speaker turns.We evaluate both methods against a ground truth set of human-annotated conversations.Furthermore, selecting the better performing LLM-based approach, we characterize the nature of the response-whether it responded to that preceding turn in a substantive way or not.We view these responsivity links as a fundamental aspect of dialogue but note that conversations can exhibit significantly different responsivity structures.Accordingly, we then develop conversation-level derived metrics to address various aspects of conversational discourse.We use these derived metrics to explore other conversations and show that they support meaningful characterizations and differentiations across a diverse collection of conversations.
Margaret A. Hughes, Brandon Roy, Elinor Poole-Dayan, Deb Roy, Jad Kabbara
EMNLP4
2025 Coalesce: An Accessible Mixed-Initiative System for Designing Community-Centric Questionnaires
abstract
IUI ’25, Cagliari, Italy
Cassandra Overney, Daniel T. Kessler, Suyash Pradeep Fulay, Mahmood Jasim, Deb Roy
IUI5
2024 Leveraging Large Language Models for Learning Complex Legal Concepts through Storytelling
abstract
Hang Jiang, Xiajie Zhang, Robert Mahari, Daniel Kessler, Eric Ma, Tal August, Irene Li, Alex Pentland, Yoon Kim, Deb Roy, Jad Kabbara. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2024.
Xiajie Zhang, Robert Mahari, Daniel T. Kessler, Eric Ma, Tal August, Irene Li, Alex Pentland, Deb Roy, Jad Kabbara
ACL (1)10
2024 Fora: A corpus and framework for the study of facilitated dialogue
abstract
Facilitated dialogue is increasingly popular as a method of civic engagement and as a method for gathering social insight, but resources for its study are scant.We present Fora, a unique collection of annotated facilitated dialogues.We compile 262 facilitated conversations that were hosted with partner organizations seeking to engage their members and surface insights regarding issues like education, elections, and public health, primarily through the sharing of personal experience.Alongside this corpus of 39,911 speaker turns, we present a framework for the analysis of facilitated dialogue.We taxonomize key personal sharing behaviors and facilitation strategies in the corpus, annotate a 25% sample (10,000+ speaker turns) of the data accordingly, and evaluate and establish baselines on a number of tasks essential to the identification of these phenomena in dialogue.We describe the data, and relate facilitator behavior to turn-taking and participant sharing.We outline how this research can inform future work in understanding and improving facilitated dialogue, parsing spoken conversation, and improving the behavior of dialogue agents.
Hope Schroeder, Deb Roy, Jad Kabbara
ACL (1)2
2024 Topic Detection and Tracking with Time-Aware Document Embeddings
abstract
The time at which a message is communicated is a vital piece of metadata in many real-world natural language processing tasks such as Topic Detection and Tracking (TDT). TDT systems aim to cluster a corpus of news articles by event, and in that context, stories that describe the same event are likely to have been written at around the same time. Prior work on time modeling for TDT takes this into account, but does not well capture how time interacts with the semantic nature of the event. For example, stories about a tropical storm are likely to be written within a short time interval, while stories about a movie release may appear over weeks or months. In our work, we design a neural method that fuses temporal and textual information into a single representation of news documents for event detection. We fine-tune these time-aware document embeddings with a triplet loss architecture, integrate the model into downstream TDT systems, and evaluate the systems on two benchmark TDT data sets in English. In the retrospective setting, we apply clustering algorithms to the time-aware embeddings and show substantial improvements over baselines on the News2013 data set. In the online streaming setting, we add our document encoder to an existing state-of-the-art TDT pipeline and demonstrate that it can benefit the overall performance. We conduct ablation studies on the time representation and fusion algorithm strategies, showing that our proposed model outperforms alternative strategies. Finally, we probe the model to examine how it handles recurring events more effectively than previous TDT systems.
Doug Beeferman, Weiquan Mao, Deb Roy
LREC/COLING4
2024 On the Relationship between Truth and Political Bias in Language Models
abstract
Suyash Fulay, William Brannon, Shrestha Mohanty, Cassandra Overney, Elinor Poole-Dayan, Deb Roy, Jad Kabbara. Proceedings of the 2024 Conference on Empirical Methods in Natural Language Processing. 2024.
Suyash Fulay, William Brannon, Shrestha Mohanty, Cassandra Overney, Elinor Poole-Dayan, Deb Roy, Jad Kabbara
EMNLP6
2024 Prompting Large Language Models with Audio for General-Purpose Speech Summarization
Wonjune Kang, Deb Roy
INTERSPEECH2
2024 SenseMate: An Accessible and Beginner-Friendly Human-AI Platform for Qualitative Data Analysis
abstract
Community organizations face challenges in harnessing the power of qualitative data analysis, or sensemaking, to understand the diverse perspectives and needs brought up by their constituents. One of the most time-consuming and tedious parts of sensemaking is qualitative coding, or the process of identifying themes across a large and unstructured corpus of community input. A challenge in qualitative coding is attaining high intercoder reliability, especially between expert and beginner sensemakers. In this work, we present SenseMate, a novel human-AI system designed to help with qualitative coding. SenseMate leverages rationale extraction models, a new machine learning strategy to semi-automate sensemaking, which produces theme recommendations and human-interpretable explanations. The models were trained on a dataset of people’s experiences living in Boston, which was annotated for themes by expert sensemakers. We integrated rationale extraction models into SenseMate through an iterative, human-centered design process revolving around four key design principles derived from an extensive literature review. The design process consisted of three iterations with continuous feedback from seven people associated with community organizations. Through an online experiment involving 180 novice sensemakers, we aimed to determine whether AI-generated recommendations and rationales would decrease coding time, increase intercoder reliability (i.e. Cohen’s kappa), and minimize differences between novice and expert coding decisions (i.e. F-score of participant answers compared to expert gold labels). We found that though the model recommendations and explanations increased coding time by 49 seconds per unit of analysis, they raised intercoder reliability by 29% and coding F-score by 10%. Regarding the effectiveness of SenseMate’s design, participants reported that the platform was generally easy to use. In summary, Sensemate is (1) built for beginner sensemakers without a technical background, a user group that prior work doesn’t focus on, (2) implements rationale extraction models to recommend themes and generate explanations, which has advantages over large language models in terms of user privacy and control, and (3) contains original and intuitive features created from user feedback that can be applied to future QDA systems.
Cassandra Overney, Belén Saldías, Dimitra Dimitrakopoulou, Deb Roy
IUI4
2024 Anonymization of Voices in Spaces for Civic Dialogue: Measuring Impact on Empathy, Trust, and Feeling Heard
abstract
Anonymity is a powerful component of many participatory media platforms that can afford people greater freedom of expression and protection from external coercion and interference. However, it can be difficult to effectively implement on platforms that leverage spoken language due to distinct biomarkers present in the human voice. In this work, we explore the use of voice anonymization methods within the context of a technology-enhanced civic dialogue network based in the United States, whose purpose is to increase feelings of agency and being heard within civic processes. Specifically, we investigate the use of two different speech transformation and synthesis methods for anonymization: voice conversion (VC) and text-to-speech (TTS). Through a series of two studies, we examine the impact that each method has on 1) the empathy and trust that listeners feel towards a person sharing a personal story, and 2) a speaker's own perception of being heard, finding that voice conversion is an especially suitable method for our purposes. Our findings open up interesting potential research directions related to anonymous spoken discourse, as well as additional ways of engaging with voice-based civic technologies.
Wonjune Kang, Margaret A. Hughes, Deb Roy
Proc. ACM Hum. Comput. Interact.3
2023 M-sense: Modeling Narrative Structure in Short Personal Narratives Using Protagonist's Mental Representations
abstract
Narrative is a ubiquitous component of human communication. Understanding its structure plays a critical role in a wide variety of applications, ranging from simple comparative analyses to enhanced narrative retrieval, comprehension, or reasoning capabilities. Prior research in narratology has highlighted the importance of studying the links between cognitive and linguistic aspects of narratives for effective comprehension. This interdependence is related to the textual semantics and mental language in narratives, referring to characters' motivations, feelings or emotions, and beliefs. However, this interdependence is hardly explored for modeling narratives. In this work, we propose the task of automatically detecting prominent elements of the narrative structure by analyzing the role of characters' inferred mental state along with linguistic information at the syntactic and semantic levels. We introduce a STORIES dataset of short personal narratives containing manual annotations of key elements of narrative structure, specifically climax and resolution. To this end, we implement a computational model that leverages the protagonist's mental state information obtained from a pre-trained model trained on social commonsense knowledge and integrates their representations with contextual semantic embed-dings using a multi-feature fusion approach. Evaluating against prior zero-shot and supervised baselines, we find that our model is able to achieve significant improvements in the task of identifying climax and resolution.
Prashanth Vijayaraghavan, Deb Roy
AAAI2
2023 Divergences in Following Patterns between Influential Twitter Users and Their Audiences across Dimensions of Identity
abstract
Identity spans multiple dimensions; however, the relative salience of a dimension of identity can vary markedly from person to person. Furthermore, there is often a difference between one’s internal identity (how salient different aspects of one's identity are to oneself) and external identity (how salient different aspects are to the external world). We attempt to capture the internal and external saliences of different dimensions of identity for influential users (“influencers”) on Twitter using the follow graph. We consider an influencer’s “ego-centric” profile, which is determined by their personal following patterns and is largely in their direct control, and their “audience-centric” profile, which is determined by the following patterns of their audience and is outside of their direct control. Using these following patterns we calculate a corresponding salience metric that quantifies how important a certain dimension of identity is to an individual. We find that relative to their audiences, influencers exhibit more salience in race in their ego-centric profiles and less in religion and politics. One practical application of these findings is to identify "bridging" influencers that can connect their sizeable audiences to people from traditionally underheard communities. This could potentially increase the diversity of views audiences are exposed to through a trusted conduit (i.e. an influencer they already follow) and may lead to a greater voice for influencers from communities of color or women.
Suyash Fulay, Nabeel Gillani, Deb Roy
ICWSM3
2023 End-to-End Zero-Shot Voice Conversion with Location-Variable Convolutions
abstract
Zero-shot voice conversion is becoming an increasingly popular research topic, as it promises the ability to transform speech to sound like any speaker.However, relatively little work has been done on end-to-end methods for this task, which are appealing because they remove the need for a separate vocoder to generate audio from intermediate features.In this work, we propose LVC-VC, an end-to-end zero-shot voice conversion model that uses location-variable convolutions (LVCs) to jointly model the conversion and speech synthesis processes.LVC-VC utilizes carefully designed input features that have disentangled content and speaker information, and it uses a neural vocoder-like architecture that utilizes LVCs to efficiently combine them and perform voice conversion while directly synthesizing time domain audio.Experiments show that our model achieves especially well balanced performance between voice style transfer and speech intelligibility compared to several baselines.
Wonjune Kang, Mark Hasegawa-Johnson, Deb Roy
INTERSPEECH3
2023 All A-board: Sharing Educational Data Science Research with School Districts
abstract
Educational data scientists often conduct research with the hopes of translating findings into lasting change through policy, civil society, or other channels. However, the bridge from research to practice can be fraught with sociopolitical frictions that impede, or altogether block, such translations-especially when they are contentious or otherwise difficult to achieve. Focusing on one entrenched educational equity issue in US public schools-racial and ethnic segregation-we conduct randomized email outreach experiments and surveys to explore how local school districts respond to algorithmically-generated school catchment areas ("attendance boundaries") designed to foster more diverse and integrated schools. Cold email outreach to approximately 4,320 elected school board members across over 800 school districts informing them of potential boundary changes reveals a large average open rate of nearly 40%, but a relatively small click-through rate of 2.5% to an interactive dashboard depicting such changes. Board members, however, appear responsive to different messaging techniques---particularly those that dovetail issues of racial and ethnic diversity with other top-of-mind issues (like school capacity planning). On the other hand, media coverage of the research drives more dashboard engagement, especially in more segregated districts. A small but rich set of survey responses from school board and community members across several districts identify data and operational bottlenecks to implementing boundary changes to foster more diverse schools, but also share affirmative comments on the potential viability of such changes. Together, our findings may support educational data scientists in more effectively disseminating research that aims to bridge educational inequalities through systems-level change.
Nabeel Gillani, Doug Beeferman, Cassandra Overney, Christine Vega-Pourheydarian, Deb Roy
L@S5
2022 CommunityLM: Probing Partisan Worldviews from Language Models
abstract
As political attitudes have diverged ideologically in the United States, political speech has diverged lingusitically. The ever-widening polarization between the US political parties is accelerated by an erosion of mutual understanding between them. We aim to make these communities more comprehensible to each other with a framework that probes community-specific responses to the same survey questions using community language models CommunityLM. In our framework we identify committed partisan members for each community on Twitter and fine-tune LMs on the tweets authored by them. We then assess the worldviews of the two groups using prompt-based probing of their corresponding LMs, with prompts that elicit opinions about public figures and groups surveyed by the American National Election Studies (ANES) 2020 Exploratory Testing Survey. We compare the responses generated by the LMs to the ANES survey results, and find a level of alignment that greatly exceeds several baseline methods. Our work aims to show that we can use community LMs to query the worldview of any group of people given a sufficiently large sample of their social media discussions or media diet.
Doug Beeferman, Brandon Roy, Deb Roy
COLING4
2022 Real Talk, Real Listening, Real Change
abstract
In an era of rising toxic polarization, political intolerance, and plummeting social trust, the need to listen to one another could not be greater. For all the promise of social media to give everyone a voice, in reality it is the loudest and most polarizing voices that tend to dominate. Our research and development teams at the MIT Center for Constructive Communication and Cortico are developing tools and methods designed to foster authentic conversation and scalable deep listening by merging age-old human practices of facilitated dialogue with modern methods of digital design, speech and language processing, and AI-powered data science. We have partnered with field organizations – ranging from small community organizations to municipalities to global nonprofits – to make sense of the conversations they collect, amplify typically underheard voices, inform public understanding, drive better policy and decisions, and enable unforeseen connections across the ideological spectrum. In this talk I will provide an overview of the approach, highlight some case studies, and sketch open research questions motivated by the work.
Deb Roy
ICMI1
2022 Engaging Politically Diverse Audiences on Social Media
Martin Saveski, Doug Beeferman, David McClure 0002, Deb Roy
ICWSM4
2022 Perspective-Taking to Reduce Affective Polarization on Social Media
Martin Saveski, Nabeel Gillani, Ann Yuan, Prashanth Vijayaraghavan, Deb Roy
ICWSM5
2022 Annotating the Tweebank Corpus on Named Entity Recognition and Building NLP Models for Social Media Analysis
abstract
Social media data such as Twitter messages (“tweets”) pose a particular challenge to NLP systems because of their short, noisy, and colloquial nature. Tasks such as Named Entity Recognition (NER) and syntactic parsing require highly domain-matched training data for good performance. To date, there is no complete training corpus for both NER and syntactic analysis (e.g., part of speech tagging, dependency parsing) of tweets. While there are some publicly available annotated NLP datasets of tweets, they are only designed for individual tasks. In this study, we aim to create Tweebank-NER, an English NER corpus based on Tweebank V2 (TB2), train state-of-the-art (SOTA) Tweet NLP models on TB2, and release an NLP pipeline called Twitter-Stanza. We annotate named entities in TB2 using Amazon Mechanical Turk and measure the quality of our annotations. We train the Stanza pipeline on TB2 and compare with alternative NLP frameworks (e.g., FLAIR, spaCy) and transformer-based models. The Stanza tokenizer and lemmatizer achieve SOTA performance on TB2, while the Stanza NER tagger, part-of-speech (POS) tagger, and dependency parser achieve competitive performance against non-transformer models. The transformer-based models establish a strong baseline in Tweebank-NER and achieve the new SOTA performance in POS tagging and dependency parsing on TB2. We release the dataset and make both the Stanza pipeline and BERTweet-based models available “off-the-shelf” for use in future Tweet NLP research. Our source code, data, and pre-trained models are available at: https://github.com/social-machines/TweebankNLP.
Yining Hua, Doug Beeferman, Deb Roy
LREC4
2021 Keeper: A Synchronous Online Conversation Environment Informed by In-Person Facilitation Practices
abstract
Facilitation, or the craft and use of specific tools, methods, and practices to influence the way groups gather and converse to reach a goal, requires the nuanced craft of a facilitator to guide complex conversations. Online gathering spaces are often designed with neither the facilitator’s knowledge nor the range of tools their methods require, making online facilitation difficult. In this paper, we describe the design and evaluation of Keeper – an online video call extension environment – informed by the widespread, foundational facilitation method of Circle practice. We define three initial facilitator-driven goals of the platform: 1) enable tone setting, 2) ease the practice and smoothness of online conversation, and 3) improve social presence. After a qualitative study with 72 participants, semi-structured interviews with facilitators, and an RCT with 100 participants, we observe improved tone setting and ease of conversation and suggest several ways to further pursue improved online conversation.
Margaret A. Hughes, Deb Roy
CHI2
2021 Constructing Embodied Algebra by Sketching
abstract
Mathematical models and expressions traditionally evolved as symbolic representations, with cognitively arbitrary rules of symbol manipulation. The embodied mathematics philosophy posits that abstract math concepts are layers of metaphors grounded in our intuitive arithmetic capabilities, such as categorizing objects and part-whole analysis. We introduce a design framework that facilitates the construction and exploration of embodied representations for algebraic expressions, using interactions inspired by innate arithmetic capabilities. We instantiated our design in a sketch interface that enables construction of visually interpretable compositions that are directly mappable to algebraic expressions and explorable through a ladder of abstraction [47]. The emphasis is on bottom-up construction, with the user sketching pictures while the system generates corresponding algebra. We present diverse examples created by our prototype system. A coverage of the US Common Core curriculum and playtesting studies with children point to the future direction and potential for a sketch-based design paradigm for mathematics.
Rubaiat Habib Kazi, Li-Yi Wei, Gloria Mark, Deb Roy
CHI5
2021 Lifelong Knowledge-Enriched Social Event Representation Learning
abstract
The ability of humans to symbolically represent social events and situations is crucial for various interactions in everyday life.Several studies in cognitive psychology have established the role of mental state attributions in effectively representing variable aspects of these social events.In the past, NLP research on learning event representations often focuses on construing syntactic and semantic information from language.However, they fail to consider the importance of pragmatic aspects and the need to consistently update new social situational information without forgetting the accumulated experiences.In this work, we propose a representation learning framework to directly address these shortcomings by integrating social commonsense knowledge with recent advancements in the space of lifelong language learning.First, we investigate methods to incorporate pragmatic aspects into our social event embeddings by leveraging social commonsense knowledge.Next, we introduce continual learning strategies that allow for incremental consolidation of new knowledge while retaining and promoting efficient usage of prior knowledge.Experimental results on event similarity, reasoning, and paraphrase detection tasks prove the efficacy of our social event embeddings.
Prashanth Vijayaraghavan, Deb Roy
EACL2
2021 Balanced Influence Maximization in the Presence of Homophily
abstract
The goal of influence maximization is to select a set of seed users that will optimally diffuse information through a network. In this paper, we study how applying traditional influence maximization algorithms affects the balance between different audience categories (e.g., gender breakdown) who will eventually be exposed to a message. More specifically, we investigate how structural homophily (i.e., the tendency to connect to similar others) and influence diffusion homophily (i.e., the tendency to be influenced by similar others) affect the balance among the activated nodes. We find that even under mild levels of homophily, the balance among the exposed nodes is significantly worse than the balance among the overall population, resulting in a significant disadvantage for one group. To address this challenge, we propose an algorithm that jointly maximizes the influence and balance among nodes while still preserving the attractive theoretical guarantees of the traditional influence maximization algorithms. We run a series of experiments on multiple synthetic and four real-world datasets to demonstrate the effectiveness of the proposed algorithm in improving the balance between different categories of exposed nodes.
Md Sanzeed Anwar, Martin Saveski, Deb Roy
WSDM3
2021 The Structure of Toxic Conversations on Twitter
abstract
Social media platforms promise to enable rich and vibrant conversations online; however, their potential is often hindered by antisocial behaviors. In this paper, we study the relationship between structure and toxicity in conversations on Twitter. We collect 1.18M conversations (58.5M tweets, 4.4M users) prompted by tweets that are posted by or mention major news outlets over one year and candidates who ran in the 2018 US midterm elections over four months. We analyze the conversations at the individual, dyad, and group level. At the individual level, we find that toxicity is spread across many low to moderately toxic users. At the dyad level, we observe that toxic replies are more likely to come from users who do not have any social connection nor share many common friends with the poster. At the group level, we find that toxic conversations tend to have larger, wider, and deeper reply trees, but sparser follow graphs. To test the predictive power of the conversational structure, we consider two prediction tasks. In the first prediction task, we demonstrate that the structural features can be used to predict whether the conversation will become toxic as early as the first ten replies. In the second prediction task, we show that the structural characteristics of the conversation are also predictive of whether the next reply posted by a specific user will be toxic or not. We observe that the structural and linguistic characteristics of the conversations are complementary in both prediction tasks. Our findings inform the design of healthier social media platforms and demonstrate that models based on the structural characteristics of conversations can be used to detect early signs of toxicity and potentially steer conversations in a less toxic direction.
Martin Saveski, Brandon Roy, Deb Roy
WWW3
2021 Modeling Human Motives and Emotions from Personal Narratives Using External Knowledge And Entity Tracking
abstract
The ability to automatically understand and infer characters’ motivations and emotional states is key to better narrative comprehension. In this work, we propose a Transformer-based architecture, referred to as , to model characters’ motives and emotions from personal narratives. Towards this goal, we incorporate social commonsense knowledge about the mental states of people related to social events and employ dynamic state tracking of entities using an augmented memory module. Our model learns to produce contextual embeddings and explanations of characters’ mental states by integrating external knowledge along with prior narrative context and mental state encodings. We leverage weakly-annotated personal narratives and knowledge data to train our model and demonstrate its effectiveness on publicly available dataset containing annotations for character mental states. Further, we show that the learned mental state embeddings can be applied in downstream tasks such as empathetic response generation.
Prashanth Vijayaraghavan, Deb Roy
WWW2
2020 Spelling their pictures: the role of visual scaffolds in an authoring app for young children's literacy and creativity
abstract
Children as authors and creators need to be supported at all stages of literacy development. This paper presents Picture-Blocks (PB) - a constructionist mobile app that allows children (ages 5-9) to create personally meaningful digital pictures while exploring spelling and vocabulary concepts in an open-ended manner. In PB, children can spell any number of picture objects (sprites) into existence, that they can use to make a picture composition and share with friends. PB also suggests semantically similar sprites, allowing children to explore related objects and discover new words. We evaluated the app by running an exploratory pilot with 14 children over a two weeks in-the-wild deployment. Qualitative and quantitative examples suggest that our design of the visual scaffolding interactions facilitated (i) high engagement and a sense of authorship via created pictures, (ii) instances of spelling corrections and vocabulary explorations (iii) digitally mediated social interaction and remixing. We present our findings of children's interactions and creations, while discussing implications for designers and developers of literacy technologies.
Sneha Priscilla Makini, Ini Oguntola, Deb Roy
IDC3
2019 RadioTalk: A Large-Scale Corpus of Talk Radio Transcripts
abstract
We introduce RadioTalk, a corpus of speech recognition transcripts sampled from talk radio broadcasts in the United States between October of 2018 and March of 2019. The corpus is intended for use by researchers in the fields of natural language processing, conversational analysis, and the social sciences. The corpus encompasses approximately 2.8 billion words of automatically transcribed speech from 284,000 hours of radio, together with metadata about the speech, such as geographical location, speaker turn boundaries, gender, and radio program information. In this paper we summarize why and how we prepared the corpus, give some descriptive statistics on stations, shows and speakers, and carry out a few high-level analyses.
Doug Beeferman, William Brannon, Deb Roy
INTERSPEECH3
2019 Generating Black-Box Adversarial Examples for Text Classifiers Using a Deep Reinforced Model
Prashanth Vijayaraghavan, Deb Roy
ECML/PKDD (2)2
2018 Light it up: using paper circuitry to enhance low-fidelity paper prototypes for children
abstract
Paper prototyping is an important tool for designing and testing early technologies during development. However, children have different relationships with technology and thus one cannot expect children to assess paper prototypes with the same mental model as adults. In this paper, we examine the effect of incorporating paper circuitry into low-fidelity paper prototypes, in order to add a level of interactivity that is not present in traditional paper prototypes. We conducted a study with 20 children ages 3 to 10 years old where participants used a cardboard prototype of a voice-controlled rocket on a pretend play mission to Mars. Children chose between buttons that lit up when pressed using paper circuitry, and buttons that did not light up, and explained their selections to the researchers. Our results show that children indeed preferred buttons augmented with paper circuitry, demonstrating more attention for and increased believability in the function of these buttons as well as the overall system. These findings show how designers can use paper circuitry to more effectively engage children while play-testing their paper prototypes.
Anneli Hershman, Juliana Nazare, Martin Saveski, Deb Roy, Mitchel Resnick
IDC5
2018 Learning Personas from Dialogue with Attentive Memory Networks
abstract
The ability to infer persona from dialogue can have applications in areas ranging from computational narrative analysis to personalized dialogue generation.We introduce neural models to learn persona embeddings in a supervised character trope classification task.The models encode dialogue snippets from IMDB into representations that can capture the various categories of film characters.The bestperforming models use a multi-level attention mechanism over a set of utterances.We also utilize prior knowledge in the form of textual descriptions of the different tropes.We apply the learned embeddings to find similar characters across different movies, and cluster movies according to the distribution of the embeddings.The use of short conversational text as input, and the ability to learn from prior knowledge using memory, suggests these methods could be applied to other domains.
Eric Chu, Prashanth Vijayaraghavan, Deb Roy
EMNLP3
2018 Family Learning Coach: Engaging Families in Children's Early Literacy Learning with Computer-Supported Tools
Anneli Hershman, Juliana Nazare, Ivan Sysoev, Lauren Fratamico, Juanita Buitrago, Mina Soltangheis, Sneha Priscilla Makini, Eric Chu, Deb Roy
ICCE9
2018 Me, My Echo Chamber, and I: Introspection on Social Media Polarization
abstract
Homophily - our tendency to surround ourselves with others who share our perspectives and opinions about the world - is both a part of human nature and an organizing principle underpinning many of our digital social networks. However, when it comes to politics or culture, homophily can amplify tribal mindsets and produce "echo chambers" that degrade the quality, safety, and diversity of discourse online. While several studies have empirically proven this point, few have explored how making users aware of the extent and nature of their political echo chambers influences their subsequent beliefs and actions. In this paper, we introduce Social Mirror, a social network visualization tool that enables a sample of Twitter users to explore the politically-active parts of their social network. We use Social Mirror to recruit Twitter users with a prior history of political discourse to a randomized experiment where we evaluate the effects of different treatments on participants' i) beliefs about their network connections, ii) the political diversity of who they choose to follow, and iii) the political alignment of the URLs they choose to share. While we see no effects on average political alignment of shared URLs, we find that recommending accounts of the opposite political ideology to follow reduces participants» beliefs in the political homogeneity of their network connections but still enhances their connection diversity one week after treatment. Conversely, participants who enhance their belief in the political homogeneity of their Twitter connections have less diverse network connections 2-3 weeks after treatment. We explore the implications of these disconnects between beliefs and actions on future efforts to promote healthier exchanges in our digital public spheres.
Nabeel Gillani, Ann Yuan, Martin Saveski, Soroush Vosoughi, Deb Roy
WWW5
2017 SpeechBlocks: A Constructionist Early Literacy App
abstract
This paper introduces SpeechBlocks (SB): a smartphone app that allows children to explore spelling principles in an open-ended way. Children rearrange letter combinations through direct manipulations and instantly hear each combination pronounced back, whether or not a conventionally spelled word is formed. We evaluated SB with a group of 16 preschool children ages 4 and 5 in a pilot consisting of 16 sessions over the course of two months. Qualitatively, we found that (a) the app facilitated children's engagement, sense of authorship and self-efficacy, (b) SB evoked significant amount of social interactions between children around literacy activities, and (c) support of nonsense words and remixing contributed to these factors. In addition, fine-grained log data of children's interaction with the app showed promise as a viewpoint into their literacy skills and interests.
Ivan Sysoev, Anneli Hershman, Susan Fine, Claire Traweek, Deb Roy
IDC5
2017 Audio-Visual Sentiment Analysis for Learning Emotional Arcs in Movies
abstract
Stories can have tremendous power - not only useful for entertainment, they can activate our interests and mobilize our actions. The degree to which a story resonates with its audience may be in part reflected in the emotional journey it takes the audience upon. In this paper, we use machine learning methods to construct emotional arcs in movies, calculate families of arcs, and demonstrate the ability for certain arcs to predict audience engagement. The system is applied to Hollywood films and high quality shorts found on the web. We begin by using deep convolutional neural networks for audio and visual sentiment analysis. These models are trained on both new and existing large-scale datasets, after which they can be used to compute separate audio and visual emotional arcs. We then crowdsource annotations for 30-second video clips extracted from highs and lows in the arcs in order to assess the micro-level precision of the system, with precision measured in terms of agreement in polarity between the system's predictions and annotators' ratings. These annotations are also used to combine the audio and visual predictions. Next, we look at macro-level characterizations of movies by investigating whether there exist 'universal shapes' of emotional arcs. In particular, we develop a clustering approach to discover distinct classes of emotional arcs. Finally, we show on a sample corpus of short web videos that certain emotional arcs are statistically significant predictors of the number of comments a video receives. These results suggest that the emotional arcs learned by our approach successfully represent macroscopic aspects of a video story that drive audience engagement. Such machine understanding could be used to predict audience reactions to video stories, ultimately improving our ability as storytellers to communicate with each other.
Eric Chu, Deb Roy
ICDM2
2017 Nasty, Brutish, and Short: What Makes Election News Popular on Twitter?
Sophie Chou, Deb Roy
ICWSM2
2017 Mapping Twitter Conversation Landscapes
Soroush Vosoughi, Prashanth Vijayaraghavan, Ann Yuan, Deb Roy
ICWSM4
2017 Auris: creating affective virtual spaces from music
abstract
Affective virtual spaces are of interest in many virtual reality applications such as education, wellbeing, rehabilitation, and entertainment. In this paper we present Auris, a system that attempts to generate affective virtual environments from music. We use music as input because it inherently encodes emotions that listeners readily recognize and respond to. Creating virtual environments is a time consuming and labor-intensive task involving various skills like design, 3D modeling, texturing, animation, and coding. Auris helps make this easier by automating the virtual world generation task using mood and content extracted from song audio and lyrics data respectively. Our user study results indicate virtual spaces created by Auris successfully convey the mood of the songs used to create them and achieve high presence scores with the potential to provide novel experiences of listening to music.
Misha Sra, Pattie Maes, Prashanth Vijayaraghavan, Deb Roy
VRST4
2017 Rumor Gauge: Predicting the Veracity of Rumors on Twitter
abstract
The spread of malicious or accidental misinformation in social media, especially in time-sensitive situations, such as real-world emergencies, can have harmful effects on individuals and society. In this work, we developed models for automated verification of rumors (unverified information) that propagate through Twitter. To predict the veracity of rumors, we identified salient features of rumors by examining three aspects of information spread: linguistic style used to express rumors, characteristics of people involved in propagating information, and network propagation dynamics. The predicted veracity of a time series of these features extracted from a rumor (a collection of tweets) is generated using Hidden Markov Models. The verification algorithm was trained and tested on 209 rumors representing 938,806 tweets collected from real-world events, including the 2013 Boston Marathon bombings, the 2014 Ferguson unrest, and the 2014 Ebola epidemic, and many other rumors about various real-world events reported on popular websites that document public rumors. The algorithm was able to correctly predict the veracity of 75% of the rumors faster than any other public source, including journalists and law enforcement officials. The ability to track rumors and predict their outcomes may have practical applications for news consumers, financial markets, journalists, and emergency services, and more generally to help minimize the impact of false information on Twitter.
Soroush Vosoughi, Mostafa 'Neo' Mohsenvand, Deb Roy
ACM Trans. Knowl. Discov. Data3
2016 Tracking the Yak: An Empirical Study of Yik Yak
Martin Saveski, Sophie Chou, Deb Roy
ICWSM3
2016 Automatic Detection and Categorization of Election-Related Tweets
Prashanth Vijayaraghavan, Soroush Vosoughi, Deb Roy
ICWSM3
2016 A Semi-Automatic Method for Efficient Detection of Stories on Social Media
Soroush Vosoughi, Deb Roy
ICWSM2
2016 Tweet Acts: A Speech Act Classifier for Twitter
Soroush Vosoughi, Deb Roy
ICWSM2
2016 Tweet2Vec: Learning Tweet Embeddings Using Character-level CNN-LSTM Encoder-Decoder
abstract
We present Tweet2Vec, a novel method for generating general-purpose vector representation of tweets. The model learns tweet embeddings using character-level CNN-LSTM encoder-decoder. We trained our model on 3 million, randomly selected English-language tweets. The model was evaluated using two methods: tweet semantic similarity and tweet sentiment categorization, outperforming the previous state-of-the-art in both tasks. The evaluations demonstrate the power of the tweet embeddings generated by our model for various tweet categorization tasks. The vector representations generated by our model are generic, and hence can be applied to a variety of tasks. Though the model presented in this paper is trained on English-language tweets, the method presented can be used to learn tweet embeddings for different languages.
Soroush Vosoughi, Prashanth Vijayaraghavan, Deb Roy
SIGIR3
2014 Grounding language models in spatiotemporal context
abstract
Natural language is rich and varied, but also highly structured. The rules of grammar are a primary source of linguistic regularity, but there are many other factors that govern patterns of language use. Language models attempt to capture linguistic regularities, typically by modeling the statistics of word use, thereby folding in some aspects of grammar and style. Spoken language is an important and interesting subset of natural language that is temporally and spatially grounded. While time and space may directly contribute to a speaker’s choice of words, they may also serve as indicators for communicative intent or other contextual and situational factors. To investigate the value of spatial and temporal information, we build a series of language models using a large, naturalistic corpus of spatially and temporally coded speech collected from a home environment. We incorporate this extralinguistic information by building spatiotemporal word classifiers that are mixed with traditional unigram and bigram models. Our evaluation shows that both perplexity and word error rate can be significantly improved by incorporating this information in a simple framework. The underlying principles of this work could be applied in a wide range of scenarios in which temporal or spatial information is available.
Brandon Roy, Soroush Vosoughi, Deb Roy
INTERSPEECH3
2012 Relating Activity Contexts to Early Word Learning in Dense Longitudinal Data
Brandon Roy, Michael C. Frank, Deb Roy
CogSci3
2012 A portable audio/video recorder for longitudinal study of child development
abstract
Collection and analysis of ultra-dense, longitudinal observational data of child behavior in natural, ecologically valid, non-laboratory settings holds significant promise for advancing the understanding of child development and developmental disorders such as autism. To this end, we created the Speechome Recorder - a portable version of the embedded audio/video recording technology originally developed for the Human Speechome Project - to facilitate swift, cost-effective deployment in home environments. Recording child behavior daily in these settings will enable detailed study of developmental trajectories in children from infancy through early childhood, as well as typical and atypical dynamics of communication and social interaction as they evolve over time. Its portability makes possible potentially large-scale comparative study of developmental milestones in both neurotypical and developmentally delayed children. In brief, the Speechome Recorder was designed to reduce cost, complexity, invasiveness and privacy issues associated with naturalistic, longitudinal recordings of child development.
Soroush Vosoughi, Matthew S. Goodwin, Bill Washabaugh, Deb Roy
ICMI4
2012 An Automatic Child-Directed Speech Detector for the Study of Child Language Development
abstract
In this paper, we present an automatic child-directed speech detection system to be used in the study of child language development.Child-directed speech (CDS) is speech that is directed by caregivers towards infants.It is not uncommon for corpora used in child language development studies to have a combination of CDS and non-CDS.As the size of the corpora used in these studies grow, manual annotation of CDS becomes impractical.Our automatic CDS detector addresses this issue.The focus of this paper is to propose and evaluate different sets of features for the detection of CDS, using several offthe-shelf classifiers.First, we look at the performance of a set of acoustic features.We continue by combining these acoustic features with several linguistic and eventually contextual features.Using the full set of features, our CDS detector was able to correctly identify CDS with an accuracy of .88 and F1 score of .87 using Naive Bayes.
Soroush Vosoughi, Deb Roy
INTERSPEECH2
2010 Toward understanding natural language directions
abstract
Speaking using unconstrained natural language is an intuitive and flexible way for humans to interact with robots. Understanding this kind of linguistic input is challenging because diverse words and phrases must be mapped into structures that the robot can understand, and elements in those structures must be grounded in an uncertain environment. We present a system that follows natural language directions by extracting a sequence of spatial description clauses from the linguistic input and then infers the most probable path through the environment given only information about the environmental geometry and detected visible objects. We use a probabilistic graphical model that factors into three key components. The first component grounds landmark phrases such as "the computers" in the perceptual frame of the robot by exploiting co-occurrence statistics from a database of tagged images such as Flickr. Second, a spatial reasoning component judges how well spatial relations such as "past the computers" describe a path. Finally, verb phrases such as "turn right" are modeled according to the amount of change in orientation in the path. Our system follows 60% of the directions in our corpus to within 15 meters of the true destination, significantly outperforming other approaches.
Thomas Kollar, Stefanie Tellex, Deb Roy, Nicholas Roy
HRI3
2010 Exploiting feature dynamics for active object recognition
abstract
Abstract—This paper describes a new approach to object recognition for active vision systems that integrates information across multiple observations of an object. The approach exploits the order relationship between successive frames to derive a classifier based on the characteristic motion of local features across visual sweeps. This motion model reveals structural information about the object that can be exploited for recognition. The main contribution of this paper is a recognition system that extends invariant local features (shape contexts) into the time domain by integration of a motion model. Evaluations on one standardized and one custom collected dataset from the humanoid robot in our laboratory demonstrate that the motion model allows higherquality hypotheses about object categories quicker than a baseline system that treats object views as unordered streams of images. Index Terms—object recognition, active vision I.
Philipp Robbel, Deb Roy
ICARCV2
2010 Automatic estimation of transcription accuracy and difficulty
Brandon Roy, Soroush Vosoughi, Deb Roy
INTERSPEECH3
2010 Natural language command of an autonomous micro-air vehicle
abstract
Natural language is a flexible and intuitive modality for conveying directions and commands to a robot but presents a number of computational challenges. Diverse words and phrases must be mapped into structures that the robot can understand, and elements in those structures must be grounded in an uncertain environment. In this paper we present a micro-air vehicle (MAV) capable of following natural language directions through a previously mapped and labeled environment. We extend our previous work in understanding 2D natural language directions to three dimensions, accommodating new verb modifiers such as go up and go down, and commands such as turn around and face the windows. We demonstrate the robot following directions created by a human for another human, and interactively executing commands in the context of surveillance and search and rescue in confined spaces. In an informal study, 71% of the paths computed from directions given by one user terminated within 10 m of the desired destination.
Albert S. Huang, Stefanie Tellex, Abraham Bachrach, Thomas Kollar, Deb Roy, Nicholas Roy
IROS5
2010 An immersive system for browsing and visualizing surveillance video
abstract
HouseFly is an interactive data browsing and visualization system that synthesizes audio-visual recordings from multiple sensors, as well as the meta-data derived from those recordings, into a unified viewing experience. The system is being applied to study human behavior in both domestic and retail situations grounded in longitudinal video recordings. HouseFly uses an immersive video technique to display multiple streams of high resolution video using a realtime warping procedure that projects the video onto a 3D model of the recorded space. The system interface provides the user with simultaneous control over both playback rate and vantage point, enabling the user to navigate the data spatially and temporally. Beyond applications in video browsing, this system serves as an intuitive platform for visualizing patterns over time in a variety of multi-modal data, including person tracks and speech transcripts.
Philip DeCamp, George Shaw, Rony Kubat, Deb Roy
ACM Multimedia4
2009 Grounding spatial prepositions for video search
abstract
Spatial language video retrieval is an important real-world problem that forms a test bed for evaluating semantic structures for natural language descriptions of motion on naturalistic data. Video search by natural language query requires that linguistic input be converted into structures that operate on video in order to find clips that match a query. This paper describes a framework for grounding the meaning of spatial prepositions in video. We present a library of features that can be used to automatically classify a video clip based on whether it matches a natural language query. To evaluate these features, we collected a corpus of natural language descriptions about the motion of people in video clips. We characterize the language used in the corpus, and use it to train and test models for the meanings of the spatial prepositions "to," "across," "through," "out," "along," "towards," and "around." The classifiers can be used to build a spatial language video retrieval system that finds clips matching queries such as "across the kitchen."
Stefanie Tellex, Deb Roy
ICMI2
2009 New horizons in the study of child language acquisition
abstract
Naturalistic longitudinal recordings of child development promise to reveal fresh perspectives on fundamental questions of language acquisition. In a pilot effort, we have recorded 230,000 hours of audio-video recordings spanning the first three years of one child’s life at home. To study a corpus of this scale and richness, current methods of developmental cognitive science are inadequate. We are developing new methods for data analysis and interpretation that combine pattern recognition algorithms with interactive user interfaces and data visualization. Preliminary speech analysis reveals surprising levels of linguistic fine-tuning by caregivers that may provide crucial support for word learning. Ongoing analyses of the corpus aim to model detailed aspects of the child’s language development as a function of learning mechanisms combined with lifetime experience. Plans to collect similar corpora from more children based on a transportable recording system are underway. Index Terms: language acquisition, rich longitudinal data, human-machine collaborative analysis, computational models
Deb Roy
INTERSPEECH1
2009 Fast transcription of unstructured audio recordings
abstract
URL to conference session list. Title is under heading: Wed-Ses1-P1: Phonetics, Phonology, cross-language comparisons, pathology
Brandon Roy, Deb Roy
INTERSPEECH2
2008 Grounded Language Modeling for Automatic Speech Recognition of Sports Video
Michael Fleischman, Deb Roy
ACL2
2008 Object schemas for responsive robotic language use
abstract
The use of natural language should be added to a robot system without sacrificing responsiveness to the environment. In this paper, we present a robot that manipulates objects on a tabletop in response to verbal interaction. Reactivity is maintained by using concurrent interaction processes, such as visual trackers and collision detection processes. The interaction processes and their associated data are organized into object schemas, each representing a physical object in the environment, based on the target of each process. The object schemas then serve as discrete structures of coordination between reactivity, planning, and language use, permitting rapid integration of information from multiple sources.
Kai-yuh Hsiao, Soroush Vosoughi, Stefanie Tellex, Rony Kubat, Deb Roy
HRI5
2008 Object schemas for grounding language in a responsive robot
abstract
An approach is introduced for physically grounded natural language interpretation by robots that reacts appropriately to unanticipated physical changes in the environment and dynamically assimilates new information pertinent to ongoing tasks. At the core of the approach is a model of object schemas that enables a robot to encode beliefs about physical objects in its environment using collections of coupled processes responsible for sensorimotor interaction. These interaction processes run concurrently in order to ensure responsiveness to the environment, while co-ordinating sensorimotor expectations, action planning and language use. The model has been implemented on a robot that manipulates objects on a tabletop in response to verbal input. The implementation responds to verbal requests such as ‘Group the green block and the red apple’, while adapting in real time to unexpected physical collisions and taking opportunistic advantage of any new information it may receive through perceptual and linguistic channels.
Kai-yuh Hsiao, Stefanie Tellex, Soroush Vosoughi, Rony Kubat, Deb Roy
Connect. Sci.5
2007 Unsupervised content-based indexing for sports video retrieval
abstract
This demonstration presents an interface to a corpus of broadcast baseball games that have been indexed using an unsupervised content-based method introduced here. The method uses the concept of a grounded language model to motivate a framework in which video is searched using natural language with no reliance on predetermined concepts or hand labeled events. The interface demonstrates the effectiveness of the technique and the ease of use it affords the user.
Michael Fleischman, Humberto Evans, Deb Roy
ACM Multimedia3
2007 Temporal feature induction for baseball highlight classification
abstract
Most approaches to highlight classification in the sports domain exploit only limited temporal information. This paper presents a method, called temporal feature induction, which automatically mines complex temporal information from raw video for use in highlight classification. The method exploits techniques from temporal data mining to discover a codebook of temporal patterns that encode long distance dependencies and duration information. Preliminary experiments show that using such induced temporal features significantly improves performance of a baseball highlight classification system.
Michael Fleischman, Brandon Roy, Deb Roy
ACM Multimedia3
2007 Interpretation of Spatial Language in a Map Navigation Task
abstract
We have developed components of an automated system that understands and follows navigational instructions. The system has prior knowledge of the geometry and landmarks of specific maps. This knowledge is exploited to infer complex paths through maps based on natural language descriptions. The approach is based on an analysis of verbal commands in terms of elementary semantic units that are composed to generate a probability distribution over possible spatial paths in a map. An integration mechanism based on dynamic programming guides this language-to-path translation process, ensuring that resulting paths satisfy continuity and smoothness criteria. In the current implementation, parsing of text into semantic units is performed manually. Composition and interpretation of semantic units into spatial paths is performed automatically. In the evaluations, we show that the system accurately predicts the speakers' intended meanings for a range of instructions. This paper provides building blocks for a complete system that, when combined with robust parsing technologies, could lead to a fully automatic spatial language interpretation system.
Michael Levit, Deb Roy
IEEE Trans. Syst. Man Cybern. Part B2
2006 Spatial routines for a simulated speech-controlled vehicle
abstract
We have defined a lexicon of words in terms of spatial routines, and used that lexicon to build a speech controlled vehicle in a simulator. A spatial routine is a script composed from a set of primitive operations on occupancy grids, analogous to Ullman's visual routines. The vehicle understands the meaning of context-dependent natural language commands such as "Go across the room." When the system receives a command, it combines definitions from the lexicon according to the parse structure of the command, creating a script that selects a goal for the vehicle. Spatial routines may provide the basis for interpreting spatial language in a broad range of physically situated language understanding systems.
Stefanie Tellex, Deb Roy
HRI2
2006 Modeling Interactions from Email Communication
abstract
E-mail plays an important role as a medium for the spread of information, ideas, and influence among its users. We present a framework to learn topic-based interactions between pairs of E-mail users, i.e., the extent to which the E-mail topic dynamics of one user are likely to be affected by the others. The proposed framework is built on the influence model and the probabilistic latent semantic analysis (PLSA) language model. This paper makes two contributions. First, we model interactions between E-mail users using the semantic content of E-mail body, instead of E-mail header. Second, our framework models not only E-mail topic dynamics of individual E-mail users, but also the interactions within a group of individuals. Experiments on the Enron E-mail corpus show some interesting results that are potentially useful to discover the hierarchy of the Enron organization
Dong Zhang 0001, Daniel Gatica-Perez, Deb Roy, Samy Bengio
ICME3
2006 Grounded Situation Models: Where Words and Percepts Meet
abstract
This video illustrates some of the bahavioral capabilities achieved using an implementation of the proposed GSM architecture on the conversational robot Ripley, as introduced in the video, and as further described in the accompanying paper. The situation model acts as a "theatrical stage" in the robot's mind, filled in with present, past or imagined situations. A special tripley-layered design enables bidirectional translation between the sensory data and linguistic descriptions. In the video, you will see the robot: 1) Answering questions and serving motor commands, and verbalising uncertainty: What color are the objects? 2) "Imagining" objects when informed about their existence through language, talking about them without having seen them. Later, you will see him matching his sensory expectations with existing objects, and integrating sensory-derived information about the objects with language-derived. Imagine a blue object on the left! 3) Remembering past events, resolving temporal referents, and answering questions about the past. How big was the blue object when your head started moving? More videos of the system at author's site.
Nikolaos Mavridis, Deb Roy
IROS2
2006 Grounded Situation Models for Robots: Where words and percepts meet
abstract
Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal representation and associated processes which is called a grounded situation model (GSM). We are also developing a modular architecture in which the GSM resides in a centrally located module, around which there are language, perception, and action-related modules. The GSM acts as a sensor-updated "structured blackboard", that serves as a workspace with contents similar to a "theatrical stage" in the robot's "mind", which might be filled in with present, past or imagined situations. Two main desiderata drive the design of the GSM: first, "parsing" situations into ontological types and relations that reflect human language semantics, and second, allowing bidirectional translation between sensory-derived data/expectations and linguistic descriptions. We present an implemented system that allows of a range of conversational and assistive behavior by a manipulator robot. The robot updates beliefs (held in the GSM) about its physical environment, the human user, and itself, based on a mixture of linguistic, visual and proprioceptive evidence. It can answer basic questions about the present or past and also perform actions through verbal interaction. Most importantly, a novel contribution of our approach is the robot's ability for seamless integration of both language- and sensor-derived information about the situation: for example, the system can acquire parts of situations either by seeing them or by "imagining" them through descriptions given by the user: "There is a red ball at the left". These situations can later be used to create mental imagery and sensory expectations, thus enabling the aforementioned bidirectionality
Nikolaos Mavridis, Deb Roy
IROS2
2005 Intentional Context in Situated Natural Language Learning
Michael Fleischman, Deb Roy
CoNLL2
2005 Probabilistic grounding of situated speech using plan recognition and reference resolution
abstract
Situated, spontaneous speech may be ambiguous along acoustic, lexical, grammatical and semantic dimensions. To understand such a seemingly difficult signal, we propose to model the ambiguity inherent in acoustic signals and in lexical and grammatical choices using compact, probabilistic representations of multiple hypotheses. To resolve semantic ambiguities we propose a situation model that captures aspects of the physical context of an utterance as well as the speaker's intentions, in our case represented by recognized plans. In a single, coherent Framework for Understanding Situated Speech (FUSS) we show how these two influences, acting on an ambiguous representation of the speech signal, complement each other to disambiguate form and content of situated speech. This method produces promising results in a game playing environment and leaves room for other types of situation models.
Peter Gorniak, Deb Roy
ICMI2
2005 Learning Influence among Interacting Markov Chains
abstract
We present a model that learns the influence of interacting Markov chains within a team. The proposed model is a dynamic Bayesian network (DBN) with a two-level structure: individual-level and group-level. Individual level models actions of each player, and the group-level models actions of the team as a whole. Experiments on synthetic multi-player games and a multi-party meeting corpus show the effectiveness of the proposed model.
Dong Zhang 0001, Daniel Gatica-Perez, Samy Bengio, Deb Roy
NIPS4
2005 Semiotic schemas: A framework for grounding language in action and perception
Deb Roy
Artif. Intell.1
2005 Connecting language to the world
Deb Roy, Ehud Reiter
Artif. Intell.1
2005 Towards situated speech understanding: visual context priming of language models
Deb Roy, Niloy Mukherjee
Comput. Speech Lang.1
2004 Elvis: situated speech and gesture understanding for a robotic chandelier
abstract
We describe a home lighting robot that uses directional spotlights to create complex lighting scenes. The robot senses its visual environment using a panoramic camera and attempts to maintain its target goal state by adjusting the positions and intensities of its lights. Users can communicate desired changes in the lighting environment through speech and gesture (e.g., "Make it brighter over there"). Information obtained from these two modalities are combined to form a goal, a desired change in the lighting of the scene. This goal is then incorporated into the system's target goal state. When the target goal state and the world are out of alignment, the system formulates a sensorimotor plan that acts on the world to return the system to homeostasis.
Joshua Juster, Deb Roy
ICMI2
2004 Grounded Semantic Composition for Visual Scenes
abstract
We present a visually-grounded language understanding model based on a study of how people verbally describe objects in scenes. The emphasis of the model is on the combination of individual word meanings to produce meanings for complex referring expressions. The model has been implemented, and it is able to understand a broad range of spatial referring expressions. We describe our implementation of word level visually-grounded semantics and their embedding in a compositional parsing framework. The implemented system selects the correct referents in response to natural language expressions for a large percentage of test cases. In an analysis of the system's successes and failures we reveal how visual context influences the semantics of utterances and propose future extensions to the model that take such context into account.
Peter Gorniak, Deb Roy
J. Artif. Intell. Res.2
2004 Mental imagery for a conversational robot
abstract
To build robots that engage in fluid face-to-face spoken conversations with people, robots must have ways to connect what they say to what they see. A critical aspect of how language connects to vision is that language encodes points of view. The meaning of my left and your left differs due to an implied shift of visual perspective. The connection of language to vision also relies on object permanence. We can talk about things that are not in view. For a robot to participate in situated spoken dialog, it must have the capacity to imagine shifts of perspective, and it must maintain object permanence. We present a set of representations and procedures that enable a robotic manipulator to maintain a "mental model" of its physical environment by coupling active vision to physical simulation. Within this model, "imagined" views can be generated from arbitrary perspectives, providing the basis for situated language comprehension and production. An initial application of mental imagery for spatial language understanding for an interactive robot is described.
Deb Roy, Kai-yuh Hsiao, Nikolaos Mavridis
IEEE Trans. Syst. Man Cybern. Part B1
2003 Augmenting user interfaces with adaptive speech commands
abstract
We present a system that augments any unmodified Java application with an adaptive speech interface. The augmented system learns to associate spoken words and utterances with interface actions such as button clicks. Speech learning is constantly active and searches for correlations between what the user says and does. Training the interface is seamlessly integrated with using the interface. As the user performs normal actions, she may optionally verbally describe what she is doing. By using a phoneme recognizer, the interface is able to quickly learn new speech commands. Speech commands are chosen by the user and can be recognized robustly due to accurate phonetic modelling of the user's utterances and the small size of the vocabulary learned for a single application. After only a few examples, speech commands can replace mouse clicks. In effect, selected interface functions migrate from keyboard and mouse to speech. We demonstrate the usefulness of this approach by augmenting jfig, a drawing application, where speech commands save the user from the distraction of having to use a tool palette.
Peter Gorniak, Deb Roy
ICMI2
2003 A visually grounded natural language interface for reference to spatial scenes
abstract
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfaces that allow the user to refer to objects in the shared space. We present an analysis of how people describe objects in spatial scenes using natural language. Based on this study, we describe a system that uses synthetic vision to "see" such scenes from the person's point of view, and that understands complex natural language descriptions referring to objects in the scenes. This system is based on a rich notion of semantic compositionality embedded in a grounded language understanding framework. We describe its semantic elements, their compositional behaviour, and their grounding through the synthetic vision system. To conclude, we evaluate the performance of the system on unconstrained input.
Peter Gorniak, Deb Roy
ICMI2
2003 A visual context-aware multimodal system for spoken language processing
abstract
Recent psycholinguistic experiments show that acoustic and syntactic aspects of online speech processing are influenced by visual context through cross-modal influences. During interpretation of speech, visual context seems to steer speech processing and vice versa. We present a real-time multimodal system motivated by these findings that performs early integration of visual contextual information to recognize the most likely word sequences in spoken language utterances. The system first acquires a grammar and a visually grounded lexicon from a "show-and-tell" procedure where the training input consists of camera images consisting of sets of objects paired with verbal object descriptions. Given a new scene, the system generates a dynamic visually-grounded language model and drives a dynamic model of visual attention to steer speech recognition search paths towards more likely word sequences.
Niloy Mukherjee, Deb Roy
INTERSPEECH2
2003 Coupling perception and simulation: steps towards conversational robotics
abstract
Human cognition makes extensive use of visualization and imagination. As a first step towards giving a robot similar abilities, we have built a robotic system that uses a perceptually-coupled physical simulator to produce an internal world model of the robot's environment. Real-time perceptual coupling ensures that the model is constantly kept in synchronization with the physical environment as the robot moves and obtains new sense data. This model allows the robot to be aware of objects no longer in its field of view (a form of "object permanence"), as well as to visualize its environment through the eyes of the user by enabling virtual shifts in point of view using synthetic vision operating within the simulator. This architecture provides a basis for our long term goals of developing conversational robots that can ground the meaning of spoken language in terms of sensorimotor representations.
Kai-yuh Hsiao, Nikolaos Mavridis, Deb Roy
IROS3
2003 Grounded spoken language acquisition: experiments in word learning
abstract
Language is grounded in sensory-motor experience. Grounding connects concepts to the physical world enabling humans to acquire and use words and sentences in context. Currently most machines which process language are not grounded. Instead, semantic representations are abstract, pre-specified, and have meaning only when interpreted by humans. We are interested in developing computational systems which represent words, utterances, and underlying concepts in terms of sensory-motor experiences leading to richer levels of machine understanding. A key element of this work is the development of effective architectures for processing multisensory data. Inspired by theories of infant cognition, we present a computational model which learns words from untranscribed acoustic and video input. Channels of input derived from different sensors are integrated in an information-theoretic framework. Acquired words are represented in terms of associations between acoustic and visual sensory experience. The model has been implemented in a real-time robotic system which performs interactive language learning and understanding. Successful learning has also been demonstrated using infant-directed speech and images.
Deb Roy
IEEE Trans. Multim.1
2002 Towards Visually-Grounded Spoken Language Acquisition
abstract
A characteristic shared by most approaches to natural language understanding and generation is the use of symbolic representations of word and sentence meanings. Frames and semantic nets are examples of symbolic representations. Symbolic methods are inappropriate for applications which require natural language semantics to be linked to perception, as is the case in tasks such as scene description or human-robot interaction. This paper presents two implemented systems, one that learns to generate, and one that learns to understand visually-grounded spoken language. These implementations are part of our on-going effort to develop a comprehensive model of perceptually-grounded semantics.
Deb Roy
ICMI1
2002 A system that learns to describe objects in visual scenes
Deb Roy
INTERSPEECH1
2002 A trainable spoken language understanding system for visual object selection
abstract
We present a trainable, visually-grounded, spoken language understanding system. The system acquires a grammar and vocabulary from a "show-and-tell" procedure in which visual scenes are paired with verbal descriptions. The system is embodied in a table-top mounted active vision platform. During training, a set of objects is placed in front of the vision system. Using a laser pointer, the system points to objects in random sequence, prompting a human teacher to provide spoken descriptions of the selected objects. The descriptions are transcribed and used to automatically acquire a visually-grounded vocabulary and grammar. Once trained, a person can interact with the system by verbally describing objects placed in front of the system. The system recognizes and robustly parses the speech and points, in real-time, to the object which best fits the visual semantics of the spoken description. 1.
Deb Roy, Peter Gorniak, Niloy Mukherjee, Joshua Juster
INTERSPEECH1
2002 Learning visually grounded words and syntax for a scene description task
Deb Roy
Comput. Speech Lang.1
2000 Integration of speech and vision using mutual information
abstract
We are developing a system which learns words from co-occurring spoken and visual input. The goal is to automatically segment continuous speech at word boundaries without a lexicon, and to form visual categories which correspond to spoken words. Mutual information is used to integrate acoustic and visual distance metrics in order to extract an audio-visual lexicon from raw input. We report results of experiments with a corpus of infant-directed speech and images.
Deb Roy
ICASSP1
2000 Grounded speech communication
abstract
Language is grounded in sensory-motor experience. Grounding connects concepts to the physical world enabling humans to acquire and use words and sentences in context. Currently, machines which process text and spoken language are not grounded in human-like ways. Instead, semantic representations in machines are highly abstract and have meaning only when interpreted by humans. We are interested in developing computational systems which represent words, utterances, and underlying concepts in terms of sensory-motor experiences, leading to richer levels of understanding by machines. Inspired by theories of infant cognition, we present a computational model which learns from untranscribed multisensory input. Acquired words are represented in terms associations between acoustic and visual sensory experience. The system has been tested in a robotic embodiment which supports interactive language learning and understanding. Successful learning has also been demonstrated using infant -directed s...
Deb Roy
INTERSPEECH1
1998 Word learning in a multimodal environment
abstract
We are creating human machine interfaces which let people communicate with machines using natural modalities including speech and gesture. A problem with current multimodal interfaces is that users are forced to learn the set of words and gestures which the interface understands. We report on a trainable interface which lets the user teach the system words of their choice through natural multimodal interactions.
Deb Roy, Alex Pentland
ICASSP1
1998 Learning words from natural audio-visual input
abstract
We present a model of early word learning which learns from natural audio and visual input. The model has been successfully implemented to learn words and their audio-visual grounding from camera and microphone input. Although simple in its current form, this model is a first step towards a more complete, fully-grounded model of language acquisition. Practical applications include adaptive human-machine interfaces for information browsing, assistive technologies, education, and entertainment.
Deb Roy, Alex Pentland
ICSLP1
1997 Speaker identification based text to audio alignment for an audio retrieval system
abstract
We report on an audio retrieval system which lets Internet users efficiently access a large audio database containing recordings of the proceedings of the United States House of Representatives. The audio has been temporally aligned to text transcripts of the proceedings (which are manually generated by the US Government) using a novel method based on speaker identification. Speaker sequence and approximate timing information is extracted from the text transcript and used to constrain a Viterbi alignment of speaker models to the observed audio. Speakers are modeled by computing Gaussian statistics of cepstral coefficients extracted from samples of each person's speech. The speaker identification is used to locate speaker transition points in the audio which are then linked to corresponding speaker transitions in the text transcript. The alignment system has been successfully integrated into a World Wide Web based search and browse system as an experimental service on the Internet.
Deb Roy, Carl Malamud
ICASSP1
1996 NewsComm: A Hand-Held Interface for Interactive Access to Structured Audio
abstract
The NewsComm system delivers personalized news ~nd other program material as audio to mobile users through a hand-held playback device.This paper focuses on the iterative design and user testing of the hand-held interface.The interface was ftrst designed and tested in a softwareonly enviroument and then ported to a custom hardware platform.The hand-held device enables navigation through audio recordings based on structural information which is extracted from the audio using digital signal processing techniques.The interface design ~00resses the problems of designing a hand-held and primarily non-visual interface for accessing large amounts of StlUCtured audio recordings.
Deb Roy, Chris Schmandt
CHI1
1996 Automatic Spoken Affect Classification and Analysis
abstract
This paper reports results from preliminary experiments on automatic classification of spoken affect valence. The task was to classify short spoken sentences into one of two classes: approving or disapproving. Using an optimal combination of six acoustic measurements our classifier achieved an accuracy of 65% to 88% for speaker dependent, text-independent classification. The results suggest that pitch and energy measurements may be used to automatically classify spoken affect valence but more research will be necessary to understand individual variations and how to broaden the range of affect classes which can be recognized. In a second experiment we compared human performance in classifying the same speech samples. We found similarities between human and automatic classification results.
Deb Roy, Alex Pentland
FG1