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Spyros Liapis

dblp:16/3151 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 2004
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 87% Audio and music processing · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval › image retrieval
content-based image retrieval
0.012004
Color and texture image retrieval using chromaticity histograms and wavelet frames · IEEE Trans. Multim. 2004
Multimedia analysis and retrieval
image retrieval
0.012004
Color and texture image retrieval using chromaticity histograms and wavelet frames · IEEE Trans. Multim. 2004
Audio and music processing › time-frequency analysis
wavelet analysis
0.012004
Color and texture image retrieval using chromaticity histograms and wavelet frames · IEEE Trans. Multim. 2004

Methods — techniques the papers use, named apart from their topics

generalized gaussian distribution · 0.0discrete wavelet frame · 0.0chromaticity histogram · 0.0bhattacharya distance · 0.0
YearPublicationVenuePosition
2004 Colour and texture segmentation using wavelet frame analysis, deterministic relaxation, and fast marching algorithms
Spyros Liapis, Eftychios Sifakis, Georgios Tziritas
J. Vis. Commun. Image Represent.1
2004 Color and texture image retrieval using chromaticity histograms and wavelet frames
abstract
In this paper, we explore image retrieval mechanisms based on a combination of texture and color features. Texture features are extracted using Discrete Wavelet Frames (DWF) analysis, an over-complete decomposition in scale and orientation. Two-dimensional (2-D) or one-dimensional (1-D) histograms of the CIE Lab chromaticity coordinates are used as color features. The 1-D histograms of the a, b coordinates were modeled according to the generalized Gaussian distribution. The similarity measure defined on the feature distribution is based on the Bhattacharya distance. Retrieval benchmarking is performed over the Brodatz album and on images from natural scenes, obtained from the VisTex database of MIT Media Laboratory and from the Corel Photo Gallery. As a performance indicator recall (relative number of correct images retrieved) is measured on both texture and color separately and in combination. Experiments show this approach to be as effective as other methods while computationally more tractable.
Spyros Liapis, Georgios Tziritas
IEEE Trans. Multim.1
2000 Color and/or Texture Segmentation Using Deterministic Relaxation and Fast Marching Algorithms
abstract
The segmentation of colored texture images is considered. Either luminance, color, and/or texture features could be used for segmentation. For luminance and color the classes are described using the corresponding empirical probability distributions. The discrete wavelet frames analysis is used for obtaining features of texture patterns. At a first stage, pattern analysis is performed for extracting the features using the Bhattacharya distance. Two labeling algorithms are proposed. A deterministic relaxation algorithm using a likelihood based distance yields the labeling of pixels to the different color-texture patterns. In addition, a multi-label fast marching level set algorithm is utilized for the determination of the segment boundaries.
Spyros Liapis, Eftychios Sifakis, Georgios Tziritas
ICPR1