Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Rim Rekik

dblp:161/2594 · DBLP profile ↗
← Back
8ranked-venue papers
7as first author
4since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 56% Image and video coding · 44%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding
quality assessment
1.012026
Quality Assessment of 3D Human Animation: Subjective and Objective Evaluation · IEEE Trans. Vis. Comput. Graph. 2026
Multimedia systems and quality of experience
subjective quality assessment
1.012026
Quality Assessment of 3D Human Animation: Subjective and Objective Evaluation · IEEE Trans. Vis. Comput. Graph. 2026

Methods — techniques the papers use, named apart from their topics

subjective evaluation · 1.0objective evaluation · 1.0
YearPublicationVenuePosition
2026 Quality Assessment of 3D Human Animation: Subjective and Objective Evaluation
abstract
International audience
Rim Rekik, Stefanie Wuhrer, Ludovic Hoyet, Katja Zibrek, Anne-Hélène Olivier
IEEE Trans. Vis. Comput. Graph.1
2024 Correspondence-Free Online Human Motion Retargeting
abstract
We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject. Our method is correspondence-free, requiring neither spatial correspondences between the source and target shapes nor temporal correspondences between different frames of the source motion. This allows to animate a target shape with arbitrary sequences of humans in motion, possibly captured using $4 D$ acquisition platforms or consumer devices. Our method unifies the advantages of two existing lines of work, namely skeletal motion retargeting, which leverages long-term temporal context, and surface-based retargeting, which preserves surface details, by combining a geometry-aware deformation model with a skeleton-aware motion transfer approach. This allows to take into account long-term temporal context while accounting for surface details. During inference, our method runs online, i.e. input can be processed in a serial way, and retargeting is performed in a single forward pass per frame. Experiments show that including long-term temporal context during training improves the method’s accuracy for skeletal motion and detail preservation. Furthermore, our method generalizes to unobserved motions and body shapes. We demonstrate that our method achieves state-of-the-art results on two test datasets and that it can be used to animate human models with the output of a multi-view acquisition platform. Code is available at https://gitlab.inria.fr/rrekikdi/humanmotion-retargeting2023.
Rim Rekik, Mathieu Marsot, Anne-Hélène Olivier, Jean-Sébastien Franco, Stefanie Wuhrer
3DV1
2024 A Survey on Realistic Virtual Human Animations: Definitions, Features and Evaluations
abstract
Abstract Generating realistic animated virtual humans is a problem that has been extensively studied with many applications in different types of virtual environments. However, the creation process of such realistic animations is challenging, especially because of the number and variety of influencing factors, that should then be identified and evaluated. In this paper, we attempt to provide a clearer understanding of how the multiple factors that have been studied in the literature impact the level of realism of animated virtual humans, by providing a survey of studies assessing their realism. This includes a review of features that have been manipulated to increase the realism of virtual humans, as well as evaluation approaches that have been developed. As the challenges of evaluating animated virtual humans in a way that agrees with human perception are still active research problems, this survey further identifies important open problems and directions for future research.
Rim Rekik, Stefanie Wuhrer, Ludovic Hoyet, Katja Zibrek, Anne-Hélène Olivier
Comput. Graph. Forum1
2023 4DHumanOutfit: A multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacements
Matthieu Armando, Laurence Boissieux, Edmond Boyer, Jean-Sébastien Franco, Martin Humenberger, Christophe Legras, Vincent Leroy 0003, Mathieu Marsot, Julien Pansiot, Sergi Pujades, Rim Rekik, Grégory Rogez, Anilkumar Swamy, Stefanie Wuhrer
Comput. Vis. Image Underst.11
2019 An Integrated Fuzzy ANP-TOPSIS Approach to Rank and Assess E-Commerce Web Sites
Rim Rekik
HIS1
2016 Ranking criteria based on fuzzy ANP for assessing E-commerce web sites
abstract
Assessing E-commerce web sites quality is essential not only to have recommendations for improvement but also to make comparisons with competitors. In this paper, the aim is to know the best criteria for the evaluation and obtain a weight for them using fuzzy Analytic Network Process (fuzzy ANP). The subjective judgments of the decision maker are expressed by fuzzy numbers. The decision making problem is solved by making fuzzy pairwise comparisons and a feedback between the criteria.
Rim Rekik, Ilhem Kallel, Adel M. Alimi
SMC1
2015 Quality evaluation of web sites: A comparative study of some Multiple Criteria Decision Making methods
abstract
Multiple Criteria Decision Making (MCDM) is widely used in everyday life especially to make decisions between conflicted criteria. In this paper, MCDM is explored in the Web domain that plays a major role in the modern society. A web site can provide or not users' needs. Assess the quality of web sites requires a list of criteria and sub-criteria, they depend also on web site category. So, to qualify criteria versus others it is important to resort to Multi-Criteria decision Making method. Weighing criteria, ranking web sites or other purposes of assessment can be resolved by MCDM. This paper identifies and discusses some methods and techniques in this area; it proposes also a comparative study between them and concludes with some findings discussions and future issues.
Rim Rekik, Ilhem Kallel, Adel M. Alimi
ISDA1
2014 Extraction of association rules used for assessing web sites' quality from a set of criteria
abstract
The amount of circulating data on the internet has witnessed a considerable increase during the last decades. A web site is the main source that provides users' needs. However, some of the existing web sites are not well intentioned by users. Many studies have treated the problem of assessing the web sites' quality of different categories such as ecommerce, education, entertainment, health, etc. The problematic implies a multiple criteria decision making (MCDM) due to the multiple conflicting criteria for assessment. Existing methods are mainly based on making a hierarchy to divide high level criteria, sub-level criteria and alternatives. There is no standard until now that defines important criteria for evaluation. Indeed, this paper presents a process of collecting and extracting data from a list of studies according to a Systematic Literature Review (SLR) method. In fact, it is necessary to know frequent criteria used in the literature for establishing the task of assessment. This paper proposes also a determination of an association rules' set extracted from a set of criteria by applying an Apriori method.
Rim Rekik, Ilhem Kallel, Adel M. Alimi
HIS1