Demo Data from SIGIR 2026 / reviewers in the wild / expert
David Mascharka
dblp:163/1789
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Vision and language · 91% Trustworthy machine learning · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › visual reasoning
interpretable visual reasoning |
0.3 | 1 | 2018 | Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual Reasoning · CVPR 2018 |
Computer vision › Vision and language
visual question answering |
0.3 | 1 | 2018 | Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual Reasoning · CVPR 2018 |
Computer vision › Vision and language
visual reasoning |
0.3 | 1 | 2018 | Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual Reasoning · CVPR 2018 |
Machine learning › Trustworthy machine learning
interpretability |
0.1 | 1 | 2018 | Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual Reasoning · CVPR 2018 |
Methods — techniques the papers use, named apart from their topics
visual reasoning primitives · 0.3modular network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual ReasoningabstractVisual question answering requires high-order reasoning about an image, which is a fundamental capability needed by machine systems to follow complex directives. Recently, modular networks have been shown to be an effective framework for performing visual reasoning tasks. While modular networks were initially designed with a degree of model transparency, their performance on complex visual reasoning benchmarks was lacking. Current state-of-the-art approaches do not provide an effective mechanism for understanding the reasoning process. In this paper, we close the performance gap between interpretable models and state-of-the-art visual reasoning methods. We propose a set of visual-reasoning primitives which, when composed, manifest as a model capable of performing complex reasoning tasks in an explicitly-interpretable manner. The fidelity and interpretability of the primitives' outputs enable an unparalleled ability to diagnose the strengths and weaknesses of the resulting model. Critically, we show that these primitives are highly performant, achieving state-of-the-art accuracy of 99.1% on the CLEVR dataset. We also show that our model is able to effectively learn generalized representations when provided a small amount of data containing novel object attributes. Using the CoGenT generalization task, we show more than a 20 percentage point improvement over the current state of the art. David Mascharka, Philip Tran, Ryan Soklaski, Arjun Majumdar |
CVPR | 1 |
| 2016 | LIPS: Learning Based Indoor Positioning System using mobile phone-based sensorsabstractIn this paper we investigate the problem of localizing a mobile device based on readings from its sensors utilizing machine learning methodologies. We consider a real-world environment, collect a dense set of 3110 datapoints, and examine the performance of a substantial number of machine learning algorithms. We found algorithms that have a mean error as accurate as 0.76 meters, outperforming other indoor localization systems. We also propose a hybrid instance-based approach that results in a speed increase by a factor of ten with no loss of accuracy in a live deployment over standard instance-based methods. Further, we determine how less dense datasets affect accuracy, important for use in real-world environments. Finally, we demonstrate that these approaches are appropriate for real-world deployment by evaluating their performance in an online, in-motion experiment. The Learning Based Indoor Positioning System (LIPS) Android application source has been made available on the web. David Mascharka, Eric D. Manley |
CCNC | 1 |