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Deborah Ajilo

dblp:164/8631 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Wearable and physiological sensing · 27% Interaction techniques and input · 27% Personal fabrication and tangible interfaces · 23%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Artificial intelligence
1 paper
Robot navigation and mapping · 100%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › mobile interaction › wearable device interaction
on-body interaction
0.212016
Rovables: Miniature On-Body Robots as Mobile Wearables · UIST 2016
Human-robot interaction
multi-robot systems
0.212015
A Distributed Robot Garden System · ICRA 2015
Robotics › Robot navigation and mapping
localization
0.112016
Rovables: Miniature On-Body Robots as Mobile Wearables · UIST 2016
Computing education › educational technology
educational robotics
0.112015
A Distributed Robot Garden System · ICRA 2015
Computing education
programming education
0.112015
A Distributed Robot Garden System · ICRA 2015

Methods — techniques the papers use, named apart from their topics

wheel encoder and IMU localization · 0.5magnetic wheel locomotion · 0.5rapid design and fabrication · 0.4distributed systems software · 0.4
YearPublicationVenuePosition
2017 Exploring Interactions and Perceptions of Kinetic Wearables
abstract
Jewelry and accessories have long been objects for decorating the human body; however they remain static and non-interactive. This work explores opportunities for accessory-like kinetic wearables and their association with individual style. We developed Kino, a kinetic accessory system which enables both aesthetic and functional clothing-specific design possibilities. We engaged both fashion designers and every-day users to unpack envisioned use cases and perceptions of the system. Participants viewed the devices not as gadgets but as companions due to their close proximity to the body. They envisioned a wide range of usage scenarios, highlighting the complexity of mobility in relation to personal style. We observe how mobility offers opportunities for fluid representations of self, which is unachievable though static clothing and accessories. We also outline how personalized aesthetics is important for the meaning making of novel on-body devices.
Hsin-Liu Cindy Kao, Deborah Ajilo, Oksana Anilionyte, Artem Dementyev, Inrak Choi, Sean Follmer, Chris Schmandt
Conference on Designing Interactive Systems2
2016 Rovables: Miniature On-Body Robots as Mobile Wearables
abstract
We introduce Rovables, a miniature robot that can move freely on unmodified clothing. The robots are held in place by magnetic wheels, and can climb vertically. The robots are untethered and have an onboard battery, microcontroller, and wireless communications. They also contain a low-power localization system that uses wheel encoders and IMU, allowing Rovables to perform limited autonomous navigation on the body. In the technical evaluations, we found that Rovables can operate continuously for 45 minutes and can carry up to 1.5N. We propose an interaction space for mobile on-body devices spanning sensing, actuation, and interfaces, and develop application scenarios in that space. Our applications include on-body sensing, modular displays, tactile feedback and interactive clothing and jewelry.
Artem Dementyev, Hsin-Liu Cindy Kao, Inrak Choi, Deborah Ajilo, Maggie Xu, Joseph A. Paradiso, Chris Schmandt, Sean Follmer
UIST4
2015 A Distributed Robot Garden System
abstract
Computational thinking is an important part of a modern education, and robotics provides a powerful tool for teaching programming logic in an interactive and engaging way. The robot garden presented in this paper is a distributed multi-robot system capable of running autonomously or under user control from a simple graphical interface. Over 100 origami flowers are actuated with LEDs and printed pouch motors, and are deployed in a modular array around additional swimming and crawling folded robots. The garden integrates state-of-the-art rapid design and fabrication technologies with distributed systems software techniques to create a scalable swarm in which robots can be controlled individually or as a group. The garden can be used to teach basic algorithmic concepts through its distributed algorithm demonstration capabilities and can teach programming concepts through its education-oriented user interface.
Lindsay Sanneman, Deborah Ajilo, Joseph DelPreto, Ankur M. Mehta, Shuhei Miyashita, Negin Abdolrahim Poorheravi, Cami Ramirez, Sehyuk Yim, Sangbae Kim, Daniela Rus
ICRA2