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Tristan Trutna

dblp:165/9765 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 67% Virtual and augmented reality · 33%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
facial animation
0.212015
Facial performance sensing head-mounted display · ACM Trans. Graph. 2015
Computer animation and physical simulation › performance capture
facial performance capture
0.212015
Facial performance sensing head-mounted display · ACM Trans. Graph. 2015
Virtual and augmented reality › immersive display
head-mounted display
0.212015
Facial performance sensing head-mounted display · ACM Trans. Graph. 2015
Wearable and physiological sensing
strain sensing
0.112015
Facial performance sensing head-mounted display · ACM Trans. Graph. 2015

Methods — techniques the papers use, named apart from their topics

gaussian mixture model · 0.4flexible electronic materials · 0.4RGB-D camera · 0.4
YearPublicationVenuePosition
2015 DisplayCover: A Tablet Keyboard with an Embedded Thin-Film Touchscreen Display
abstract
Tablet computers aim to bridge the gap between portability and productivity, reducing the need for users to carry multiple devices. However, despite increases in resolution, their displays are limited in size. This commonly results in sequential rather than parallel options for screen navigation, a significant drawback when multitasking. In this paper, we present DisplayCover, a tablet cover that integrates a physical keyboard as well as a touch and stylus sensitive thin-film e-ink display. We developed example applications to demonstrate the ability to dynamically alter the cover display content based on usage context, as well as concurrent access to multiple applications, stylus annotation, gestures and trackpad interactions.
Antonio Gomes 0001, Tristan Trutna, Roel Vertegaal
MobileHCI2
2015 Facial performance sensing head-mounted display
abstract
There are currently no solutions for enabling direct face-to-face interaction between virtual reality (VR) users wearing head-mounted displays (HMDs). The main challenge is that the headset obstructs a significant portion of a user's face, preventing effective facial capture with traditional techniques. To advance virtual reality as a next-generation communication platform, we develop a novel HMD that enables 3D facial performance-driven animation in real-time. Our wearable system uses ultra-thin flexible electronic materials that are mounted on the foam liner of the headset to measure surface strain signals corresponding to upper face expressions. These strain signals are combined with a head-mounted RGB-D camera to enhance the tracking in the mouth region and to account for inaccurate HMD placement. To map the input signals to a 3D face model, we perform a single-instance offline training session for each person. For reusable and accurate online operation, we propose a short calibration step to readjust the Gaussian mixture distribution of the mapping before each use. The resulting animations are visually on par with cutting-edge depth sensor-driven facial performance capture systems and hence, are suitable for social interactions in virtual worlds.
Hao Li 0015, Laura C. Trutoiu, Kyle Olszewski, Lingyu Wei, Tristan Trutna, Pei-Lun Hsieh, Aaron Nicholls, Chongyang Ma
ACM Trans. Graph.5