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Subhasree Sengupta

dblp:167/6756 · DBLP profile ↗
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6ranked-venue papers
0as first author
3since 2021 · last 2025
0000-0001-5055-3859ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 77% Human-AI interaction · 23%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Learning and educational technologies › AI in education
conversational agents for learning
0.412020
Conversational Technologies for In-home Learning: Using Co-Design to Understand Children's and Parents' Perspectives · CHI 2020
Information retrieval › document retrieval › domain-specific retrieval
geographic information retrieval
0.112016
The Geography and Importance of Localness in Geotagged Social Media · CHI 2016

Methods — techniques the papers use, named apart from their topics

statistical analysis · 0.5case study · 0.5participatory design · 0.4co-design · 0.4
YearPublicationVenuePosition
2025 Exploring Trust, Acceptance, and Behavioral Differences When Humans Collaborate with Large Language Models as Tools and Teammates
abstract
With the emergence of new AI technologies, research on the potential for AI to function as teammates alongside humans has expanded. The recent introduction of highly capable large language models (LLMs) is particularly noteworthy, showing strong potential in human–AI teaming where communication is crucial. However, this novel technology has yet to be validated in human–AI teaming or as a teammate, hindering its application in research and practice. This article presents an empirical online experiment (N = 778) where participants engaged in a real-time and interdependent interaction with a commercially available LLM, with the presentation of the LLM manipulated to be either a tool or a teammate. Results show that when compared to presenting an LLM as a teammate rather than a tool significantly increases trust and significantly impacts the sentiment humans have when talking with their AI, with LLM teammates seeing more positive sentiment. Perceptions of trust, acceptance, and performance were generally high for LLMs presented as teammates. Despite these impacts, participants’ prior experiences with AI technology were still shown to predict the perceptions they formed with their AI teammate. Based on these findings, this article presents an important empirical result, which is that presenting highly capable AI, such as LLMs, as teammates can improve perception and interaction compared to presenting an AI as a tool. In turn, a discussion is had on how future research can continue to identify when and how to introduce LLMs and other AI technologies as teammates.
Christopher Flathmann, Nathan J. McNeese, Subhasree Sengupta, Ethan Johnson
ACM Trans. Interact. Intell. Syst.3
2024 To Share or Not to Share: Understanding and Modeling Individual Disclosure Preferences in Recommender Systems for the Workplace
abstract
Newly-formed teams often encounter the challenge of members coming together to collaborate on a project without prior knowledge of each other's working and communication styles. This lack of familiarity can lead to conflicts and misunderstandings, hindering effective teamwork. Derived from research in social recommender systems, team recommender systems have shown the ability to address this challenge by providing personality- derived recommendations that help individuals interact with teammates with differing personalities. However, such an approach raises privacy concerns as to whether teammates would be willing to disclose such personal information with their team. Using a vignette survey conducted via a research platform that hosts a team recommender system, this study found that context and individual differences significantly impact disclosure preferences related to team recommender systems. Specifically, when working in interdependent teams where success required collective performance, participants were more likely to disclose personality information related to Emotionality and Extraversion unconditionally. Drawing on these findings, this study created and evaluated a machine learning model to predict disclosure preferences based on group context and individual differences, which can help tailor privacy considerations in team recommender systems prior to interaction.
Geoff Musick, Wen Duan, Shabnam Najafian, Subhasree Sengupta, Christopher Flathmann, Bart P. Knijnenburg, Nathan J. McNeese
Proc. ACM Hum. Comput. Interact.4
2021 Using the Lenses of Emotion and Support to Understand Unemployment Discourse on Reddit
abstract
Unemployed individuals experience emotional upheaval and financial constraints, and they struggle to share their challenges and obtain support from their family members and social circles. While prior work has shown that social media platforms enable their users to safely share their turmoil, hardships, and emotional upheavals and seek support, little is known about how the unemployed use such platforms. Based on a mixed-methods analysis of data retrieved from unemployment communities on Reddit, our study reveals that redditors in these communities engage in exchanges that range from queries seeking information about job searching to discussions about sensitive topics such as the health and social implications of unemployment. Also, while redditors use mostly negative emotional tonality in their texts when initiating a new post, the comments in response provide considerable social support in the form of esteem, emotional, informational, network, and instrumental support. Based on these findings, we share the theoretical implications of our work and offer design
Radhika Garg 0001, Yash Kapadia, Subhasree Sengupta
Proc. ACM Hum. Comput. Interact.3
2020 Conversational Technologies for In-home Learning: Using Co-Design to Understand Children's and Parents' Perspectives
abstract
Today, Conversational Agents (CA) are deeply integrated into the daily lives of millions of families, which has led children to extensively interact with such devices. Studies have suggested that the social nature of CA makes them a good learning companion for children. Therefore, to understand children's preferences for the use of CAs for the purpose of in-home learning, we conducted three participatory design sessions. In order to identify parents' requirements in this regard, we also included them in the third session. We found that children expect such devices to possess a personality and an advanced level of intelligence, and support multiple content domains and learning modes and human-like conversations. Parents desire such devices to include them in their children's learning activities, foster social engagement, and to allow them to monitor their children's use. This understanding will inform the design of future CAs for the purpose of in-home learning.
Radhika Garg 0001, Subhasree Sengupta
CHI2
2019 "When you can do it, why can't I?": Racial and Socioeconomic Differences in Family Technology Use and Non-Use
abstract
There is racial diversity as well as economic inequality in the United States (U.S.). To gain a nuanced understanding of how households from different socio economic and racial backgrounds integrate technology into their lives, we conducted a diary study with 22 parents who were Asian Indian (the fastest-growing immigrant population in U.S.) and 18 who were White American (the largest racial group in U.S.) parents from the working and middle classes. The participants logged in-situ instances of using smart phones and speaker use by, with, and around children for 8 weeks, and were interviewed once every four weeks (two times in total). Our findings reveal differences and similarities in parents' attitudes and practices of using or not using these devices around and with children, in parental restrictions of children's use of technology, and children's daily use patterns. The paper concludes with a discussions of the implications of our findings and suggestions for future design improvements in smart phones and speakers.
Radhika Garg 0001, Subhasree Sengupta
Proc. ACM Hum. Comput. Interact.2
2016 The Geography and Importance of Localness in Geotagged Social Media
abstract
Geotagged tweets and other forms of social media volunteered geographic information (VGI) are becoming increasingly critical to many applications and scientific studies. An important assumption underlying much of this research is that social media VGI is "local", or that its geotags correspond closely with the general home locations of its contributors. We demonstrate through a study on three separate social media communities (Twitter, Flickr, Swarm) that this localness assumption holds in only about 75% of cases. In addition, we show that the geographic contours of localness follow important sociodemographic trends, with social media in, for instance, rural areas and older areas, being substantially less local in character (when controlling for other demographics). We demonstrate through a case study that failure to account for non-local social media VGI can lead to misrepresentative results in social media VGI-based studies. Finally, we compare the methods for determining localness, finding substantial disagreement in certain cases, and highlight new best practices for social media VGI-based studies and systems.
Isaac L. Johnson, Subhasree Sengupta, Johannes Schöning, Brent J. Hecht
CHI2