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Jennifer Booker

dblp:167/8273 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Human-computer interaction and pervasive computing
1 paper
Personal fabrication and tangible interfaces · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computing education
computational thinking
0.212015
From computational thinking to computational making · UbiComp 2015
Personal fabrication and tangible interfaces › maker culture
maker movement
0.112015
From computational thinking to computational making · UbiComp 2015

Methods — techniques the papers use, named apart from their topics

case study · 0.4
YearPublicationVenuePosition
2016 Computational Making (Abstract Only)
abstract
While unquestionably research on CSE education is centered in the SIGCSE conference, other venues such as the International Joint Conference on Pervasive and Ubiquitous Computing (Ubicomp), and the Conference on Tangible, Embedded and Embodied Interaction (TEI), and the Conference on Interaction Design and Children (ICD) explore CS education focusing on educational play and novel off the desktop techniques for CS education. Unfortunately, this literature remains isolated from the mainstream CSE literature, and this lightning talk attempts to help contribute to rectifying this by presenting a core recent educational theory "Computational Making" and discuss its contributions to CSE.
Jennifer Ann Rode, Andrea Marshall, Houda el Mimoni, Jennifer Booker
SIGCSE4
2015 From computational thinking to computational making
abstract
Computational thinking is considered best practice for teaching computing and more broadly to solve problems and design systems, however as computing extends beyond the desktop (for instance increased integration of ubicomp technologies) so too must our educational methods. Exposure to ubicomp technologies is most accessible through the maker movement. With this in mind we argue we must move from computational thinking to computational making as an educational framework. Here we present a case study of children's making to support our vision for a broader conception of computational making.
Jennifer Ann Rode, Anne Weibert, Andrea Marshall, Konstantin Aal, Thomas von Rekowski, Houda el Mimoni, Jennifer Booker
UbiComp7