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Artur Gorokh

dblp:168/8210 · DBLP profile ↗
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4ranked-venue papers
3as first author
2since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 3 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 87% Approximation and online algorithms · 13%

Topics — the 9 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › resource allocation
repeated resource allocation
0.822021
The Remarkable Robustness of the Repeated Fisher Market · EC 2021
From Monetary to Non-Monetary Mechanism Design via Artificial Currencies · EC 2017
Algorithmic game theory and mechanism design › welfare maximization
nash social welfare
0.612022
Online Nash Social Welfare Maximization with Predictions · SODA 2022
Approximation and online algorithms › online algorithms › online algorithms with side information
online algorithms with predictions
0.612022
Online Nash Social Welfare Maximization with Predictions · SODA 2022
Algorithmic game theory and mechanism design › fair division › fair-division mechanisms
online fair division
0.612022
Online Nash Social Welfare Maximization with Predictions · SODA 2022
Algorithmic game theory and mechanism design › market equilibrium
fisher market
0.512021
The Remarkable Robustness of the Repeated Fisher Market · EC 2021
Algorithmic game theory and mechanism design
market design
0.512021
The Remarkable Robustness of the Repeated Fisher Market · EC 2021
Algorithmic game theory and mechanism design › social welfare
allocative efficiency
0.312017
From Monetary to Non-Monetary Mechanism Design via Artificial Currencies · EC 2017
Algorithmic game theory and mechanism design › mechanism design
mechanism design without money
0.312017
From Monetary to Non-Monetary Mechanism Design via Artificial Currencies · EC 2017
Algorithmic game theory and mechanism design › mechanism design
incentive compatibility
0.112017
From Monetary to Non-Monetary Mechanism Design via Artificial Currencies · EC 2017

Methods — techniques the papers use, named apart from their topics

online primal-dual algorithm · 0.6competitive analysis · 0.6first-price auctions · 0.5artificial credits · 0.5repeated mechanisms · 0.3artificial currencies · 0.3
YearPublicationVenuePosition
2022 Online Nash Social Welfare Maximization with Predictions
abstract
We consider the problem of allocating a set of divisible goods to N agents in an online manner, aiming to maximize the Nash social welfare, a widely studied objective which provides a balance between fairness and efficiency. The goods arrive in a sequence of T periods and the value of each agent for a good is adversarially chosen when the good arrives. We first observe that no online algorithm can achieve a competitive ratio better than the trivial O(N), unless it is given additional information about the agents' values. Then, in line with the emerging area of “algorithms with predictions”, we consider a setting where for each agent, the online algorithm is only given a prediction of her monopolist utility, i.e., her utility if all goods were given to her alone (corresponding to the sum of her values over the T periods). Our main result is an online algorithm whose competitive ratio is parameterized by the multiplicative errors in these predictions. The algorithm achieves a competitive ratio of O(log N) and O(log T) if the predictions are perfectly accurate. Moreover, the competitive ratio degrades smoothly with the errors in the predictions, and is surprisingly robust: the logarithmic competitive ratio holds even if the predictions are very inaccurate. We complement this positive result by showing that our bounds are essentially tight: no online algorithm, even if provided with perfectly accurate predictions, can achieve a competitive ratio of O(log1–∊ N) or O(log1–∊ T) for any constant ∊ > 0.
Siddhartha Banerjee, Vasilis Gkatzelis, Artur Gorokh, Billy Jin
SODA3
2021 The Remarkable Robustness of the Repeated Fisher Market
abstract
In many settings, resources are allocated among agents repeatedly over time without the use of monetary transfers: consider, for example, allocating server-time to company employees, rooms to students, or food among food banks. Here, the central challenge is to allocate resources efficiently despite the absence of payments. In this work we study a simple online variant of the standard Fisher market, where we endow all agents with a budget of artificial credits, and then repeatedly run simultaneous first-price auctions for each item in each period. Owing to their simplicity, such mechanisms have been gaining in popularity, with several recent successful implementations, most notably, by Feeding America for US food banks. Our goal in this paper is to understand the incentive and efficiency properties of these mechanisms.
Artur Gorokh, Siddhartha Banerjee, Krishnamurthy Iyer
EC1
2017 From Monetary to Non-Monetary Mechanism Design via Artificial Currencies
abstract
Non-monetary mechanisms for repeated resource allocation are gaining widespread use in many real-world settings. Our aim in this work is to study the allocative efficiency and incentive properties of simple repeated mechanisms based on artificial currencies. Within this framework, we make three main contributions:
Artur Gorokh, Siddhartha Banerjee, Krishnamurthy Iyer
EC1
2016 Near-Efficient Allocation Using Artificial Currency in Repeated Settings
Artur Gorokh, Siddhartha Banerjee, Krishnamurthy Iyer
WINE1