Demo Data from SIGIR 2026 / reviewers in the wild / expert
Matthias Ueberheide
dblp:169/3250
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 77% Wearable and physiological sensing · 23% | |
| Computer networks
1 paper |
Content delivery and video streaming · 100% | |
| Computer graphics and multimedia
1 paper |
Rendering · 50% Virtual and augmented reality · 50% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction
virtual reality |
0.4 | 1 | 2019 | Gaze and Motion-aware Real-Time Dome Projection System · VR 2019 |
Content delivery and video streaming
interactive video streaming |
0.2 | 1 | 2015 | Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015 |
Content delivery and video streaming › immersive video streaming
multi-view video streaming |
0.2 | 1 | 2015 | Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015 |
Wearable and physiological sensing
eye tracking |
0.1 | 1 | 2019 | Gaze and Motion-aware Real-Time Dome Projection System · VR 2019 |
Rendering › novel view synthesis
free-viewpoint rendering |
0.1 | 1 | 2015 | Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015 |
Virtual and augmented reality › navigation
interactive navigation |
0.1 | 1 | 2015 | Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015 |
Methods — techniques the papers use, named apart from their topics
websockets · 0.4javascript · 0.4FFmpeg · 0.4motion capture · 0.4eye tracking · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Gaze and Motion-aware Real-Time Dome Projection SystemabstractWe present the ICG Dome, a research facility to explore human visual perception in a high-resolution virtual environment. Current state-of-the-art VR devices still suffer from some technical limitations, like limited field of view, screen-door effect or so-called god-rays. These issues are not present or at least strongly reduced in our system, by design. Latest technology for real-time motion capture and eye tracking open up a wide range of applications. Steve Grogorick, Matthias Ueberheide, Jan-Philipp Tauscher, Paul Maximilian Bittner, Marcus A. Magnor |
VR | 2 |
| 2015 | Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigationabstractRecent advances in free-viewpoint rendering techniques as well as the continued improvements of the internet network infrastructure open the door for challenging new applications. In this paper, we present a framework for interactive free-viewpoint streaming with open standards and software. Network bandwidth, encoding strategy as well as codec support for open source browsers are key constraints to be considered for our interactive streaming applications. Our framework is capable of real-time server-side rendering and interactively streaming the output by means of open source streaming. To enable viewer interaction with the free-viewpoint video rendering back-end in a standard browser, user events are captured with Javascript and transmitted using WebSockets. The rendered video is streamed to the browser using the FFmpeg free software project. This paper discusses the applicability of open source streaming and presents timing measurements for video-frame transmission over network. Matthias Ueberheide, Felix Klose, Tilak Varisetty, Markus Fidler, Marcus A. Magnor |
ACM Multimedia | 1 |