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Matthias Ueberheide

dblp:169/3250 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 77% Wearable and physiological sensing · 23%
Computer networks
1 paper
Content delivery and video streaming · 100%
Computer graphics and multimedia
1 paper
Rendering · 50% Virtual and augmented reality · 50%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction
virtual reality
0.412019
Gaze and Motion-aware Real-Time Dome Projection System · VR 2019
Content delivery and video streaming
interactive video streaming
0.212015
Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015
Content delivery and video streaming › immersive video streaming
multi-view video streaming
0.212015
Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015
Wearable and physiological sensing
eye tracking
0.112019
Gaze and Motion-aware Real-Time Dome Projection System · VR 2019
Rendering › novel view synthesis
free-viewpoint rendering
0.112015
Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015
Virtual and augmented reality › navigation
interactive navigation
0.112015
Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation · ACM Multimedia 2015

Methods — techniques the papers use, named apart from their topics

websockets · 0.4javascript · 0.4FFmpeg · 0.4motion capture · 0.4eye tracking · 0.4
YearPublicationVenuePosition
2019 Gaze and Motion-aware Real-Time Dome Projection System
abstract
We present the ICG Dome, a research facility to explore human visual perception in a high-resolution virtual environment. Current state-of-the-art VR devices still suffer from some technical limitations, like limited field of view, screen-door effect or so-called god-rays. These issues are not present or at least strongly reduced in our system, by design. Latest technology for real-time motion capture and eye tracking open up a wide range of applications.
Steve Grogorick, Matthias Ueberheide, Jan-Philipp Tauscher, Paul Maximilian Bittner, Marcus A. Magnor
VR2
2015 Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation
abstract
Recent advances in free-viewpoint rendering techniques as well as the continued improvements of the internet network infrastructure open the door for challenging new applications. In this paper, we present a framework for interactive free-viewpoint streaming with open standards and software. Network bandwidth, encoding strategy as well as codec support for open source browsers are key constraints to be considered for our interactive streaming applications. Our framework is capable of real-time server-side rendering and interactively streaming the output by means of open source streaming. To enable viewer interaction with the free-viewpoint video rendering back-end in a standard browser, user events are captured with Javascript and transmitted using WebSockets. The rendered video is streamed to the browser using the FFmpeg free software project. This paper discusses the applicability of open source streaming and presents timing measurements for video-frame transmission over network.
Matthias Ueberheide, Felix Klose, Tilak Varisetty, Markus Fidler, Marcus A. Magnor
ACM Multimedia1