Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Simon Fay

dblp:169/3272 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 77% Games and playful interaction · 23%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › physical human-robot interaction
tactile interaction
0.212015
Disturbed System: Recreating Sculptor's Experience ofTheir Medium With Haptics and Generated Sound · ACM Multimedia 2015
Games and playful interaction
interactive art
0.112015
Disturbed System: Recreating Sculptor's Experience ofTheir Medium With Haptics and Generated Sound · ACM Multimedia 2015
YearPublicationVenuePosition
2015 Disturbed System: Recreating Sculptor's Experience ofTheir Medium With Haptics and Generated Sound
abstract
This paper discusses a collaborative project that inquires about the possibilities of the tactile sensation in art and its ability to reestablish human sensory relationships with consumer technology. It introduces the visitor to the interaction style practiced by the artists with their medium. The described interactive sculpture predisposes the visitor to explore tactile interaction as an aesthetic experience within multimodal multisensory system. Disturbed System takes the visitor's experience with the artwork into unfamiliar sensory territory. Touching the soft silicone surface of the sculpture provides electronic feedback of embedded vibration and directional spatialized sound in an installation format. The artwork presents this sensory information in a form of unexpected assemblage of pulsing organic sculptural surfaces and emitting sound. It also places visitors in a shared interactive space, an aura of traveling sound warped by their touch of the sculpture. This shared interaction investigates relationships between nature, artifice, technology, human body and human social group behavior.
Oksana Krzyhanivska, Simon Fay, Jeffrey E. Boyd
ACM Multimedia2